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Qt 6.x
The Qt SDK
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#include <qquick3dscenerootnode_p.h>
Inheritance diagram for QQuick3DSceneRootNode:
Collaboration diagram for QQuick3DSceneRootNode:Public Member Functions | |
| QQuick3DSceneRootNode (QQuick3DViewport *view3D=nullptr, QQuick3DNode *parent=nullptr) | |
| ~QQuick3DSceneRootNode () override | |
| QQuick3DViewport * | view3D () |
Public Member Functions inherited from QQuick3DNode | |
| QQuick3DNode (QQuick3DNode *parent=nullptr) | |
| \qmltype Node \inherits Object3D \inqmlmodule QtQuick3D | |
| ~QQuick3DNode () override | |
| float | x () const |
| \qmlproperty real QtQuick3D::Node::x | |
| float | y () const |
| \qmlproperty real QtQuick3D::Node::y | |
| float | z () const |
| \qmlproperty real QtQuick3D::Node::z | |
| QQuaternion | rotation () const |
| \qmlproperty quaternion QtQuick3D::Node::rotation | |
| QVector3D | eulerRotation () const |
| \qmlproperty vector3d QtQuick3D::Node::eulerRotation | |
| QVector3D | position () const |
| \qmlproperty vector3d QtQuick3D::Node::position | |
| QVector3D | scale () const |
| \qmlproperty vector3d QtQuick3D::Node::scale | |
| QVector3D | pivot () const |
| \qmlproperty vector3d QtQuick3D::Node::pivot | |
| float | localOpacity () const |
| \qmlproperty real QtQuick3D::Node::opacity | |
| bool | visible () const |
| \qmlproperty bool QtQuick3D::Node::visible | |
| int | staticFlags () const |
| \qmlproperty int QtQuick3D::Node::staticFlags | |
| QQuick3DNode * | parentNode () const |
| QVector3D | forward () const |
| \qmlproperty vector3d QtQuick3D::Node::forward \readonly | |
| QVector3D | up () const |
| \qmlproperty vector3d QtQuick3D::Node::up \readonly | |
| QVector3D | right () const |
| \qmlproperty vector3d QtQuick3D::Node::right \readonly | |
| QVector3D | scenePosition () const |
| \qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly | |
| QQuaternion | sceneRotation () const |
| \qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly | |
| QVector3D | sceneScale () const |
| \qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly | |
| QMatrix4x4 | sceneTransform () const |
| \qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly | |
| Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
| \qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space) | |
| Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
| \qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition) | |
| Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
| \qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition) | |
| Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
| \qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) | |
| Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
| \qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition) | |
| Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
| \qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection) | |
| Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
| \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection) | |
| Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
| \qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection) | |
| Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
| \qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection) | |
| void | markAllDirty () override |
Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| void | moveToThread (QThread *thread) |
| Changes the thread affinity for this object and its children. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| template<typename T > | |
| T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T > | |
| QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T > | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
Public Member Functions inherited from QQmlParserStatus | |
| QQmlParserStatus () | |
| virtual | ~QQmlParserStatus () |
| virtual void | classBegin ()=0 |
| Invoked after class creation, but before any properties have been set. | |
| virtual void | componentComplete ()=0 |
| Invoked after the root component that caused this instantiation has completed construction. | |
Additional Inherited Members | |
Public Types inherited from QQuick3DNode | |
| enum | TransformSpace { LocalSpace , ParentSpace , SceneSpace } |
| enum | StaticFlags { None } |
Public Slots inherited from QQuick3DNode | |
| void | setX (float x) |
| void | setY (float y) |
| void | setZ (float z) |
| void | setRotation (const QQuaternion &rotation) |
| void | setEulerRotation (const QVector3D &eulerRotation) |
| void | setPosition (const QVector3D &position) |
| void | setScale (const QVector3D &scale) |
| void | setPivot (const QVector3D &pivot) |
| void | setLocalOpacity (float opacity) |
| void | setVisible (bool visible) |
| void | setStaticFlags (int staticFlags) |
Public Slots inherited from QQuick3DObject | |
| void | update () |
| void | setParentItem (QQuick3DObject *parentItem) |
Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
Signals inherited from QQuick3DNode | |
| void | xChanged () |
| void | yChanged () |
| void | zChanged () |
| void | rotationChanged () |
| void | eulerRotationChanged () |
| void | positionChanged () |
| void | scaleChanged () |
| void | pivotChanged () |
| void | localOpacityChanged () |
| void | visibleChanged () |
| void | forwardChanged () |
| void | upChanged () |
| void | rightChanged () |
| void | sceneTransformChanged () |
| void | scenePositionChanged () |
| void | sceneRotationChanged () |
| void | sceneScaleChanged () |
| void | staticFlagsChanged () |
Signals inherited from QQuick3DObject | |
| void | parentChanged () |
| void | childrenChanged () |
| void | stateChanged () |
Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1 , typename Func2 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
Protected Member Functions inherited from QQuick3DNode | |
| void | connectNotify (const QMetaMethod &signal) override |
| void | disconnectNotify (const QMetaMethod &signal) override |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | |
| QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
| virtual void | itemChange (ItemChange, const ItemChangeData &) override |
Protected Member Functions inherited from QQuick3DObject | |
| virtual QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) |
| virtual void | markAllDirty () |
| virtual void | itemChange (ItemChange, const ItemChangeData &) |
| QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
| void | classBegin () override |
| Invoked after class creation, but before any properties have been set. | |
| void | componentComplete () override |
| Invoked after the root component that caused this instantiation has completed construction. | |
| bool | isComponentComplete () const |
| virtual void | preSync () |
Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
Properties inherited from QQuick3DNode | |
| float | x |
| float | y |
| float | z |
| QQuaternion | rotation |
| QVector3D | eulerRotation |
| QVector3D | position |
| QVector3D | scale |
| QVector3D | pivot |
| float | opacity |
| bool | visible |
| QVector3D | forward |
| QVector3D | up |
| QVector3D | right |
| QVector3D | scenePosition |
| QQuaternion | sceneRotation |
| QVector3D | sceneScale |
| QMatrix4x4 | sceneTransform |
| int | staticFlags |
Properties inherited from QQuick3DObject | |
| QQuick3DObject * | parent |
| \qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene. | |
Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 23 of file qquick3dscenerootnode_p.h.
|
explicit |
Definition at line 8 of file qquick3dscenerootnode.cpp.
|
override |
Definition at line 14 of file qquick3dscenerootnode.cpp.
| QQuick3DViewport * QQuick3DSceneRootNode::view3D | ( | ) |
Definition at line 19 of file qquick3dscenerootnode.cpp.
Referenced by QQuick3DViewport::setImportScene().
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