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Qt 6.x
The Qt SDK
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#include <qquickstate_p.h>
Signals | |
void | completed () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuickState (QObject *parent=nullptr) | |
\qmltype State \instantiates QQuickState \inqmlmodule QtQuick | |
~QQuickState () override | |
QString | name () const |
\qmlproperty string QtQuick::State::name This property holds the name of the state. | |
void | setName (const QString &) |
bool | isNamed () const |
bool | isWhenKnown () const |
bool | when () const |
void | setWhen (bool) |
QString | extends () const |
\qmlproperty string QtQuick::State::extend This property holds the state that this state extends. | |
void | setExtends (const QString &) |
QQmlListProperty< QQuickStateOperation > | changes () |
int | operationCount () const |
QQuickStateOperation * | operationAt (int) const |
QQuickState & | operator<< (QQuickStateOperation *) |
void | apply (QQuickTransition *, QQuickState *revert) |
void | cancel () |
QQuickStateGroup * | stateGroup () const |
void | setStateGroup (QQuickStateGroup *) |
bool | containsPropertyInRevertList (QObject *target, const QString &name) const |
bool | changeValueInRevertList (QObject *target, const QString &name, const QVariant &revertValue) |
bool | changeBindingInRevertList (QObject *target, const QString &name, QQmlAnyBinding binding) |
bool | removeEntryFromRevertList (QObject *target, const QString &name) |
void | addEntryToRevertList (const QQuickStateAction &action) |
void | removeAllEntriesFromRevertList (QObject *target) |
void | addEntriesToRevertList (const QList< QQuickStateAction > &actions) |
QVariant | valueInRevertList (QObject *target, const QString &name) const |
QQmlAnyBinding | bindingInRevertList (QObject *target, const QString &name) const |
bool | isStateActive () const |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QString | name |
bool | when |
QString | extend |
QQmlListProperty< QQuickStateOperation > | changes |
\qmlproperty list<Change> QtQuick::State::changes This property holds the changes to apply for this state \qmldefault | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 119 of file qquickstate_p.h.
\qmltype State \instantiates QQuickState \inqmlmodule QtQuick
Defines configurations of objects and properties.
A state is a set of batched changes from the default configuration.
All items have a default state that defines the default configuration of objects and property values. New states can be defined by adding State items to the \l {Item::states}{states} property to allow items to switch between different configurations. These configurations can, for example, be used to apply different sets of property values or execute different scripts.
The following example displays a single \l Rectangle. In the default state, the rectangle is colored black. In the "clicked" state, a PropertyChanges object changes the rectangle's color to red. Clicking within the MouseArea toggles the rectangle's state between the default state and the "clicked" state, thus toggling the color of the rectangle between black and red.
Notice the default state is referred to using an empty string ("").
States are commonly used together with \l{Animation and Transitions in Qt Quick}{Transitions} to provide animations when state changes occur.
Definition at line 117 of file qquickstate.cpp.
References d.
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Definition at line 124 of file qquickstate.cpp.
References d.
void QQuickState::addEntriesToRevertList | ( | const QList< QQuickStateAction > & | actions | ) |
Definition at line 445 of file qquickstate.cpp.
References QList< T >::append(), d, isStateActive(), QList< T >::reserve(), and QList< T >::size().
Referenced by QQuickPropertyChanges::attachToState().
void QQuickState::addEntryToRevertList | ( | const QQuickStateAction & | action | ) |
Definition at line 411 of file qquickstate.cpp.
References d.
Referenced by QQuickPropertyChanges::changeExpression(), and QQuickPropertyChanges::changeValue().
void QQuickState::apply | ( | QQuickTransition * | trans, |
QQuickState * | revert | ||
) |
Definition at line 498 of file qquickstate.cpp.
References QList< T >::at(), cancel(), QList< T >::clear(), QQuickStateActionEvent::copyOriginals(), d, QQuickStateAction::deleteFromBinding(), QQuickStateAction::event, QQuickStateAction::fromBinding, QQuickStateActionEvent::isReversable(), QQuickStateActionEvent::isRewindable(), QQuickStateActionEvent::mayOverride(), QQuickStateActionEvent::needsCopy(), QQmlAnyBinding::ofProperty(), QQuickStateAction::property, qCDebug, qmlExecuteDeferred(), QQmlAnyBinding::removeBindingFrom(), QQuickStateAction::restore, QQuickStatePrivate::revertList, QQuickStateActionEvent::saveCurrentValues(), QQuickStateActionEvent::saveOriginals(), QList< T >::size(), and QQuickStateActionEvent::type().
QQmlAnyBinding QQuickState::bindingInRevertList | ( | QObject * | target, |
const QString & | name | ||
) | const |
Definition at line 479 of file qquickstate.cpp.
References d, isStateActive(), and name.
void QQuickState::cancel | ( | ) |
Definition at line 324 of file qquickstate.cpp.
References d.
Referenced by apply().
bool QQuickState::changeBindingInRevertList | ( | QObject * | target, |
const QString & | name, | ||
QQmlAnyBinding | binding | ||
) |
Definition at line 370 of file qquickstate.cpp.
References d, isStateActive(), and name.
Referenced by QQuickPropertyChanges::changeExpression().
QQmlListProperty< QQuickStateOperation > QQuickState::changes | ( | ) |
bool QQuickState::changeValueInRevertList | ( | QObject * | target, |
const QString & | name, | ||
const QVariant & | revertValue | ||
) |
Definition at line 354 of file qquickstate.cpp.
References d, isStateActive(), and name.
Referenced by QQuickDesignerSupportStates::changeValueInRevertList(), and QQuickDesignerSupportStates::updateStateBinding().
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Definition at line 340 of file qquickstate.cpp.
References d, isStateActive(), and name.
QString QQuickState::extends | ( | ) | const |
\qmlproperty string QtQuick::State::extend This property holds the state that this state extends.
When a state extends another state, it inherits all the changes of that state.
The state being extended is treated as the base state in regards to the changes specified by the extending state.
Definition at line 210 of file qquickstate.cpp.
References d.
Referenced by setExtends().
bool QQuickState::isNamed | ( | ) | const |
Definition at line 150 of file qquickstate.cpp.
References d.
bool QQuickState::isStateActive | ( | ) | const |
Definition at line 493 of file qquickstate.cpp.
References name, QQuickStateGroup::state, and stateGroup().
Referenced by addEntriesToRevertList(), bindingInRevertList(), changeBindingInRevertList(), QQuickPropertyChanges::changeExpression(), QQuickPropertyChanges::changeValue(), changeValueInRevertList(), containsPropertyInRevertList(), removeAllEntriesFromRevertList(), removeEntryFromRevertList(), and valueInRevertList().
bool QQuickState::isWhenKnown | ( | ) | const |
Definition at line 156 of file qquickstate.cpp.
References d.
QString QQuickState::name | ( | ) | const |
\qmlproperty string QtQuick::State::name This property holds the name of the state.
Each state should have a unique name within its item.
Definition at line 137 of file qquickstate.cpp.
References d.
QQuickStateOperation * QQuickState::operationAt | ( | int | index | ) | const |
Definition at line 249 of file qquickstate.cpp.
References d.
int QQuickState::operationCount | ( | ) | const |
Definition at line 243 of file qquickstate.cpp.
References d.
QQuickState & QQuickState::operator<< | ( | QQuickStateOperation * | op | ) |
Definition at line 255 of file qquickstate.cpp.
References d.
Definition at line 420 of file qquickstate.cpp.
References d, isStateActive(), QQmlProperty::property(), and QQmlPropertyPrivate::removeBinding().
Referenced by QQuickPropertyChanges::detachFromState().
Definition at line 386 of file qquickstate.cpp.
References QQuickSimpleAction::binding(), d, isStateActive(), it, QQmlProperty::name, name, QQmlProperty::object, QQuickSimpleAction::property(), QQmlPropertyPrivate::removeBinding(), QQuickSimpleAction::value(), and QQmlProperty::write().
Referenced by QQuickPropertyChanges::removeProperty(), and QQuickDesignerSupportStates::resetStateProperty().
Definition at line 143 of file qquickstate.cpp.
References d.
void QQuickState::setStateGroup | ( | QQuickStateGroup * | group | ) |
Definition at line 318 of file qquickstate.cpp.
References d.
Referenced by QQuickStateGroupPrivate::setCurrentStateInternal().
void QQuickState::setWhen | ( | bool | when | ) |
Definition at line 192 of file qquickstate.cpp.
QQuickStateGroup * QQuickState::stateGroup | ( | ) | const |
Definition at line 312 of file qquickstate.cpp.
References d.
Referenced by QQuickDesignerSupportStates::activateState(), QQuickDesignerSupportStates::deactivateState(), isStateActive(), and QQuickDesignerSupportStates::isStateActive().
Definition at line 465 of file qquickstate.cpp.
References d, isStateActive(), and name.
bool QQuickState::when | ( | ) | const |
\qmlproperty bool QtQuick::State::when This property holds when the state should be applied. This should be set to an expression that evaluates to \c true when you want the state to be applied. For example, the following \l Rectangle changes in and out of the "hidden" state when the \l MouseArea is pressed: \snippet qml/state-when.qml 0 If multiple states in a group have \c when clauses that evaluate to \c true at the same time, the first matching state will be applied. For example, in the following snippet \c state1 will always be selected rather than \c state2 when sharedCondition becomes \c true. \qml Item { states: [ State { name: "state1"; when: sharedCondition }, State { name: "state2"; when: sharedCondition } ]
... } \endqml
Definition at line 186 of file qquickstate.cpp.
References d.
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\qmlproperty list<Change> QtQuick::State::changes This property holds the changes to apply for this state \qmldefault
By default these changes are applied against the default state. If the state extends another state, then the changes are applied against the state being extended.
Definition at line 108 of file qquickstate_p.h.
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Definition at line 108 of file qquickstate_p.h.
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Definition at line 108 of file qquickstate_p.h.
Referenced by bindingInRevertList(), changeBindingInRevertList(), changeValueInRevertList(), containsPropertyInRevertList(), isStateActive(), removeEntryFromRevertList(), and valueInRevertList().
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Definition at line 108 of file qquickstate_p.h.
Referenced by setWhen().