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Qt 6.x
The Qt SDK
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#include <qquicktransition_p.h>
Signals | |
void | fromChanged () |
void | toChanged () |
void | reversibleChanged () |
void | enabledChanged () |
void | runningChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuickTransition (QObject *parent=nullptr) | |
~QQuickTransition () | |
QString | fromState () const |
\qmlproperty string QtQuick::Transition::from \qmlproperty string QtQuick::Transition::to | |
void | setFromState (const QString &) |
QString | toState () const |
void | setToState (const QString &) |
bool | reversible () const |
\qmlproperty bool QtQuick::Transition::reversible This property holds whether the transition should be automatically reversed when the conditions that triggered this transition are reversed. | |
void | setReversible (bool) |
bool | enabled () const |
void | setEnabled (bool enabled) |
bool | running () const |
\qmlproperty bool QtQuick::Transition::running \readonly | |
QQmlListProperty< QQuickAbstractAnimation > | animations () |
QQuickTransitionInstance * | prepare (QQuickStateOperation::ActionList &actions, QList< QQmlProperty > &after, QQuickTransitionManager *end, QObject *defaultTarget) |
void | setReversed (bool r) |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QString | from |
QString | to |
bool | reversible |
bool | running |
QQmlListProperty< QQuickAbstractAnimation > | animations |
\qmlproperty list<Animation> QtQuick::Transition::animations \qmldefault | |
bool | enabled |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 58 of file qquicktransition_p.h.
Definition at line 212 of file qquicktransition.cpp.
QQuickTransition::~QQuickTransition | ( | ) |
Definition at line 217 of file qquicktransition.cpp.
QQmlListProperty< QQuickAbstractAnimation > QQuickTransition::animations | ( | ) |
bool QQuickTransition::enabled | ( | ) | const |
\qmlproperty bool QtQuick::Transition::enabled This property holds whether the Transition will be run when moving from the \c from state to the \c to state. By default a Transition is enabled. Note that in some circumstances disabling a Transition may cause an alternative Transition to be used in its place. In the following example, although the first Transition has been set to animate changes from "state1" to "state2", this transition has been disabled by setting \c enabled to \c false, so any such state change will actually be animated by the second Transition instead. \qml Item { states: [ State { name: "state1" }, State { name: "state2" } ] transitions: [ Transition { from: "state1"; to: "state2"; enabled: false }, Transition {
... } ] } \endqml
Definition at line 390 of file qquicktransition.cpp.
References d.
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signal |
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signal |
QString QQuickTransition::fromState | ( | ) | const |
\qmlproperty string QtQuick::Transition::from \qmlproperty string QtQuick::Transition::to
These properties indicate the state changes that trigger the transition.
The default values for these properties is "*" (that is, any state).
For example, the following transition has not set the to
and from
properties, so the animation is always applied when changing between the two states (i.e. when the mouse is pressed and released).
If the transition was changed to this:
The animation would only be applied when changing from the default state to the "brighter" state (i.e. when the mouse is pressed, but not on release).
Multiple to
and from
values can be set by using a comma-separated string.
Definition at line 286 of file qquicktransition.cpp.
References d.
Referenced by QQuickStateGroupPrivate::setCurrentStateInternal().
QQuickTransitionInstance * QQuickTransition::prepare | ( | QQuickStateOperation::ActionList & | actions, |
QList< QQmlProperty > & | after, | ||
QQuickTransitionManager * | end, | ||
QObject * | defaultTarget | ||
) |
Definition at line 227 of file qquicktransition.cpp.
References QAbstractAnimationJob::Backward, QQuickAbstractAnimation::Backward, d, direction, QAbstractAnimationJob::Forward, QQuickAbstractAnimation::Forward, i, manager, qmlExecuteDeferred(), QQuickAbstractAnimation::RenderThread, and wrapper().
Referenced by QQuickItemViewTransitionableItem::completeTransition().
bool QQuickTransition::reversible | ( | ) | const |
\qmlproperty bool QtQuick::Transition::reversible This property holds whether the transition should be automatically reversed when the conditions that triggered this transition are reversed.
The default value is false.
By default, transitions run in parallel and are applied to all state changes if the \l from and \l to states have not been set. In this situation, the transition is automatically applied when a state change is reversed, and it is not necessary to set this property to reverse the transition.
However, if a SequentialAnimation is used, or if the \l from or \l to properties have been set, this property will need to be set to reverse a transition when a state change is reverted. For example, the following transition applies a sequential animation when the mouse is pressed, and reverses the sequence of the animation when the mouse is released:
If the transition did not set the to
and reversible
values, then on the mouse release, the transition would play the PropertyAnimation before the ColorAnimation instead of reversing the sequence.
Definition at line 327 of file qquicktransition.cpp.
References d.
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signal |
bool QQuickTransition::running | ( | ) | const |
\qmlproperty bool QtQuick::Transition::running \readonly
This property holds whether the transition is currently running.
Definition at line 414 of file qquicktransition.cpp.
References d.
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signal |
void QQuickTransition::setEnabled | ( | bool | enabled | ) |
Definition at line 396 of file qquicktransition.cpp.
References d, emit, enabled, and enabledChanged().
Definition at line 292 of file qquicktransition.cpp.
References d, emit, and fromChanged().
Referenced by QQuickDesignerSupportItems::disableTransition(), and stopAnimation().
void QQuickTransition::setReversed | ( | bool | r | ) |
Definition at line 221 of file qquicktransition.cpp.
References d.
Referenced by QQuickStateGroupPrivate::findTransition().
void QQuickTransition::setReversible | ( | bool | r | ) |
Definition at line 333 of file qquicktransition.cpp.
References d, emit, and reversibleChanged().
Definition at line 349 of file qquicktransition.cpp.
References d, emit, and toChanged().
Referenced by QQuickDesignerSupportItems::disableTransition(), and stopAnimation().
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signal |
QString QQuickTransition::toState | ( | ) | const |
Definition at line 343 of file qquicktransition.cpp.
References d.
Referenced by QQuickStateGroupPrivate::setCurrentStateInternal().
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\qmlproperty list<Animation> QtQuick::Transition::animations \qmldefault
This property holds a list of the animations to be run for this transition.
The top-level animations are run in parallel. To run them sequentially, define them within a SequentialAnimation:
Definition at line 55 of file qquicktransition_p.h.
Referenced by QDeclarativeGeoMapItemView::QDeclarativeGeoMapItemView(), QQuickTransitionPrivate::animation_at(), QQuickTransitionPrivate::animation_count(), QQuickTransitionPrivate::append_animation(), and prepareTransition().
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Definition at line 55 of file qquicktransition_p.h.
Referenced by QQuickItemViewTransitioner::canTransition(), prepareTransition(), setEnabled(), and QQuickItemViewTransitioner::transitionObject().
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Definition at line 55 of file qquicktransition_p.h.
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Definition at line 55 of file qquicktransition_p.h.
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Definition at line 55 of file qquicktransition_p.h.
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Definition at line 55 of file qquicktransition_p.h.