Qt 6.x
The Qt SDK
Loading...
Searching...
No Matches
QSGRenderContext Class Referenceabstract

#include <qsgcontext_p.h>

+ Inheritance diagram for QSGRenderContext:
+ Collaboration diagram for QSGRenderContext:

Classes

struct  InitParams
 

Public Types

enum  CreateTextureFlags { CreateTexture_Alpha = 0x1 , CreateTexture_Atlas = 0x2 , CreateTexture_Mipmap = 0x4 }
 
using RenderPassCallback = void(*)(void *)
 

Public Slots

void textureFactoryDestroyed (QObject *o)
 
- Public Slots inherited from QObject
void deleteLater ()
 \threadsafe
 

Signals

void initialized ()
 
void invalidated ()
 
void releaseCachedResourcesRequested ()
 
- Signals inherited from QObject
void destroyed (QObject *=nullptr)
 This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked.
 
void objectNameChanged (const QString &objectName, QPrivateSignal)
 This signal is emitted after the object's name has been changed.
 

Public Member Functions

 QSGRenderContext (QSGContext *context)
 
 ~QSGRenderContext () override
 
QSGContextsceneGraphContext () const
 
virtual bool isValid () const
 
virtual void initialize (const InitParams *params)
 
virtual void invalidate ()
 
virtual void prepareSync (qreal devicePixelRatio, QRhiCommandBuffer *cb, const QQuickGraphicsConfiguration &config)
 
virtual void beginNextFrame (QSGRenderer *renderer, const QSGRenderTarget &renderTarget, RenderPassCallback mainPassRecordingStart, RenderPassCallback mainPassRecordingEnd, void *callbackUserData)
 
virtual void renderNextFrame (QSGRenderer *renderer)=0
 
virtual void endNextFrame (QSGRenderer *renderer)
 
virtual void endSync ()
 
virtual void preprocess ()
 Do necessary preprocessing before the frame.
 
virtual void invalidateGlyphCaches ()
 
virtual QSGDistanceFieldGlyphCachedistanceFieldGlyphCache (const QRawFont &font, int renderTypeQuality)
 Factory function for scene graph backends of the distance-field glyph cache.
 
QSGTexturetextureForFactory (QQuickTextureFactory *factory, QQuickWindow *window)
 Factory function for the scene graph renderers.
 
virtual QSGTexturecreateTexture (const QImage &image, uint flags=CreateTexture_Alpha) const =0
 
virtual QSGRenderercreateRenderer (QSGRendererInterface::RenderMode renderMode=QSGRendererInterface::RenderMode2D)=0
 
virtual QSGTexturecompressedTextureForFactory (const QSGCompressedTextureFactory *) const
 Return the texture corresponding to a texture factory.
 
virtual int maxTextureSize () const =0
 
void unregisterFontengineForCleanup (QFontEngine *engine)
 
void registerFontengineForCleanup (QFontEngine *engine)
 
virtual QRhirhi () const
 
- Public Member Functions inherited from QObject
Q_INVOKABLE QObject (QObject *parent=nullptr)
 Constructs an object with parent object parent.
 
virtual ~QObject ()
 Destroys the object, deleting all its child objects.
 
virtual bool event (QEvent *event)
 This virtual function receives events to an object and should return true if the event e was recognized and processed.
 
virtual bool eventFilter (QObject *watched, QEvent *event)
 Filters events if this object has been installed as an event filter for the watched object.
 
QString objectName () const
 
Q_WEAK_OVERLOAD void setObjectName (const QString &name)
 Sets the object's name to name.
 
void setObjectName (QAnyStringView name)
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
QBindable< QStringbindableObjectName ()
 
bool isWidgetType () const
 Returns true if the object is a widget; otherwise returns false.
 
bool isWindowType () const
 Returns true if the object is a window; otherwise returns false.
 
bool isQuickItemType () const
 Returns true if the object is a QQuickItem; otherwise returns false.
 
bool signalsBlocked () const noexcept
 Returns true if signals are blocked; otherwise returns false.
 
bool blockSignals (bool b) noexcept
 If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
 
QThreadthread () const
 Returns the thread in which the object lives.
 
void moveToThread (QThread *thread)
 Changes the thread affinity for this object and its children.
 
int startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer)
 This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
 
int startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer)
 
void killTimer (int id)
 Kills the timer with timer identifier, id.
 
template<typename T >
findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
 
template<typename T >
QList< T > findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
 
template<typename T >
QList< T > findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const
 This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
 
const QObjectListchildren () const
 Returns a list of child objects.
 
void setParent (QObject *parent)
 Makes the object a child of parent.
 
void installEventFilter (QObject *filterObj)
 Installs an event filter filterObj on this object.
 
void removeEventFilter (QObject *obj)
 Removes an event filter object obj from this object.
 
