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Qt 6.x
The Qt SDK
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Inheritance diagram for QPhysXDynamicBody:
Collaboration diagram for QPhysXDynamicBody:Additional Inherited Members | |
Public Attributes inherited from QPhysXActorBody | |
| physx::PxRigidActor * | actor = nullptr |
Public Attributes inherited from QAbstractPhysXNode | |
| QVector< physx::PxShape * > | shapes |
| physx::PxMaterial * | material = nullptr |
| QAbstractPhysicsNode * | frontendNode = nullptr |
| bool | isRemoved = false |
Static Public Attributes inherited from QAbstractPhysXNode | |
| static physx::PxMaterial * | defaultMaterial = nullptr |
Definition at line 633 of file qphysicsworld.cpp.
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inline |
Definition at line 636 of file qphysicsworld.cpp.
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overridevirtual |
Reimplemented from QAbstractPhysXNode.
Definition at line 806 of file qphysicsworld.cpp.
References QPhysXActorBody::actor, DynamicAwake, and DynamicSleeping.
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 882 of file qphysicsworld.cpp.
References QPhysXActorBody::actor, QPhysXActorBody::buildShapes(), QDynamicRigidBody::commandQueue(), QDynamicRigidBody::CustomDensity, QDynamicRigidBody::DefaultDensity, QDynamicRigidBody::density, QQueue< T >::enqueue(), QAbstractPhysXNode::frontendNode, QAbstractPhysicsNode::hasStaticShapes(), QDynamicRigidBody::inertiaMatrix, QDynamicRigidBody::inertiaTensor, QDynamicRigidBody::isKinematic, QDynamicRigidBody::Mass, QDynamicRigidBody::mass, QDynamicRigidBody::MassAndInertiaMatrix, QDynamicRigidBody::MassAndInertiaTensor, QDynamicRigidBody::massMode, qMax(), qWarning, QDynamicRigidBody::setIsKinematic(), QAbstractPhysXNode::setShapesDirty(), QAbstractPhysXNode::shapesDirty(), and world.
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overridevirtual |
Reimplemented from QPhysXActorBody.
Definition at line 1040 of file qphysicsworld.cpp.
References QPhysXActorBody::actor, calculateKinematicNodeTransform(), QAbstractPhysXNode::frontendNode, getLockFlags(), getPhysXWorldTransform(), processCommandQueue(), QPhysXActorBody::sync(), and QAbstractPhysicsNode::updateFromPhysicsTransform().
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overridevirtual |
Reimplemented from QAbstractPhysXNode.
Definition at line 800 of file qphysicsworld.cpp.
References QAbstractPhysXNode::frontendNode, and QDynamicRigidBody::updateDefaultDensity().
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