Qt 6.x
The Qt SDK
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qquick3dtexturedata.h
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1// Copyright (C) 2020 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#ifndef QQUICK3DTEXTUREDATA_H
5#define QQUICK3DTEXTUREDATA_H
6
7#include <QtQuick3D/qquick3dobject.h>
8
10
12
13class Q_QUICK3D_EXPORT QQuick3DTextureData : public QQuick3DObject
14{
16 Q_DECLARE_PRIVATE(QQuick3DTextureData)
17
18 QML_NAMED_ELEMENT(TextureData)
19 QML_UNCREATABLE("TextureData is Abstract")
21public:
22 enum Format {
60 };
62
65
66 const QByteArray textureData() const;
67 void setTextureData(const QByteArray &data);
68
69 QSize size() const;
70 void setSize(const QSize &size);
71
72 int depth() const;
73 void setDepth(int depth);
74
75 Format format() const;
77
78 bool hasTransparency() const;
79 void setHasTransparency(bool hasTransparency);
80
83
84protected:
86 void markAllDirty() override;
87};
88
90
91#endif // QQUICK3DTEXTUREDATA_H
\inmodule QtCore
Definition qbytearray.h:57
\qmltype Object3D \inqmlmodule QtQuick3D \instantiates QQuick3DObject \inherits QtObject
virtual QSSGRenderGraphObject * updateSpatialNode(QSSGRenderGraphObject *node)
virtual void markAllDirty()
\qmltype TextureData \inherits Object3D \inqmlmodule QtQuick3D \instantiates QQuick3DTextureData
Format
Returns the color format of the texture data assigned in \l textureData property.
\inmodule QtCore
Definition qsize.h:25
Format
Definition ddsheader.h:14
widget setFormat(format)
Combined button and popup list for selecting options.
GLint GLenum GLsizei GLsizei GLsizei depth
GLenum GLuint GLintptr GLsizeiptr size
[1]
GLint GLsizei GLsizei GLenum GLenum GLsizei void * data
GLint GLsizei GLsizei GLenum format
#define QML_UNCREATABLE(REASON)
#define QML_NAMED_ELEMENT(NAME)
#define QML_ADDED_IN_VERSION(MAJOR, MINOR)
#define Q_ENUM(x)
#define Q_OBJECT
#define Q_SIGNALS
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent