Qt 6.x
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QPhysicsWorld Class Reference

#include <qphysicsworld_p.h>

+ Inheritance diagram for QPhysicsWorld:
+ Collaboration diagram for QPhysicsWorld:

Public Slots

void setGravity (QVector3D gravity)
 
void setRunning (bool running)
 
void setForceDebugDraw (bool forceDebugDraw)
 
void setEnableCCD (bool enableCCD)
 
void setTypicalLength (float typicalLength)
 
void setTypicalSpeed (float typicalSpeed)
 
void setDefaultDensity (float defaultDensity)
 
 Q_REVISION (6, 5) void setViewport(QQuick3DNode *viewport)
 
 Q_REVISION (6, 5) void setMinimumTimestep(float minTimestep)
 
 Q_REVISION (6, 5) void setMaximumTimestep(float maxTimestep)
 
 Q_REVISION (6, 5) void setScene(QQuick3DNode *newScene)
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 

Signals

void gravityChanged (QVector3D gravity)
 
void runningChanged (bool running)
 
void enableCCDChanged (bool enableCCD)
 
void forceDebugDrawChanged (bool forceDebugDraw)
 
void typicalLengthChanged (float typicalLength)
 
void typicalSpeedChanged (float typicalSpeed)
 
void defaultDensityChanged (float defaultDensity)
 
 Q_REVISION (6, 5) void viewportChanged(QQuick3DNode *viewport)
 
 Q_REVISION (6, 5) void minimumTimestepChanged(float minimumTimestep)
 
 Q_REVISION (6, 5) void maximumTimestepChanged(float maxTimestep)
 
void simulateFrame (float minTimestep, float maxTimestep)
 
 Q_REVISION (6, 5) void frameDone(float timestep)
 
 Q_REVISION (6, 5) void sceneChanged()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QPhysicsWorld (QObject *parent=nullptr)
 
 ~QPhysicsWorld ()
 
void classBegin () override
 Invoked after class creation, but before any properties have been set.
 
void componentComplete () override
 Invoked after the root component that caused this instantiation has completed construction.
 
QVector3D gravity () const
 
bool running () const
 
bool forceDebugDraw () const
 
bool enableCCD () const
 
float typicalLength () const
 
float typicalSpeed () const
 
float defaultDensity () const
 
 Q_REVISION (6, 5) float minimumTimestep() const
 
 Q_REVISION (6, 5) float maximumTimestep() const
 
bool isNodeRemoved (QAbstractPhysicsNode *object)
 
 Q_REVISION (6, 5) QQuick3DNode *viewport() const
 
void setHasIndividualDebugDraw ()
 
physx::PxControllerManager * controllerManager ()
 
 Q_REVISION (6, 5) QQuick3DNode *scene() const
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
void moveToThread (QThread *thread)
 Changes the thread affinity for this object and its children.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
template<typename T >
findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 
- Public Member Functions inherited from QQmlParserStatus
 QQmlParserStatus ()
 
virtual ~QQmlParserStatus ()
 
virtual void classBegin ()=0
 Invoked after class creation, but before any properties have been set.
 
virtual void componentComplete ()=0
 Invoked after the root component that caused this instantiation has completed construction.
 

Static Public Member Functions

static QPhysicsWorldgetWorld (QQuick3DNode *node)
 
static void registerNode (QAbstractPhysicsNode *physicsNode)
 
static void deregisterNode (QAbstractPhysicsNode *physicsNode)
 
- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 

Properties

QVector3D gravity
 
bool running
 
bool forceDebugDraw
 
bool enableCCD
 
float typicalLength
 
float typicalSpeed
 
float defaultDensity
 
QQuick3DNodeviewport
 
float minimumTimestep
 
float maximumTimestep
 
QQuick3DNodescene
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Friends

class QQuick3DPhysicsMesh
 
class QTriangleMeshShape
 
class QHeightFieldShape
 
class QQuick3DPhysicsHeightField
 
class SimulationEventCallback
 
class ControllerCallback
 

Additional Inherited Members

- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Detailed Description

Definition at line 53 of file qphysicsworld_p.h.

Constructor & Destructor Documentation

◆ QPhysicsWorld()

QPhysicsWorld::QPhysicsWorld ( QObject parent = nullptr)
explicit

Definition at line 1215 of file qphysicsworld.cpp.

References PhysXWorld::createWorld(), worldManager, and QWorldManager::worlds.

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◆ ~QPhysicsWorld()

QPhysicsWorld::~QPhysicsWorld ( )

Definition at line 1224 of file qphysicsworld.cpp.

References PhysXWorld::deleteWorld(), QThread::quit(), QThread::wait(), worldManager, and QWorldManager::worlds.

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Member Function Documentation

◆ classBegin()

void QPhysicsWorld::classBegin ( )
overridevirtual

Invoked after class creation, but before any properties have been set.

