4#ifndef QQUICKMATERIALRIPPLE_P_H
5#define QQUICKMATERIALRIPPLE_P_H
18#include <QtQuick/qquickitem.h>
19#include <QtGui/qcolor.h>
20#include <QtCore/private/qglobal_p.h>
74 bool m_active =
false;
75 bool m_pressed =
false;
79 qreal m_clipRadius = 0.0;
The QColor class provides colors based on RGB, HSV or CMYK values.
\inmodule QtCore\reentrant
The QQuickItem class provides the most basic of all visual items in \l {Qt Quick}.
QQuickItem * parent
\qmlproperty Item QtQuick::Item::parent This property holds the visual parent of the item.
ItemChange
Used in conjunction with QQuickItem::itemChange() to notify the item about certain types of changes.
void setPressed(bool pressed)
QSGNode * updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData *) override
Called on the render thread when it is time to sync the state of the item with the scene graph.
void setClipRadius(qreal radius)
void setActive(bool active)
void setAnchor(QQuickItem *anchor)
void itemChange(ItemChange change, const ItemChangeData &data) override
Called when change occurs for this item.
void setColor(const QColor &color)
void setTrigger(Trigger trigger)
void timerEvent(QTimerEvent *event) override
This event handler can be reimplemented in a subclass to receive timer events for the object.
QPointF anchorPoint() const
\group qtquick-scenegraph-nodes \title Qt Quick Scene Graph Node classes
Combined button and popup list for selecting options.
GLint GLsizei GLsizei GLenum GLenum GLsizei void * data
#define QML_DECLARE_TYPE(TYPE)
#define QML_NAMED_ELEMENT(NAME)
#define QML_ADDED_IN_VERSION(MAJOR, MINOR)