18#include <QtQuick3D/qquick3dobject.h>
19#include <QtQuick3D/private/qquick3dtexture_p.h>
21#include <QtCore/QVector>
50 Q_ENUM(TextureChannelMapping)
53 OpaqueOnlyDepthDraw = 0,
64 CullMode cullMode()
const;
66 DepthDrawMode depthDrawMode()
const;
81 void itemChange(ItemChange,
const ItemChangeData &)
override;
87 CullMode m_cullMode = CullMode::BackFaceCulling;
88 DepthDrawMode m_depthDrawMode = DepthDrawMode::OpaqueOnlyDepthDraw;
void cullModeChanged(QQuick3DMaterial::CullMode cullMode)
void depthDrawModeChanged(QQuick3DMaterial::DepthDrawMode depthDrawMode)
void lightProbeChanged(QQuick3DTexture *lightProbe)
\qmltype Object3D \inqmlmodule QtQuick3D \instantiates QQuick3DObject \inherits QtObject
virtual QSSGRenderGraphObject * updateSpatialNode(QSSGRenderGraphObject *node)
virtual void itemChange(ItemChange, const ItemChangeData &)
Combined button and popup list for selecting options.
#define QML_UNCREATABLE(REASON)
#define QML_NAMED_ELEMENT(NAME)
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent