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Qt 6.x
The Qt SDK
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#include <qquick3dparticletrailemitter_p.h>
Public Member Functions | |
QQuick3DParticleTrailEmitter (QQuick3DNode *parent=nullptr) | |
\qmltype TrailEmitter3D \inherits ParticleEmitter3D \inqmlmodule QtQuick3D.Particles3D | |
QQuick3DParticle * | follow () const |
\qmlproperty Particle3D TrailEmitter3D::follow | |
Q_INVOKABLE void | burst (int count) override |
\qmlmethod vector3d TrailEmitter3D::burst(int count) | |
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QQuick3DParticleEmitter (QQuick3DNode *parent=nullptr) | |
\qmltype ParticleEmitter3D \inherits Node \inqmlmodule QtQuick3D.Particles3D | |
~QQuick3DParticleEmitter () override | |
bool | enabled () const |
\qmlproperty bool ParticleEmitter3D::enabled | |
QQuick3DParticleDirection * | velocity () const |
\qmlproperty Direction3D ParticleEmitter3D::velocity | |
QQuick3DParticleSystem * | system () const |
\qmlproperty ParticleSystem3D ParticleEmitter3D::system | |
float | emitRate () const |
\qmlproperty real ParticleEmitter3D::emitRate | |
float | particleScale () const |
\qmlproperty real ParticleEmitter3D::particleScale | |
float | particleEndScale () const |
\qmlproperty real ParticleEmitter3D::particleEndScale | |
float | particleScaleVariation () const |
\qmlproperty real ParticleEmitter3D::particleScaleVariation | |
float | particleEndScaleVariation () const |
\qmlproperty real ParticleEmitter3D::particleEndScaleVariation | |
int | lifeSpan () const |
\qmlproperty int ParticleEmitter3D::lifeSpan | |
int | lifeSpanVariation () const |
\qmlproperty int ParticleEmitter3D::lifeSpanVariation | |
QQuick3DParticle * | particle () const |
\qmlproperty Particle3D ParticleEmitter3D::particle | |
QQuick3DParticleAbstractShape * | shape () const |
\qmlproperty ParticleAbstractShape3D ParticleEmitter3D::shape | |
QVector3D | particleRotation () const |
\qmlproperty vector3d ParticleEmitter3D::particleRotation | |
QVector3D | particleRotationVariation () const |
\qmlproperty vector3d ParticleEmitter3D::particleRotationVariation | |
QVector3D | particleRotationVelocity () const |
\qmlproperty vector3d ParticleEmitter3D::particleRotationVelocity | |
QVector3D | particleRotationVelocityVariation () const |
\qmlproperty vector3d ParticleEmitter3D::particleRotationVelocityVariation | |
float | depthBias () const |
\qmlproperty real ParticleEmitter3D::depthBias | |
QQmlListProperty< QQuick3DParticleEmitBurst > | emitBursts () |
virtual Q_INVOKABLE void | burst (int count) |
\qmlmethod vector3d ParticleEmitter3D::burst(int count) | |
virtual Q_INVOKABLE void | burst (int count, int duration) |
\qmlmethod vector3d ParticleEmitter3D::burst(int count, int duration) | |
virtual Q_INVOKABLE void | burst (int count, int duration, const QVector3D &position) |
\qmlmethod vector3d ParticleEmitter3D::burst(int count, int duration, vector3d position) | |
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QQuick3DNode (QQuick3DNode *parent=nullptr) | |
\qmltype Node \inherits Object3D \inqmlmodule QtQuick3D | |
~QQuick3DNode () override | |
float | x () const |
\qmlproperty real QtQuick3D::Node::x | |
float | y () const |
\qmlproperty real QtQuick3D::Node::y | |
float | z () const |
\qmlproperty real QtQuick3D::Node::z | |
QQuaternion | rotation () const |
\qmlproperty quaternion QtQuick3D::Node::rotation | |
QVector3D | eulerRotation () const |
\qmlproperty vector3d QtQuick3D::Node::eulerRotation | |
QVector3D | position () const |
\qmlproperty vector3d QtQuick3D::Node::position | |
QVector3D | scale () const |
\qmlproperty vector3d QtQuick3D::Node::scale | |
QVector3D | pivot () const |
\qmlproperty vector3d QtQuick3D::Node::pivot | |
float | localOpacity () const |
\qmlproperty real QtQuick3D::Node::opacity | |
bool | visible () const |
\qmlproperty bool QtQuick3D::Node::visible | |
int | staticFlags () const |
\qmlproperty int QtQuick3D::Node::staticFlags | |
QQuick3DNode * | parentNode () const |
QVector3D | forward () const |
\qmlproperty vector3d QtQuick3D::Node::forward \readonly | |
QVector3D | up () const |
\qmlproperty vector3d QtQuick3D::Node::up \readonly | |
QVector3D | right () const |
\qmlproperty vector3d QtQuick3D::Node::right \readonly | |
QVector3D | scenePosition () const |
\qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly | |
QQuaternion | sceneRotation () const |
\qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly | |
QVector3D | sceneScale () const |
\qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly | |
QMatrix4x4 | sceneTransform () const |
\qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly | |
Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
\qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space) | |
Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition) | |
Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection) | |
Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection) | |
void | markAllDirty () override |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Protected Member Functions | |
void | emitTrailParticles (const QVector3D ¢erPos, int emitAmount, int triggerType) |
bool | hasBursts () const |
void | clearBursts () |
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void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
void | registerEmitBurst (QQuick3DParticleEmitBurst *emitBurst) |
void | unRegisterEmitBurst (QQuick3DParticleEmitBurst *emitBurst) |
void | generateEmitBursts () |
void | emitParticle (QQuick3DParticle *particle, float startTime, const QMatrix4x4 &transform, const QQuaternion &parentRotation, const QVector3D ¢erPos, int index=-1) |
void | emitParticles () |
void | emitActivationNodeParticles (QQuick3DParticleModelBlendParticle *particle) |
void | emitParticlesBurst (const QQuick3DParticleEmitBurstData &burst) |
int | getEmitAmount () |
int | getEmitAmountFromDynamicBursts (int triggerType=0) |
void | reset () |
void | appendEmitBurst (QQuick3DParticleEmitBurst *) |
qsizetype | emitBurstCount () const |
QQuick3DParticleEmitBurst * | emitBurst (qsizetype) const |
void | clearEmitBursts () |
void | replaceEmitBurst (qsizetype, QQuick3DParticleEmitBurst *) |
void | removeLastEmitBurst () |
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void | connectNotify (const QMetaMethod &signal) override |
void | disconnectNotify (const QMetaMethod &signal) override |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
virtual void | itemChange (ItemChange, const ItemChangeData &) override |
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virtual QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) |
virtual void | markAllDirty () |
virtual void | itemChange (ItemChange, const ItemChangeData &) |
QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
bool | isComponentComplete () const |
virtual void | preSync () |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Friends | |
class | QQuick3DParticleSystem |
Definition at line 26 of file qquick3dparticletrailemitter_p.h.
QT_BEGIN_NAMESPACE QQuick3DParticleTrailEmitter::QQuick3DParticleTrailEmitter | ( | QQuick3DNode * | parent = nullptr | ) |
\qmltype TrailEmitter3D \inherits ParticleEmitter3D \inqmlmodule QtQuick3D.Particles3D
Emitter for logical particles from other particles.
TrailEmitter3D is a special emitter for emitting particles with starting positions inherited from other logical particles.
Definition at line 19 of file qquick3dparticletrailemitter.cpp.
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overridevirtual |
\qmlmethod vector3d TrailEmitter3D::burst(int count)
This method emits count amount of particles from this emitter immediately.
Reimplemented from QQuick3DParticleEmitter.
Definition at line 53 of file qquick3dparticletrailemitter.cpp.
References burst(), QQuick3DParticleSystem::currentTime(), and QQuick3DParticleEmitter::system.
Referenced by burst(), emitTrailParticles(), and hasBursts().
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protected |
Definition at line 110 of file qquick3dparticletrailemitter.cpp.
References QList< T >::clear().
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protected |
Definition at line 77 of file qquick3dparticletrailemitter.cpp.
References burst(), QQuick3DParticleSystem::currentTime(), QQuick3DParticleEmitter::emitParticle(), QQuick3DParticleEmitter::enabled, QQuick3DParticleEmitter::getEmitAmountFromDynamicBursts(), i, QQuick3DParticle::maxAmount, QQuick3DParticleEmitter::particle, startTime, and QQuick3DParticleEmitter::system.
QQuick3DParticle * QQuick3DParticleTrailEmitter::follow | ( | ) | const |
\qmlproperty Particle3D TrailEmitter3D::follow
This property defines the logical particle which this emitter follows. When the TrailEmitter3D emits particles, center position of those particles will become from the \l Particle3D the emitter follows.
Definition at line 31 of file qquick3dparticletrailemitter.cpp.
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signal |
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protected |
Definition at line 64 of file qquick3dparticletrailemitter.cpp.
References burst(), and QList< T >::empty().
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slot |
Definition at line 36 of file qquick3dparticletrailemitter.cpp.
References follow, followChanged(), and Q_EMIT.
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friend |
Definition at line 47 of file qquick3dparticletrailemitter_p.h.
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readwrite |
Definition at line 58 of file qquick3dparticletrailemitter_p.h.
Referenced by setFollow().