Qt 6.x
The Qt SDK
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SSAOMapPass::AmbientOcclusion Struct Reference

#include <qssgrenderpass_p.h>

+ Collaboration diagram for SSAOMapPass::AmbientOcclusion:

Public Attributes

float aoStrength = 0.0f
 
float aoDistance = 5.0f
 
float aoSoftness = 50.0f
 
float aoBias = 0.0f
 
qint32 aoSamplerate = 2
 
bool aoDither = false
 

Detailed Description

Definition at line 114 of file qssgrenderpass_p.h.

Member Data Documentation

◆ aoBias

float SSAOMapPass::AmbientOcclusion::aoBias = 0.0f

Definition at line 119 of file qssgrenderpass_p.h.

Referenced by RenderHelpers::rhiRenderAoTexture().

◆ aoDistance

float SSAOMapPass::AmbientOcclusion::aoDistance = 5.0f

Definition at line 117 of file qssgrenderpass_p.h.

Referenced by RenderHelpers::rhiRenderAoTexture().

◆ aoDither

bool SSAOMapPass::AmbientOcclusion::aoDither = false

Definition at line 121 of file qssgrenderpass_p.h.

Referenced by RenderHelpers::rhiRenderAoTexture().

◆ aoSamplerate

qint32 SSAOMapPass::AmbientOcclusion::aoSamplerate = 2

Definition at line 120 of file qssgrenderpass_p.h.

Referenced by RenderHelpers::rhiRenderAoTexture().

◆ aoSoftness

float SSAOMapPass::AmbientOcclusion::aoSoftness = 50.0f

Definition at line 118 of file qssgrenderpass_p.h.

Referenced by RenderHelpers::rhiRenderAoTexture().

◆ aoStrength

float SSAOMapPass::AmbientOcclusion::aoStrength = 0.0f

The documentation for this struct was generated from the following file: