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Qt 6.x
The Qt SDK
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#include <qsgabstractsoftwarerenderer_p.h>
Public Member Functions | |
QSGAbstractSoftwareRenderer (QSGRenderContext *context) | |
virtual | ~QSGAbstractSoftwareRenderer () |
QSGSoftwareRenderableNode * | renderableNode (QSGNode *node) const |
void | addNodeMapping (QSGNode *node, QSGSoftwareRenderableNode *renderableNode) |
void | appendRenderableNode (QSGSoftwareRenderableNode *node) |
void | nodeChanged (QSGNode *node, QSGNode::DirtyState state) override |
void | markDirty () |
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QSGRenderer (QSGRenderContext *context) | |
virtual | ~QSGRenderer () |
QMatrix4x4 | currentProjectionMatrix () const |
QMatrix4x4 | currentModelViewMatrix () const |
QMatrix4x4 | currentCombinedMatrix () const |
qreal | currentOpacity () const |
qreal | determinant () const |
void | setDevicePixelRatio (qreal ratio) |
qreal | devicePixelRatio () const |
QSGRenderContext * | context () const |
bool | isMirrored () const |
void | renderScene () override |
Renders the scene. | |
void | prepareSceneInline () override |
void | renderSceneInline () override |
void | nodeChanged (QSGNode *node, QSGNode::DirtyState state) override |
Updates internal data structures and emits the sceneGraphChanged() signal. | |
QSGNodeUpdater * | nodeUpdater () const |
Returns the node updater that this renderer uses to update states in the scene graph. | |
void | setNodeUpdater (QSGNodeUpdater *updater) |
Sets the node updater that this renderer uses to update states in the scene graph. | |
QSGMaterialShader::RenderState | state (QSGMaterialShader::RenderState::DirtyStates dirty) const |
virtual void | setVisualizationMode (const QByteArray &) |
virtual bool | hasVisualizationModeWithContinuousUpdate () const |
virtual void | releaseCachedResources () |
void | clearChangedFlag () |
QByteArray * | currentUniformData () const |
QRhiResourceUpdateBatch * | currentResourceUpdateBatch () const |
QRhi * | currentRhi () const |
void | setRenderTarget (const QSGRenderTarget &rt) |
const QSGRenderTarget & | renderTarget () const |
void | setRenderPassRecordingCallbacks (QSGRenderContext::RenderPassCallback start, QSGRenderContext::RenderPassCallback end, void *userData) |
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~QSGAbstractRenderer () override | |
void | setRootNode (QSGRootNode *node) |
Sets the node as the root of the QSGNode scene that you want to render. | |
QSGRootNode * | rootNode () const |
Returns the root of the QSGNode scene. | |
void | setDeviceRect (const QRect &rect) |
Sets rect as the geometry of the surface being rendered to. | |
void | setDeviceRect (const QSize &size) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the size of the surface being rendered to. | |
QRect | deviceRect () const |
Returns the device rect of the surface being rendered to. | |
void | setViewportRect (const QRect &rect) |
Sets rect as the geometry of the viewport to render on the surface. | |
void | setViewportRect (const QSize &size) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the size of the viewport to render on the surface. | |
QRect | viewportRect () const |
Returns the rect of the viewport to render. | |
void | setProjectionMatrixToRect (const QRectF &rect) |
Convenience method that calls setProjectionMatrix() with an orthographic matrix generated from rect. | |
void | setProjectionMatrixToRect (const QRectF &rect, MatrixTransformFlags flags) |
Convenience method that calls setProjectionMatrix() with an orthographic matrix generated from rect. | |
void | setProjectionMatrix (const QMatrix4x4 &matrix) |
Use matrix to project the QSGNode coordinates onto surface pixels. | |
void | setProjectionMatrixWithNativeNDC (const QMatrix4x4 &matrix) |
QMatrix4x4 | projectionMatrix () const |
Returns the projection matrix. | |
QMatrix4x4 | projectionMatrixWithNativeNDC () const |
void | setClearColor (const QColor &color) |
Use color to clear the framebuffer when clearMode() is set to QSGAbstractRenderer::ClearColorBuffer. | |
QColor | clearColor () const |
Returns the color that clears the framebuffer at the beginning of the rendering. | |
void | setClearMode (ClearMode mode) |
Defines which attachment of the framebuffer should be cleared before each scene render with the mode flag. | |
ClearMode | clearMode () const |
Flags defining which attachment of the framebuffer will be cleared before each scene render. | |
virtual void | renderScene ()=0 |
Renders the scene. | |
virtual void | prepareSceneInline () |
virtual void | renderSceneInline () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Member Functions | |
QRegion | renderNodes (QPainter *painter) |
void | buildRenderList () |
QRegion | optimizeRenderList () |
void | setBackgroundColor (const QColor &color) |
void | setBackgroundRect (const QRect &rect, qreal devicePixelRatio) |
QColor | backgroundColor () |
QRect | backgroundRect () |
bool | isOpaque () const |
const QVector< QSGSoftwareRenderableNode * > & | renderableNodes () const |
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virtual void | render ()=0 |
virtual void | prepareInline () |
virtual void | renderInline () |
virtual void | preprocess () |
void | addNodesToPreprocess (QSGNode *node) |
void | removeNodesToPreprocess (QSGNode *node) |
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QSGAbstractRenderer (QObject *parent=nullptr) | |
virtual void | nodeChanged (QSGNode *node, QSGNode::DirtyState state)=0 |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Additional Inherited Members | ||
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enum | ClearModeBit { ClearColorBuffer = 0x0001 , ClearDepthBuffer = 0x0002 , ClearStencilBuffer = 0x0004 } | |
Used with setClearMode() to indicate which buffer should be cleared before the scene render. More... | ||
enum | MatrixTransformFlag { MatrixTransformFlipY = 0x01 } | |
Used with setProjectionMatrixToRect() to indicate the expectations towards the generated projection matrix. More... | ||
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void | deleteLater () | |
\threadsafe | ||
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void | sceneGraphChanged () | |
This signal is emitted on the first modification of a node in the tree after the last scene render. | ||
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void | destroyed (QObject *=nullptr) | |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | ||
void | objectNameChanged (const QString &objectName, QPrivateSignal) | |
This signal is emitted after the object's name has been changed. | ||
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) | |
\threadsafe | ||
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) | |
template<typename Func1 , typename Func2 > | ||
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) | |
template<typename Func1 , typename Func2 > | ||
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) | |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) | |
\threadsafe | ||
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) | |
static bool | disconnect (const QMetaObject::Connection &) | |
Disconnect a connection. | ||
template<typename Func1 , typename Func2 > | ||
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) | |
template<typename Func1 > | ||
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) | |
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QMatrix4x4 | m_current_projection_matrix | |
QMatrix4x4 | m_current_projection_matrix_native_ndc | |
QMatrix4x4 | m_current_model_view_matrix | |
qreal | m_current_opacity | |
qreal | m_current_determinant | |
qreal | m_device_pixel_ratio | |
QSGRenderContext * | m_context | |
QByteArray * | m_current_uniform_data | |
QRhiResourceUpdateBatch * | m_current_resource_update_batch | |
QRhi * | m_rhi | |
QSGRenderTarget | m_rt | |
struct { | ||
QSGRenderContext::RenderPassCallback start = nullptr | ||
QSGRenderContext::RenderPassCallback end = nullptr | ||
void * userData = nullptr | ||
} | m_renderPassRecordingCallbacks | |
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QScopedPointer< QObjectData > | d_ptr | |
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QString | objectName | |
the name of this object | ||
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template< class T > T | qobject_cast (const QObject *object) | |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | ||
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() | |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() | |
QObjectList | ||
\macro Q_CLASSINFO(Name, Value) | ||
Definition at line 29 of file qsgabstractsoftwarerenderer_p.h.
QT_BEGIN_NAMESPACE QSGAbstractSoftwareRenderer::QSGAbstractSoftwareRenderer | ( | QSGRenderContext * | context | ) |
Definition at line 19 of file qsgabstractsoftwarerenderer.cpp.
References QSGSoftwareRenderableNode::SimpleRect.
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virtual |
Definition at line 29 of file qsgabstractsoftwarerenderer.cpp.
References qDeleteAll().
void QSGAbstractSoftwareRenderer::addNodeMapping | ( | QSGNode * | node, |
QSGSoftwareRenderableNode * | renderableNode | ||
) |
Definition at line 50 of file qsgabstractsoftwarerenderer.cpp.
References QHash< Key, T >::insert(), and renderableNode().
void QSGAbstractSoftwareRenderer::appendRenderableNode | ( | QSGSoftwareRenderableNode * | node | ) |
Definition at line 55 of file qsgabstractsoftwarerenderer.cpp.
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protected |
Definition at line 221 of file qsgabstractsoftwarerenderer.cpp.
References QSGSimpleRectNode::color().
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protected |
Definition at line 226 of file qsgabstractsoftwarerenderer.cpp.
References QSGSimpleRectNode::rect(), and QRectF::toRect().
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protected |
Definition at line 110 of file qsgabstractsoftwarerenderer.cpp.
References renderableNode(), QSGAbstractRenderer::rootNode(), and QSGNodeVisitorEx::visitChildren().
Referenced by QSGSoftwareRenderer::render(), and QSGSoftwarePixmapRenderer::render().
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inlineprotected |
Definition at line 53 of file qsgabstractsoftwarerenderer_p.h.
Referenced by QSGSoftwarePixmapRenderer::render().
void QSGAbstractSoftwareRenderer::markDirty | ( | ) |
Definition at line 304 of file qsgabstractsoftwarerenderer.cpp.
References QSGSimpleRectNode::rect(), and QRectF::toRect().
Referenced by QQuickRenderControlPrivate::grab(), and setBackgroundRect().
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overridevirtual |
Implements QSGAbstractRenderer.
Definition at line 60 of file qsgabstractsoftwarerenderer.cpp.
References QSGNode::DirtyForceUpdate, QSGNode::DirtyGeometry, QSGNode::DirtyMaterial, QSGNode::DirtyMatrix, QSGNode::DirtyNodeAdded, QSGNode::DirtyNodeRemoved, QSGNode::DirtyOpacity, QSGNode::DirtySubtreeBlocked, QSGRenderer::nodeChanged(), state, and QSGSoftwareRenderableNodeUpdater::updateNodes().
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protected |
Definition at line 120 of file qsgabstractsoftwarerenderer.cpp.
References QRegion::contains(), QRect::contains(), i, QRegion::isEmpty(), QRegion::isNull(), j, QSGSimpleRectNode::rect(), QRegion::subtracted(), QRectF::toAlignedRect(), and QRectF::toRect().
Referenced by QSGSoftwareRenderer::render(), and QSGSoftwarePixmapRenderer::render().
QSGSoftwareRenderableNode * QSGAbstractSoftwareRenderer::renderableNode | ( | QSGNode * | node | ) | const |
Definition at line 39 of file qsgabstractsoftwarerenderer.cpp.
References QHash< Key, T >::value().
Referenced by addNodeMapping(), buildRenderList(), setBackgroundColor(), and setBackgroundRect().
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protected |
Definition at line 45 of file qsgabstractsoftwarerenderer.cpp.
Definition at line 89 of file qsgabstractsoftwarerenderer.cpp.
References painter.
Referenced by QSGSoftwareRenderer::render(), and QSGSoftwarePixmapRenderer::render().
Definition at line 202 of file qsgabstractsoftwarerenderer.cpp.
References QSGSimpleRectNode::color(), QSGSoftwareRenderableNode::markMaterialDirty(), renderableNode(), and QSGSimpleRectNode::setColor().
Referenced by QSGSoftwareRenderer::render(), and QSGSoftwarePixmapRenderer::render().
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protected |
Definition at line 210 of file qsgabstractsoftwarerenderer.cpp.
References QSGRenderer::devicePixelRatio(), markDirty(), QSGSoftwareRenderableNode::markGeometryDirty(), rect, QSGSimpleRectNode::rect(), renderableNode(), QSGSimpleRectNode::setRect(), and QRectF::toRect().
Referenced by QSGSoftwareRenderer::render(), and QSGSoftwarePixmapRenderer::render().