Implements QQmlParserStatus.

Definition at line 1237 of file qphysicsworld.cpp.

◆ componentComplete()

void QPhysicsWorld::componentComplete ( )
overridevirtual

Invoked after the root component that caused this instantiation has completed construction.

At this point all static values and binding values have been assigned to the class.

Implements QQmlParserStatus.

Definition at line 1239 of file qphysicsworld.cpp.

References emit, and simulateFrame().

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◆ controllerManager()

physx::PxControllerManager * QPhysicsWorld::controllerManager ( )

Definition at line 1861 of file qphysicsworld.cpp.

References PhysXWorld::controllerManager, qCDebug, and PhysXWorld::scene.

◆ defaultDensity()

float QPhysicsWorld::defaultDensity ( ) const

Definition at line 1692 of file qphysicsworld.cpp.

◆ defaultDensityChanged

void QPhysicsWorld::defaultDensityChanged ( float  defaultDensity)
signal

Referenced by setDefaultDensity().

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◆ deregisterNode()

void QPhysicsWorld::deregisterNode ( QAbstractPhysicsNode physicsNode)
static

Definition at line 1201 of file qphysicsworld.cpp.

References QAbstractPhysXNode::isRemoved, QWorldManager::orphanNodes, world, worldManager, and QWorldManager::worlds.

Referenced by QAbstractPhysicsNode::~QAbstractPhysicsNode().

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◆ enableCCD()

bool QPhysicsWorld::enableCCD ( ) const

Definition at line 1262 of file qphysicsworld.cpp.

◆ enableCCDChanged

void QPhysicsWorld::enableCCDChanged ( bool  enableCCD)
signal

Referenced by setEnableCCD().

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◆ forceDebugDraw()

bool QPhysicsWorld::forceDebugDraw ( ) const

Definition at line 1257 of file qphysicsworld.cpp.

◆ forceDebugDrawChanged

void QPhysicsWorld::forceDebugDrawChanged ( bool  forceDebugDraw)
signal

Referenced by setForceDebugDraw().

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◆ getWorld()

QPhysicsWorld * QPhysicsWorld::getWorld ( QQuick3DNode node)
static

Definition at line 1778 of file qphysicsworld.cpp.

References QQuick3DNode::parentNode(), world, worldManager, and QWorldManager::worlds.

Referenced by registerNode(), QAbstractCollisionShape::setEnableDebugDraw(), and QDynamicRigidBody::setMassMode().

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◆ gravity()

QVector3D QPhysicsWorld::gravity ( ) const

Definition at line 1247 of file qphysicsworld.cpp.

◆ gravityChanged

void QPhysicsWorld::gravityChanged ( QVector3D  gravity)
signal

Referenced by setGravity().

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◆ isNodeRemoved()

bool QPhysicsWorld::isNodeRemoved ( QAbstractPhysicsNode object)

Definition at line 1277 of file qphysicsworld.cpp.

References QSet< T >::contains().

Referenced by SimulationEventCallback::onContact(), and SimulationEventCallback::onTrigger().

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◆ Q_REVISION() [1/13]

QPhysicsWorld::Q_REVISION ( ,
 
) const

◆ Q_REVISION() [2/13]

QPhysicsWorld::Q_REVISION ( ,
 
) const

◆ Q_REVISION() [3/13]

QPhysicsWorld::Q_REVISION ( ,
 
) const

◆ Q_REVISION() [4/13]

QPhysicsWorld::Q_REVISION ( ,
 
) const

◆ Q_REVISION [5/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
signal

◆ Q_REVISION [6/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
signal

◆ Q_REVISION [7/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
signal

◆ Q_REVISION [8/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
signal

References model, and QVector3D::x().

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◆ Q_REVISION [9/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
slot

◆ Q_REVISION [10/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
slot

◆ Q_REVISION [11/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
slot

◆ Q_REVISION [12/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
slot

◆ Q_REVISION [13/13]

QPhysicsWorld::Q_REVISION ( ,
 
)
signal

◆ registerNode()

void QPhysicsWorld::registerNode ( QAbstractPhysicsNode physicsNode)
static

Definition at line 1191 of file qphysicsworld.cpp.

References getWorld(), QWorldManager::orphanNodes, world, and worldManager.

Referenced by QAbstractPhysicsNode::QAbstractPhysicsNode().

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◆ running()

bool QPhysicsWorld::running ( ) const

Definition at line 1252 of file qphysicsworld.cpp.

◆ runningChanged

void QPhysicsWorld::runningChanged ( bool  running)
signal

Referenced by setRunning().

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◆ setDefaultDensity

void QPhysicsWorld::setDefaultDensity ( float  defaultDensity)
slot

Definition at line 1707 of file qphysicsworld.cpp.

