Qt 6.x
The Qt SDK
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SSAOMapPass Class Reference

#include <qssgrenderpass_p.h>

+ Inheritance diagram for SSAOMapPass:
+ Collaboration diagram for SSAOMapPass:

Classes

struct  AmbientOcclusion
 

Public Member Functions

void renderPrep (QSSGRenderer &renderer, QSSGLayerRenderData &data) final
 
void renderPass (QSSGRenderer &renderer) final
 
Type passType () const final
 
void release () final
 
virtual void renderPrep (QSSGRenderer &renderer, QSSGLayerRenderData &data)=0
 
virtual void renderPass (QSSGRenderer &renderer)=0
 
virtual Type passType () const =0
 
virtual void release ()=0
 

Public Attributes

struct SSAOMapPass::AmbientOcclusion ambientOcclusion
 
const QSSGRhiRenderableTexturerhiDepthTexture = nullptr
 
const QSSGRenderCameracamera = nullptr
 
AmbientOcclusion ao
 
QSSGRhiGraphicsPipelineState ps
 
QSSGRhiRenderableTexture rhiAoTexture
 
QSSGRhiShaderPipelinePtr ssaoShaderPipeline
 

Additional Inherited Members

- Public Types inherited from QSSGRenderPass
enum class  Type { Standalone , Main , Extension }
 

Detailed Description

Definition at line 111 of file qssgrenderpass_p.h.

Member Function Documentation

◆ passType()

Type SSAOMapPass::passType ( ) const
inlinefinalvirtual

Implements QSSGRenderPass.

Definition at line 126 of file qssgrenderpass_p.h.

◆ release()

void SSAOMapPass::release ( )
finalvirtual

Implements QSSGRenderPass.

Definition at line 357 of file qssgrenderpass.cpp.

References ao, camera, ps, QSSGRhiRenderableTexture::reset(), rhiAoTexture, and rhiDepthTexture.

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◆ renderPass()

void SSAOMapPass::renderPass ( QSSGRenderer renderer)
finalvirtual

Implements QSSGRenderPass.

Definition at line 318 of file qssgrenderpass.cpp.

References ambientOcclusion, camera, cb, QSSGRhiRenderableTexture::isValid(), ps, Q_LIKELY, Q_QUICK3D_PROFILE_END_WITH_STRING, Q_QUICK3D_PROFILE_START, Q_TRACE_SCOPE, QByteArrayLiteral, QSSG_ASSERT, QStringLiteral, renderer, rhiAoTexture, rhiDepthTexture, and ssaoShaderPipeline.

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◆ renderPrep()

void SSAOMapPass::renderPrep ( QSSGRenderer renderer,
QSSGLayerRenderData data 
)
finalvirtual

Implements QSSGRenderPass.

Definition at line 292 of file qssgrenderpass.cpp.

References ambientOcclusion, SSAOMapPass::AmbientOcclusion::aoStrength, camera, QSSGRhiRenderableTexture::isValid(), ps, Q_UNLIKELY, QSSG_ASSERT, QSSG_ASSERT_X, renderer, QSSGRhiRenderableTexture::reset(), rhiAoTexture, rhiDepthTexture, and ssaoShaderPipeline.

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Member Data Documentation

◆ ambientOcclusion

struct SSAOMapPass::AmbientOcclusion SSAOMapPass::ambientOcclusion

Referenced by renderPass(), and renderPrep().

◆ ao

AmbientOcclusion SSAOMapPass::ao

Definition at line 131 of file qssgrenderpass_p.h.

Referenced by release().

◆ camera

const QSSGRenderCamera* SSAOMapPass::camera = nullptr

Definition at line 130 of file qssgrenderpass_p.h.

Referenced by release(), renderPass(), and renderPrep().

◆ ps

Definition at line 132 of file qssgrenderpass_p.h.

Referenced by release(), renderPass(), and renderPrep().

◆ rhiAoTexture

QSSGRhiRenderableTexture SSAOMapPass::rhiAoTexture

◆ rhiDepthTexture

const QSSGRhiRenderableTexture* SSAOMapPass::rhiDepthTexture = nullptr

Definition at line 129 of file qssgrenderpass_p.h.

Referenced by release(), renderPass(), and renderPrep().

◆ ssaoShaderPipeline

QSSGRhiShaderPipelinePtr SSAOMapPass::ssaoShaderPipeline

Definition at line 134 of file qssgrenderpass_p.h.

Referenced by renderPass(), and renderPrep().


The documentation for this class was generated from the following files: