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Qt 6.x
The Qt SDK
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#include <qsgmapboxglnode.h>
Public Member Functions | |
QSGMapboxGLTextureNode (const QMapboxGLSettings &, const QSize &, qreal pixelRatio, QGeoMapMapboxGL *geoMap) | |
QMapboxGL * | map () const |
void | resize (const QSize &size, qreal pixelRatio) |
void | render (QQuickWindow *) |
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QSGSimpleTextureNode () | |
Constructs a new simple texture node. | |
~QSGSimpleTextureNode () override | |
Destroys the texture node. | |
void | setRect (const QRectF &rect) |
Sets the target rect of this texture node to r. | |
void | setRect (qreal x, qreal y, qreal w, qreal h) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this texture node to begin at (x, y) and have width w and height h. | |
QRectF | rect () const |
Returns the target rect of this texture node. | |
void | setSourceRect (const QRectF &r) |
Sets the source rect of this texture node to r. | |
void | setSourceRect (qreal x, qreal y, qreal w, qreal h) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QRectF | sourceRect () const |
Returns the source rect of this texture node. | |
void | setTexture (QSGTexture *texture) |
Sets the texture of this texture node to texture. | |
QSGTexture * | texture () const |
Returns the texture for this texture node. | |
void | setFiltering (QSGTexture::Filtering filtering) |
Sets the filtering to be used for this texture node to filtering. | |
QSGTexture::Filtering | filtering () const |
Returns the filtering currently set on this texture node. | |
void | setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode) |
Sets the method used to generate texture coordinates to mode. | |
TextureCoordinatesTransformMode | textureCoordinatesTransform () const |
Returns the mode used to generate texture coordinates for this node. | |
void | setOwnsTexture (bool owns) |
Sets whether the node takes ownership of the texture to owns. | |
bool | ownsTexture () const |
Returns true if the node takes ownership of the texture; otherwise returns false . | |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
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enum | TextureCoordinatesTransformFlag { NoTransform = 0x00 , MirrorHorizontally = 0x01 , MirrorVertically = 0x02 } |
The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad. More... | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
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QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 17 of file qsgmapboxglnode.h.
QSGMapboxGLTextureNode::QSGMapboxGLTextureNode | ( | const QMapboxGLSettings & | settings, |
const QSize & | size, | ||
qreal | pixelRatio, | ||
QGeoMapMapboxGL * | geoMap | ||
) |
Definition at line 19 of file qsgmapboxglnode.cpp.
References QObject::connect(), QGeoMapMapboxGL::copyrightsChanged(), QSGTexture::Linear, minTextureSize, QSGSimpleTextureNode::MirrorVertically, QSGSimpleTextureNode::setFiltering(), QSGSimpleTextureNode::setTextureCoordinatesTransform(), settings, and QGeoMap::sgNodeChanged().
QMapboxGL * QSGMapboxGLTextureNode::map | ( | ) | const |
Definition at line 83 of file qsgmapboxglnode.cpp.
Referenced by QGeoMapMapboxGLPrivate::updateSceneGraph().
void QSGMapboxGLTextureNode::render | ( | QQuickWindow * | window | ) |
Definition at line 59 of file qsgmapboxglnode.cpp.
References alignment, QSGNode::DirtyMaterial, GLint(), QSGNode::markDirty(), and window().
Definition at line 32 of file qsgmapboxglnode.cpp.
References QOpenGLFramebufferObject::CombinedDepthStencil, QSGNode::DirtyGeometry, QSize::expandedTo(), QSGNode::markDirty(), minTextureSize, QSGPlainTexture::setHasAlphaChannel(), QSGSimpleTextureNode::setOwnsTexture(), QSGSimpleTextureNode::setRect(), QSGSimpleTextureNode::setTexture(), QSGPlainTexture::setTextureSize(), and QSGSimpleTextureNode::texture().