#include "qtquick3druntimerenderglobal_p.h"
#include <QtCore/qstack.h>
#include <QtQuick3DUtils/private/qssgrenderbasetypes_p.h>
#include <QtGui/private/qrhi_p.h>
#include "private/qquick3dprofiler_p.h"
Go to the source code of this file.
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QRhiSampler::Filter | toRhi (QSSGRenderTextureFilterOp op) |
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QRhiSampler::AddressMode | toRhi (QSSGRenderTextureCoordOp tiling) |
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bool | operator== (const QSSGRhiSamplerDescription &a, const QSSGRhiSamplerDescription &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGRhiSamplerDescription &a, const QSSGRhiSamplerDescription &b) Q_DECL_NOTHROW |
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bool | operator== (const QSSGRhiGraphicsPipelineState &a, const QSSGRhiGraphicsPipelineState &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGRhiGraphicsPipelineState &a, const QSSGRhiGraphicsPipelineState &b) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGRhiGraphicsPipelineState &s, size_t seed) Q_DECL_NOTHROW |
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bool | operator== (const QSSGGraphicsPipelineStateKey &a, const QSSGGraphicsPipelineStateKey &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGGraphicsPipelineStateKey &a, const QSSGGraphicsPipelineStateKey &b) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGGraphicsPipelineStateKey &k, size_t seed) Q_DECL_NOTHROW |
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bool | operator== (const QSSGComputePipelineStateKey &a, const QSSGComputePipelineStateKey &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGComputePipelineStateKey &a, const QSSGComputePipelineStateKey &b) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGComputePipelineStateKey &k, size_t seed=0) Q_DECL_NOTHROW |
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bool | operator== (const QSSGRhiShaderResourceBindingList &a, const QSSGRhiShaderResourceBindingList &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGRhiShaderResourceBindingList &a, const QSSGRhiShaderResourceBindingList &b) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGRhiShaderResourceBindingList &bl, size_t seed) Q_DECL_NOTHROW |
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bool | operator== (const QSSGRhiDrawCallDataKey &a, const QSSGRhiDrawCallDataKey &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGRhiDrawCallDataKey &a, const QSSGRhiDrawCallDataKey &b) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGRhiDrawCallDataKey &k, size_t seed=0) Q_DECL_NOTHROW |
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size_t | qHash (const QSSGRhiDummyTextureKey &k, size_t seed) Q_DECL_NOTHROW |
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bool | operator== (const QSSGRhiDummyTextureKey &a, const QSSGRhiDummyTextureKey &b) Q_DECL_NOTHROW |
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bool | operator!= (const QSSGRhiDummyTextureKey &a, const QSSGRhiDummyTextureKey &b) Q_DECL_NOTHROW |
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◆ QSSG_MAX_NUM_LIGHTS
#define QSSG_MAX_NUM_LIGHTS 15 |
◆ QSSG_MAX_NUM_SHADOW_MAPS
#define QSSG_MAX_NUM_SHADOW_MAPS 8 |
◆ QSSG_REDUCED_MAX_NUM_LIGHTS
#define QSSG_REDUCED_MAX_NUM_LIGHTS 5 |
◆ QSSGRHICTX_STAT
#define QSSGRHICTX_STAT |
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ctx, |
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f |
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) |
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◆ QSSGRhiBufferPtr
◆ QSSGRhiShaderPipelinePtr
◆ QSSGRhiSamplerBindingHints
Enumerator |
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LightProbe | |
ScreenTexture | |
DepthTexture | |
AoTexture | |
LightmapTexture | |
BindingMapSize | |
Definition at line 154 of file qssgrhicontext_p.h.
◆ operator!=() [1/7]
◆ operator!=() [2/7]
◆ operator!=() [3/7]
◆ operator!=() [4/7]
◆ operator!=() [5/7]
◆ operator!=() [6/7]
◆ operator!=() [7/7]
◆ operator==() [1/7]
◆ operator==() [2/7]
◆ operator==() [3/7]
◆ operator==() [4/7]
◆ operator==() [5/7]
◆ operator==() [6/7]
◆ operator==() [7/7]
◆ qHash() [1/6]
◆ qHash() [2/6]
◆ qHash() [3/6]
◆ qHash() [4/6]
◆ qHash() [5/6]
◆ qHash() [6/6]
◆ toRhi() [1/2]
◆ toRhi() [2/2]