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Qt 6.x
The Qt SDK
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Inheritance diagram for QQuickMaterialRippleWaveNode:
Collaboration diagram for QQuickMaterialRippleWaveNode:Public Member Functions | |
| QQuickMaterialRippleWaveNode (QQuickMaterialRipple *ripple) | |
| void | exit () |
| void | updateCurrentTime (int time) override |
| void | sync (QQuickItem *item) override |
Public Member Functions inherited from QQuickAnimatedNode | |
| QQuickAnimatedNode (QQuickItem *target) | |
| bool | isRunning () const |
| int | currentTime () const |
| void | setCurrentTime (int time) |
| int | duration () const |
| void | setDuration (int duration) |
| int | loopCount () const |
| void | setLoopCount (int count) |
| virtual void | sync (QQuickItem *target) |
| QQuickWindow * | window () const |
| void | start (int duration=0) |
| void | restart () |
| void | stop () |
Public Member Functions inherited from QObject | |
| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent. | |
| virtual | ~QObject () |
| Destroys the object, deleting all its child objects. | |
| virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object. | |
| QString | objectName () const |
| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name. | |
| void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| QBindable< QString > | bindableObjectName () |
| bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false. | |
| bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false. | |
| bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false. | |
| bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false. | |
| bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
| QThread * | thread () const |
| Returns the thread in which the object lives. | |
| void | moveToThread (QThread *thread) |
| Changes the thread affinity for this object and its children. | |
| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
| int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
| void | killTimer (int id) |
| Kills the timer with timer identifier, id. | |
| template<typename T > | |
| T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
| template<typename T > | |
| QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
| template<typename T > | |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| const QObjectList & | children () const |
| Returns a list of child objects. | |
| void | setParent (QObject *parent) |
| Makes the object a child of parent. | |
| void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object. | |
| void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object. | |
| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
| void | dumpObjectTree () const |
| Dumps a tree of children to the debug output. | |
| void | dumpObjectInfo () const |
| Dumps information about signal connections, etc. | |
| bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value. | |
| bool | setProperty (const char *name, QVariant &&value) |
| QVariant | property (const char *name) const |
| Returns the value of the object's name property. | |
| QList< QByteArray > | dynamicPropertyNames () const |
| QBindingStorage * | bindingStorage () |
| const QBindingStorage * | bindingStorage () const |
| QObject * | parent () const |
| Returns a pointer to the parent object. | |
| bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false. | |
Public Member Functions inherited from QSGTransformNode | |
| QSGTransformNode () | |
| Create a new QSGTransformNode with its matrix set to the identity matrix. | |
| ~QSGTransformNode () override | |
| Deletes this transform node. | |
| void | setMatrix (const QMatrix4x4 &matrix) |
| Sets this transform node's matrix to matrix. | |
| const QMatrix4x4 & | matrix () const |
| Returns this transform node's matrix. | |
| void | setCombinedMatrix (const QMatrix4x4 &matrix) |
| Sets the combined matrix of this matrix to transform. | |
| const QMatrix4x4 & | combinedMatrix () const |
| Set during rendering to the combination of all parent matrices for that rendering pass. | |
Public Member Functions inherited from QSGNode | |
| QSGNode () | |
| Constructs a new node. | |
| virtual | ~QSGNode () |
| Destroys the node. | |
| QSGNode * | parent () const |
| Returns the parent node of this node. | |
| void | removeChildNode (QSGNode *node) |
| Removes node from this node's list of children. | |
| void | removeAllChildNodes () |
| Removes all child nodes from this node's list of children. | |
| void | prependChildNode (QSGNode *node) |
| Prepends node to this node's the list of children. | |
| void | appendChildNode (QSGNode *node) |
| Appends node to this node's list of children. | |
| void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
| Inserts node to this node's list of children before the node specified with before. | |
| void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
| Inserts node to this node's list of children after the node specified with after. | |
| void | reparentChildNodesTo (QSGNode *newParent) |
| int | childCount () const |
| Returns the number of child nodes. | |
| QSGNode * | childAtIndex (int i) const |
| Returns the child at index i. | |
| QSGNode * | firstChild () const |
| Returns the first child of this node. | |
| QSGNode * | lastChild () const |
| Returns the last child of this node. | |
| QSGNode * | nextSibling () const |
| Returns the node after this in the parent's list of children. | |
| QSGNode * | previousSibling () const |
| Returns the node before this in the parent's list of children. | |
| NodeType | type () const |
| Returns the type of this node. | |
| QT_DEPRECATED void | clearDirty () |
| void | markDirty (DirtyState bits) |
| Notifies all connected renderers that the node has dirty bits. | |
| QT_DEPRECATED DirtyState | dirtyState () const |
| virtual bool | isSubtreeBlocked () const |
| Returns whether this node and its subtree is available for use. | |
| Flags | flags () const |
| Returns the set of flags for this node. | |
| void | setFlag (Flag, bool=true) |
| Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
| void | setFlags (Flags, bool=true) |
| Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
| virtual void | preprocess () |
| Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
Public Types inherited from QQuickAnimatedNode | |
| enum | LoopCount { Infinite = -1 } |
Public Types inherited from QSGNode | |
| enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
| Can be used to figure out the type of node. More... | |
| enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
| The QSGNode::Flag enum describes flags on the QSGNode. More... | |
| enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
| Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
Public Slots inherited from QObject | |
| void | deleteLater () |
| \threadsafe | |
Signals inherited from QQuickAnimatedNode | |
| void | started () |
| void | stopped () |
Signals inherited from QObject | |
| void | destroyed (QObject *=nullptr) |
| This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
| void | objectNameChanged (const QString &objectName, QPrivateSignal) |
| This signal is emitted after the object's name has been changed. | |
Static Public Member Functions inherited from QObject | |
| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe | |
| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| template<typename Func1 , typename Func2 > | |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe | |
| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection. | |
| template<typename Func1 , typename Func2 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| template<typename Func1 > | |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
| virtual void | updateCurrentTime (int time) |
Protected Member Functions inherited from QObject | |
| QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
| int | senderSignalIndex () const |
| int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal. | |
| bool | isSignalConnected (const QMetaMethod &signal) const |
| virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object. | |
| virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events. | |
| virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events. | |
| virtual void | connectNotify (const QMetaMethod &signal) |
| virtual void | disconnectNotify (const QMetaMethod &signal) |
| QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Member Functions inherited from QSGNode | |
| QSGNode (NodeType type) | |
| Constructs a new node with the given node type. | |
| QSGNode (QSGNodePrivate &dd, NodeType type) | |
| Constructs a new node with the given node type. | |
Protected Attributes inherited from QObject | |
| QScopedPointer< QObjectData > | d_ptr |
Protected Attributes inherited from QSGNode | |
| QScopedPointer< QSGNodePrivate > | d_ptr |
Properties inherited from QObject | |
| QString | objectName |
| the name of this object | |
Related Symbols inherited from QObject | |
| template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| QObjectList | |
| \macro Q_CLASSINFO(Name, Value) | |
Definition at line 22 of file qquickmaterialripple.cpp.
| QQuickMaterialRippleWaveNode::QQuickMaterialRippleWaveNode | ( | QQuickMaterialRipple * | ripple | ) |
Definition at line 40 of file qquickmaterialripple.cpp.
References QSGNode::appendChildNode(), d, QQuickMaterialRipple::diameter(), QQuickItemPrivate::get(), qRound(), qSqrt(), QSGInternalRectangleNode::setAntialiasing(), and WAVE_TOUCH_DOWN_ACCELERATION.
Here is the call graph for this function:| void QQuickMaterialRippleWaveNode::exit | ( | ) |
Definition at line 54 of file qquickmaterialripple.cpp.
References QObject::connect(), QObject::deleteLater(), QQuickAnimatedNode::restart(), QQuickAnimatedNode::setDuration(), QQuickAnimatedNode::stopped(), WAVE_OPACITY_DECAY_DURATION, and WaveExit.
Referenced by QQuickMaterialRipple::updatePaintNode().
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overridevirtual |
Reimplemented from QQuickAnimatedNode.
Definition at line 94 of file qquickmaterialripple.cpp.
References QQuickMaterialRipple::anchorPoint(), QQuickItem::boundingRect(), QQuickMaterialRipple::color, QQuickMaterialRipple::diameter(), QSGNode::firstChild(), QSGNode::GeometryNodeType, item, QSGNode::OpacityNodeType, Q_ASSERT, QSGInternalRectangleNode::setColor(), and QSGNode::type().
Referenced by QQuickMaterialRipple::updatePaintNode().
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overridevirtual |
Reimplemented from QQuickAnimatedNode.
Definition at line 63 of file qquickmaterialripple.cpp.
References QQuickAnimatedNode::duration(), QSGNode::firstChild(), QSGNode::GeometryNodeType, QRectF::height(), QSGNode::OpacityNodeType, Q_ASSERT, qRound(), QSGTransformNode::setMatrix(), QSGOpacityNode::setOpacity(), QSGInternalRectangleNode::setRadius(), QSGInternalRectangleNode::setRect(), time, QSGNode::type(), QSGInternalRectangleNode::update(), WAVE_OPACITY_DECAY_DURATION, WaveExit, QRectF::width(), QPointF::x(), and QPointF::y().
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