References defaultDensity, defaultDensityChanged(), emit, and qFuzzyCompare().

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◆ setEnableCCD

void QPhysicsWorld::setEnableCCD ( bool  enableCCD)
slot

Definition at line 1640 of file qphysicsworld.cpp.

References emit, enableCCD, enableCCDChanged(), and qWarning.

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◆ setForceDebugDraw

void QPhysicsWorld::setForceDebugDraw ( bool  forceDebugDraw)
slot

Definition at line 1307 of file qphysicsworld.cpp.

References emit, forceDebugDraw, and forceDebugDrawChanged().

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◆ setGravity

void QPhysicsWorld::setGravity ( QVector3D  gravity)
slot

Definition at line 1282 of file qphysicsworld.cpp.

References emit, gravity, gravityChanged(), PhysXWorld::scene, and QPhysicsUtils::toPhysXType().

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◆ setHasIndividualDebugDraw()

void QPhysicsWorld::setHasIndividualDebugDraw ( )

Definition at line 1325 of file qphysicsworld.cpp.

◆ setRunning

void QPhysicsWorld::setRunning ( bool  running)
slot

Definition at line 1294 of file qphysicsworld.cpp.

References emit, running, runningChanged(), and simulateFrame().

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◆ setTypicalLength

void QPhysicsWorld::setTypicalLength ( float  typicalLength)
slot

Definition at line 1655 of file qphysicsworld.cpp.

References emit, qFuzzyCompare(), qWarning, typicalLength, and typicalLengthChanged().

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◆ setTypicalSpeed

void QPhysicsWorld::setTypicalSpeed ( float  typicalSpeed)
slot

Definition at line 1676 of file qphysicsworld.cpp.

References emit, qFuzzyCompare(), qWarning, typicalSpeed, and typicalSpeedChanged().

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◆ simulateFrame

void QPhysicsWorld::simulateFrame ( float  minTimestep,
float  maxTimestep 
)
signal

Referenced by componentComplete(), and setRunning().

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◆ typicalLength()

float QPhysicsWorld::typicalLength ( ) const

Definition at line 1267 of file qphysicsworld.cpp.

◆ typicalLengthChanged

void QPhysicsWorld::typicalLengthChanged ( float  typicalLength)
signal

Referenced by setTypicalLength().

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◆ typicalSpeed()

float QPhysicsWorld::typicalSpeed ( ) const

Definition at line 1272 of file qphysicsworld.cpp.

◆ typicalSpeedChanged

void QPhysicsWorld::typicalSpeedChanged ( float  typicalSpeed)
signal

Referenced by setTypicalSpeed().

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Friends And Related Symbol Documentation

◆ ControllerCallback

friend class ControllerCallback
friend

Definition at line 200 of file qphysicsworld_p.h.

◆ QHeightFieldShape

friend class QHeightFieldShape
friend

Definition at line 197 of file qphysicsworld_p.h.

◆ QQuick3DPhysicsHeightField

friend class QQuick3DPhysicsHeightField
friend

Definition at line 198 of file qphysicsworld_p.h.

◆ QQuick3DPhysicsMesh

friend class QQuick3DPhysicsMesh
friend

Definition at line 195 of file qphysicsworld_p.h.

◆ QTriangleMeshShape

friend class QTriangleMeshShape
friend

Definition at line 196 of file qphysicsworld_p.h.

◆ SimulationEventCallback

friend class SimulationEventCallback
friend

Definition at line 199 of file qphysicsworld_p.h.

Property Documentation

◆ defaultDensity

float QPhysicsWorld::defaultDensity
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setDefaultDensity().

◆ enableCCD

bool QPhysicsWorld::enableCCD
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setEnableCCD().

◆ forceDebugDraw

bool QPhysicsWorld::forceDebugDraw
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setForceDebugDraw().

◆ gravity

QVector3D QPhysicsWorld::gravity
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setGravity().

◆ maximumTimestep

float QPhysicsWorld::maximumTimestep
readwrite

Definition at line 207 of file qphysicsworld_p.h.

◆ minimumTimestep

float QPhysicsWorld::minimumTimestep
readwrite

Definition at line 207 of file qphysicsworld_p.h.

◆ running

bool QPhysicsWorld::running
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setRunning().

◆ scene

QQuick3DNode * QPhysicsWorld::scene
readwrite

Definition at line 207 of file qphysicsworld_p.h.

◆ typicalLength

float QPhysicsWorld::typicalLength
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setTypicalLength().

◆ typicalSpeed

float QPhysicsWorld::typicalSpeed
readwrite

Definition at line 207 of file qphysicsworld_p.h.

Referenced by setTypicalSpeed().

◆ viewport

QQuick3DNode * QPhysicsWorld::viewport
readwrite

Definition at line 207 of file qphysicsworld_p.h.


The documentation for this class was generated from the following files: