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| | ~QSGShaderEffectNode () override |
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| virtual QRectF | updateNormalizedTextureSubRect (bool supportsAtlasTextures)=0 |
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| virtual void | syncMaterial (SyncData *syncData)=0 |
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| void | accept (QSGNodeVisitorEx *visitor) override |
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| Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| | Constructs an object with parent object parent.
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| virtual | ~QObject () |
| | Destroys the object, deleting all its child objects.
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| virtual bool | event (QEvent *event) |
| | This virtual function receives events to an object and should return true if the event e was recognized and processed.
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| virtual bool | eventFilter (QObject *watched, QEvent *event) |
| | Filters events if this object has been installed as an event filter for the watched object.
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| QString | objectName () const |
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| Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| | Sets the object's name to name.
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| void | setObjectName (QAnyStringView name) |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| QBindable< QString > | bindableObjectName () |
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| bool | isWidgetType () const |
| | Returns true if the object is a widget; otherwise returns false.
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| bool | isWindowType () const |
| | Returns true if the object is a window; otherwise returns false.
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| bool | isQuickItemType () const |
| | Returns true if the object is a QQuickItem; otherwise returns false.
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| bool | signalsBlocked () const noexcept |
| | Returns true if signals are blocked; otherwise returns false.
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| bool | blockSignals (bool b) noexcept |
| | If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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| QThread * | thread () const |
| | Returns the thread in which the object lives.
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| void | moveToThread (QThread *thread) |
| | Changes the thread affinity for this object and its children.
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| int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| | This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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| int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
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| void | killTimer (int id) |
| | Kills the timer with timer identifier, id.
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| |
| template<typename T > |
| T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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| template<typename T > |
| QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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| template<typename T > |
| QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| | This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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| const QObjectList & | children () const |
| | Returns a list of child objects.
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| void | setParent (QObject *parent) |
| | Makes the object a child of parent.
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| void | installEventFilter (QObject *filterObj) |
| | Installs an event filter filterObj on this object.
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| void | removeEventFilter (QObject *obj) |
| | Removes an event filter object obj from this object.
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| QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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| bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
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| bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
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| void | dumpObjectTree () const |
| | Dumps a tree of children to the debug output.
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| void | dumpObjectInfo () const |
| | Dumps information about signal connections, etc.
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| bool | setProperty (const char *name, const QVariant &value) |
| | Sets the value of the object's name property to value.
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| bool | setProperty (const char *name, QVariant &&value) |
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| QVariant | property (const char *name) const |
| | Returns the value of the object's name property.
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| QList< QByteArray > | dynamicPropertyNames () const |
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| QBindingStorage * | bindingStorage () |
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| const QBindingStorage * | bindingStorage () const |
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| QObject * | parent () const |
| | Returns a pointer to the parent object.
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| bool | inherits (const char *classname) const |
| | Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
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| | QSGVisitableNode () |
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| | ~QSGVisitableNode () override |
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| virtual void | accept (QSGNodeVisitorEx *)=0 |
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| | QSGGeometryNode () |
| | Creates a new geometry node without geometry and material.
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| | ~QSGGeometryNode () override |
| | Deletes this geometry node.
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| void | setMaterial (QSGMaterial *material) |
| | Sets the material of this geometry node to material.
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| QSGMaterial * | material () const |
| | Returns the material of the QSGGeometryNode.
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| void | setOpaqueMaterial (QSGMaterial *material) |
| | Sets the opaque material of this geometry to material.
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| QSGMaterial * | opaqueMaterial () const |
| | Returns the opaque material of the QSGGeometryNode.
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| QSGMaterial * | activeMaterial () const |
| | Returns the material which should currently be used for geometry node.
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| void | setRenderOrder (int order) |
| | Sets the render order of this node to be order.
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| int | renderOrder () const |
| | Returns the render order of this geometry node.
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| void | setInheritedOpacity (qreal opacity) |
| | Sets the inherited opacity of this geometry to opacity.
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| qreal | inheritedOpacity () const |
| | Set during rendering to specify the inherited opacity for that rendering pass.
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| | ~QSGBasicGeometryNode () override |
| | Deletes this QSGBasicGeometryNode.
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| void | setGeometry (QSGGeometry *geometry) |
| | Sets the geometry of this node to geometry.
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| const QSGGeometry * | geometry () const |
| | Returns this node's geometry.
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| QSGGeometry * | geometry () |
| | Returns this node's geometry.
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| const QMatrix4x4 * | matrix () const |
| | Will be set during rendering to contain transformation of the geometry for that rendering pass.
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| const QSGClipNode * | clipList () const |
| | Will be set during rendering to contain the clip of the geometry for that rendering pass.
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| void | setRendererMatrix (const QMatrix4x4 *m) |
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| void | setRendererClipList (const QSGClipNode *c) |
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| | QSGNode () |
| | Constructs a new node.
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| virtual | ~QSGNode () |
| | Destroys the node.
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| QSGNode * | parent () const |
| | Returns the parent node of this node.
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| void | removeChildNode (QSGNode *node) |
| | Removes node from this node's list of children.
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| void | removeAllChildNodes () |
| | Removes all child nodes from this node's list of children.
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| void | prependChildNode (QSGNode *node) |
| | Prepends node to this node's the list of children.
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| void | appendChildNode (QSGNode *node) |
| | Appends node to this node's list of children.
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| void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
| | Inserts node to this node's list of children before the node specified with before.
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| void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
| | Inserts node to this node's list of children after the node specified with after.
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| void | reparentChildNodesTo (QSGNode *newParent) |
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| int | childCount () const |
| | Returns the number of child nodes.
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| QSGNode * | childAtIndex (int i) const |
| | Returns the child at index i.
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| QSGNode * | firstChild () const |
| | Returns the first child of this node.
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| QSGNode * | lastChild () const |
| | Returns the last child of this node.
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| QSGNode * | nextSibling () const |
| | Returns the node after this in the parent's list of children.
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| QSGNode * | previousSibling () const |
| | Returns the node before this in the parent's list of children.
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| NodeType | type () const |
| | Returns the type of this node.
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| QT_DEPRECATED void | clearDirty () |
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| void | markDirty (DirtyState bits) |
| | Notifies all connected renderers that the node has dirty bits.
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| QT_DEPRECATED DirtyState | dirtyState () const |
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| virtual bool | isSubtreeBlocked () const |
| | Returns whether this node and its subtree is available for use.
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| Flags | flags () const |
| | Returns the set of flags for this node.
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| void | setFlag (Flag, bool=true) |
| | Sets the flag f on this node if enabled is true; otherwise clears the flag.
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| void | setFlags (Flags, bool=true) |
| | Sets the flags f on this node if enabled is true; otherwise clears the flags.
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| virtual void | preprocess () |
| | Override this function to do processing on the node before it is rendered.
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| void | deleteLater () |
| | \threadsafe
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| static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| | \threadsafe
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| static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
| |
| template<typename Func1 , typename Func2 > |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
| |
| template<typename Func1 , typename Func2 > |
| static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
| |
| static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| | \threadsafe
|
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| static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
| |
| static bool | disconnect (const QMetaObject::Connection &) |
| | Disconnect a connection.
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| |
| template<typename Func1 , typename Func2 > |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
| |
| template<typename Func1 > |
| static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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| QObject * | sender () const |
| | Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
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| int | senderSignalIndex () const |
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| int | receivers (const char *signal) const |
| | Returns the number of receivers connected to the signal.
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| bool | isSignalConnected (const QMetaMethod &signal) const |
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| virtual void | timerEvent (QTimerEvent *event) |
| | This event handler can be reimplemented in a subclass to receive timer events for the object.
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| virtual void | childEvent (QChildEvent *event) |
| | This event handler can be reimplemented in a subclass to receive child events.
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| virtual void | customEvent (QEvent *event) |
| | This event handler can be reimplemented in a subclass to receive custom events.
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| virtual void | connectNotify (const QMetaMethod &signal) |
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| virtual void | disconnectNotify (const QMetaMethod &signal) |
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| | QObject (QObjectPrivate &dd, QObject *parent=nullptr) |
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| | QSGGeometryNode (QSGGeometryNodePrivate &dd) |
| |
| | QSGBasicGeometryNode (NodeType type) |
| | Creates a new basic geometry node of type type.
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| | QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) |
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| | QSGNode (NodeType type) |
| | Constructs a new node with the given node type.
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| | QSGNode (QSGNodePrivate &dd, NodeType type) |
| | Constructs a new node with the given node type.
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| QScopedPointer< QObjectData > | d_ptr |
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| QScopedPointer< QSGNodePrivate > | d_ptr |
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| QString | objectName |
| | the name of this object
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| template< class T > T | qobject_cast (const QObject *object) |
| | Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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| template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
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| template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
| |
| | QObjectList |
| | \macro Q_CLASSINFO(Name, Value)
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