QMetaObject::Connection connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const
 
bool disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const
 
bool disconnect (const QObject *receiver, const char *member=nullptr) const
 
void dumpObjectTree () const
 Dumps a tree of children to the debug output.
 
void dumpObjectInfo () const
 Dumps information about signal connections, etc.
 
bool setProperty (const char *name, const QVariant &value)
 Sets the value of the object's name property to value.
 
bool setProperty (const char *name, QVariant &&value)
 
QVariant property (const char *name) const
 Returns the value of the object's name property.
 
QList< QByteArraydynamicPropertyNames () const
 
QBindingStoragebindingStorage ()
 
const QBindingStoragebindingStorage () const
 
QObjectparent () const
 Returns a pointer to the parent object.
 
bool inherits (const char *classname) const
 Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false.
 

Protected Attributes

QPointer< QSGContextm_sg
 
QMutex m_mutex
 
QHash< QObject *, QSGTexture * > m_textures
 
QSet< QSGTexture * > m_texturesToDelete
 
QHash< QString, QSGDistanceFieldGlyphCache * > m_glyphCaches
 
QHash< QFontEngine *, int > m_fontEnginesToClean
 
- Protected Attributes inherited from QObject
QScopedPointer< QObjectDatad_ptr
 

Additional Inherited Members

- Static Public Member Functions inherited from QObject
static QMetaObject::Connection connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection)
 \threadsafe
 
static QMetaObject::Connection connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection)
 
template<typename Func1 , typename Func2 >
static QMetaObject::Connection connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot)
 
static bool disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member)
 \threadsafe
 
static bool disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member)
 
static bool disconnect (const QMetaObject::Connection &)
 Disconnect a connection.
 
template<typename Func1 , typename Func2 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot)
 
template<typename Func1 >
static bool disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero)
 
- Protected Member Functions inherited from QObject
QObjectsender () const
 Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
 
int senderSignalIndex () const
 
int receivers (const char *signal) const
 Returns the number of receivers connected to the signal.
 
bool isSignalConnected (const QMetaMethod &signal) const
 
virtual void timerEvent (QTimerEvent *event)
 This event handler can be reimplemented in a subclass to receive timer events for the object.
 
virtual void childEvent (QChildEvent *event)
 This event handler can be reimplemented in a subclass to receive child events.
 
virtual void customEvent (QEvent *event)
 This event handler can be reimplemented in a subclass to receive custom events.
 
virtual void connectNotify (const QMetaMethod &signal)
 
virtual void disconnectNotify (const QMetaMethod &signal)
 
 QObject (QObjectPrivate &dd, QObject *parent=nullptr)
 
- Properties inherited from QObject
QString objectName
 the name of this object
 

Detailed Description

Definition at line 123 of file qsgcontext_p.h.

Member Typedef Documentation

◆ RenderPassCallback

Definition at line 143 of file qsgcontext_p.h.

Member Enumeration Documentation

◆ CreateTextureFlags

Enumerator
CreateTexture_Alpha 
CreateTexture_Atlas 
CreateTexture_Mipmap 

Definition at line 127 of file qsgcontext_p.h.

Constructor & Destructor Documentation

◆ QSGRenderContext()

QSGRenderContext::QSGRenderContext ( QSGContext context)

Definition at line 406 of file qsgcontext.cpp.

◆ ~QSGRenderContext()

QSGRenderContext::~QSGRenderContext ( )
override

Definition at line 411 of file qsgcontext.cpp.

Member Function Documentation

◆ beginNextFrame()

void QSGRenderContext::beginNextFrame ( QSGRenderer renderer,
const QSGRenderTarget renderTarget,
RenderPassCallback  mainPassRecordingStart,
RenderPassCallback  mainPassRecordingEnd,
void callbackUserData 
)
virtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 433 of file qsgcontext.cpp.

References Q_UNUSED, and renderer.

Referenced by QQuickWindowPrivate::renderSceneGraph().

+ Here is the caller graph for this function:

◆ compressedTextureForFactory()

QSGTexture * QSGRenderContext::compressedTextureForFactory ( const QSGCompressedTextureFactory ) const
virtual

Return the texture corresponding to a texture factory.

This may optionally manipulate the texture in some way; for example by returning an atlased texture.

This function is not a replacement for textureForFactory; both should be used for a single texture (this might atlas, while the other might cache).

Reimplemented in QSGDefaultRenderContext.

Definition at line 536 of file qsgcontext.cpp.

◆ createRenderer()

virtual QSGRenderer * QSGRenderContext::createRenderer ( QSGRendererInterface::RenderMode  renderMode = QSGRendererInterface::RenderMode2D)
pure virtual

Implemented in QSGOpenVGRenderContext, QSGDefaultRenderContext, and QSGSoftwareRenderContext.

Referenced by QQuickWindowPrivate::syncSceneGraph(), and QQuick3DItem2D::updateSpatialNode().

