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Qt 6.x
The Qt SDK
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#include <qquick3dtexturedata_p.h>
Additional Inherited Members | |
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enum | ChangeType { Geometry = 0x01 , SiblingOrder = 0x02 , Visibility = 0x04 , Opacity = 0x08 , Destroyed = 0x10 , Parent = 0x20 , Children = 0x40 , Rotation = 0x80 , ImplicitWidth = 0x100 , ImplicitHeight = 0x200 , Enabled = 0x400 } |
enum | DirtyType { TransformOrigin = 0x00000001 , Transform = 0x00000002 , BasicTransform = 0x00000004 , Position = 0x00000008 , Size = 0x00000010 , ZValue = 0x00000020 , Content = 0x00000040 , Smooth = 0x00000080 , OpacityValue = 0x00000100 , ChildrenChanged = 0x00000200 , ChildrenStackingChanged = 0x00000400 , ParentChanged = 0x00000800 , Clip = 0x00001000 , Window = 0x00002000 , EffectReference = 0x00008000 , Visible = 0x00010000 , HideReference = 0x00020000 , Antialiasing = 0x00040000 , InstanceRootChanged = 0x00080000 , TransformUpdateMask = TransformOrigin | Transform | BasicTransform | Position | Window , ComplexTransformUpdateMask = Transform | Window , ContentUpdateMask = Size | Content | Smooth | Window | Antialiasing , ChildrenUpdateMask = ChildrenChanged | ChildrenStackingChanged | EffectReference | Window } |
using | Type = QSSGRenderGraphObject::Type |
using | ConnectionMap = QHash< ConnectionKey, QMetaObject::Connection > |
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typedef void(* | StaticMetaCallFunction) (QObject *, QMetaObject::Call, int, void **) |
using | ConnectionDataPointer = QExplicitlySharedDataPointer< ConnectionData > |
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template<typename SceneContext , typename CallContext , typename Setter > | |
static void | attachWatcherPriv (SceneContext *sceneContext, CallContext *callContext, Setter setter, QQuick3DObject *newO, QObject *oldO) |
template<typename Context , typename Setter , typename Object3D > | |
static void | attachWatcher (Context *context, Setter setter, Object3D *newO, Object3D *oldO) |
Attach a object-destroyed-watcher to an object that's not owned. | |
static QQuick3DObjectPrivate * | get (QQuick3DObject *item) |
static const QQuick3DObjectPrivate * | get (const QQuick3DObject *item) |
static QSSGRenderGraphObject * | updateSpatialNode (QQuick3DObject *o, QSSGRenderGraphObject *n) |
static void | data_append (QQmlListProperty< QObject > *, QObject *) |
static qsizetype | data_count (QQmlListProperty< QObject > *) |
static QObject * | data_at (QQmlListProperty< QObject > *, qsizetype) |
static void | data_clear (QQmlListProperty< QObject > *) |
static QObject * | resources_at (QQmlListProperty< QObject > *, qsizetype) |
static void | resources_append (QQmlListProperty< QObject > *, QObject *) |
static qsizetype | resources_count (QQmlListProperty< QObject > *) |
static void | resources_clear (QQmlListProperty< QObject > *) |
static void | children_append (QQmlListProperty< QQuick3DObject > *, QQuick3DObject *) |
static qsizetype | children_count (QQmlListProperty< QQuick3DObject > *) |
static QQuick3DObject * | children_at (QQmlListProperty< QQuick3DObject > *, qsizetype) |
static void | children_clear (QQmlListProperty< QQuick3DObject > *) |
static void | refSceneManager (QQuick3DObject *obj, QQuick3DSceneManager &mgr) |
static void | derefSceneManager (QQuick3DObject *obj) |
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static bool | removeConnection (Connection *c) |
static QObjectPrivate * | get (QObject *o) |
static const QObjectPrivate * | get (const QObject *o) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiverPrivate, Func2 slot) |
static QMetaObject::Connection | connectImpl (const QObject *sender, int signal_index, const QObject *receiver, void **slot, QtPrivate::QSlotObjectBase *slotObj, int type, const int *types, const QMetaObject *senderMetaObject) |
static QMetaObject::Connection | connect (const QObject *sender, int signal_index, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
static QMetaObject::Connection | connect (const QObject *sender, int signal_index, const QObject *receiver, QtPrivate::QSlotObjectBase *slotObj, Qt::ConnectionType type) |
static bool | disconnect (const QObject *sender, int signal_index, void **slot) |
static bool | disconnect (const QObject *sender, int signal_index, const QObject *receiver, void **slot) |
Definition at line 26 of file qquick3dtexturedata_p.h.
QQuick3DTextureDataPrivate::QQuick3DTextureDataPrivate | ( | ) |
Definition at line 216 of file qquick3dtexturedata.cpp.
int QQuick3DTextureDataPrivate::depth = 0 |
Definition at line 33 of file qquick3dtexturedata_p.h.
QQuick3DTextureData::Format QQuick3DTextureDataPrivate::format = QQuick3DTextureData::RGBA8 |
Definition at line 34 of file qquick3dtexturedata_p.h.
bool QQuick3DTextureDataPrivate::hasTransparency = false |
Definition at line 35 of file qquick3dtexturedata_p.h.
QSize QQuick3DTextureDataPrivate::size |
Definition at line 32 of file qquick3dtexturedata_p.h.
QByteArray QQuick3DTextureDataPrivate::textureData |
Definition at line 31 of file qquick3dtexturedata_p.h.
bool QQuick3DTextureDataPrivate::textureDataDirty = false |
Definition at line 36 of file qquick3dtexturedata_p.h.