+ Here is the caller graph for this function:

◆ createTexture()

virtual QSGTexture * QSGRenderContext::createTexture ( const QImage image,
uint  flags = CreateTexture_Alpha 
) const
pure virtual

Implemented in QSGOpenVGRenderContext, QSGDefaultRenderContext, and QSGSoftwareRenderContext.

Referenced by QQuickTextNode::addImage().

+ Here is the caller graph for this function:

◆ distanceFieldGlyphCache()

QSGDistanceFieldGlyphCache * QSGRenderContext::distanceFieldGlyphCache ( const QRawFont font,
int  renderTypeQuality 
)
virtual

Factory function for scene graph backends of the distance-field glyph cache.

Reimplemented in QSGDefaultRenderContext.

Definition at line 465 of file qsgcontext.cpp.

Referenced by QSGDistanceFieldGlyphNode::setGlyphs().

+ Here is the caller graph for this function:

◆ endNextFrame()

void QSGRenderContext::endNextFrame ( QSGRenderer renderer)
virtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 444 of file qsgcontext.cpp.

References Q_UNUSED, and renderer.

Referenced by QQuickWindowPrivate::renderSceneGraph().

+ Here is the caller graph for this function:

◆ endSync()

void QSGRenderContext::endSync ( )
virtual

Definition at line 449 of file qsgcontext.cpp.

References QSet< T >::clear(), m_texturesToDelete, and qDeleteAll().

Referenced by QSGRenderThread::event(), QSGSoftwareRenderThread::event(), QQuickRenderControlPrivate::grab(), QSGOpenVGRenderLoop::renderWindow(), QSGSoftwareRenderLoop::renderWindow(), QSGSoftwareRenderThread::sync(), and QSGRenderThread::sync().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ initialize()

void QSGRenderContext::initialize ( const InitParams params)
virtual

Reimplemented in QSGOpenVGRenderContext, and QSGDefaultRenderContext.

Definition at line 415 of file qsgcontext.cpp.

References Q_UNUSED.

Referenced by QSGGuiThreadRenderLoop::ensureRhi(), QSGSoftwareRenderThread::event(), QSGRhiSupport::grabOffscreen(), QSGOpenVGRenderContext::initialize(), QSGOpenVGRenderLoop::renderWindow(), and QSGSoftwareRenderThread::sync().

+ Here is the caller graph for this function:

◆ initialized

void QSGRenderContext::initialized ( )
signal

Referenced by QQuickWindowPrivate::init(), QSGOpenVGRenderContext::initialize(), QSGDefaultRenderContext::initialize(), and QSGSoftwareRenderContext::initializeIfNeeded().

+ Here is the caller graph for this function:

◆ invalidate()

void QSGRenderContext::invalidate ( )
virtual

Reimplemented in QSGOpenVGRenderContext, QSGSoftwareRenderContext, and QSGDefaultRenderContext.

Definition at line 420 of file qsgcontext.cpp.

Referenced by QSGRhiSupport::grabOffscreen(), QSGOpenVGRenderContext::invalidate(), QQuickRenderControlPrivate::windowDestroyed(), QSGOpenVGRenderLoop::windowDestroyed(), and QSGSoftwareRenderLoop::windowDestroyed().

+ Here is the caller graph for this function:

◆ invalidated

void QSGRenderContext::invalidated ( )
signal

Referenced by QQuick3DWindowAttachment::QQuick3DWindowAttachment(), QQuickWindowPrivate::init(), QSGOpenVGRenderContext::invalidate(), QSGSoftwareRenderContext::invalidate(), and QSGDefaultRenderContext::invalidate().

+ Here is the caller graph for this function:

◆ invalidateGlyphCaches()

void QSGRenderContext::invalidateGlyphCaches ( )
virtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 470 of file qsgcontext.cpp.

Referenced by QQuickWindowPrivate::syncSceneGraph().

+ Here is the caller graph for this function:

◆ isValid()

virtual bool QSGRenderContext::isValid ( ) const
inlinevirtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 137 of file qsgcontext_p.h.

Referenced by QQuickWindowPrivate::openglContext().

+ Here is the caller graph for this function:

◆ maxTextureSize()

virtual int QSGRenderContext::maxTextureSize ( ) const
pure virtual

◆ prepareSync()

void QSGRenderContext::prepareSync ( qreal  devicePixelRatio,
QRhiCommandBuffer cb,
const QQuickGraphicsConfiguration config 
)
virtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 424 of file qsgcontext.cpp.

References cb, and Q_UNUSED.

Referenced by QQuickWindowPrivate::syncSceneGraph().

+ Here is the caller graph for this function:

◆ preprocess()

void QSGRenderContext::preprocess ( )
virtual

Do necessary preprocessing before the frame.

Reimplemented in QSGDefaultRenderContext.

Definition at line 458 of file qsgcontext.cpp.

Referenced by QSGRenderer::preprocess().

+ Here is the caller graph for this function:

◆ registerFontengineForCleanup()

void QSGRenderContext::registerFontengineForCleanup ( QFontEngine engine)

Definition at line 475 of file qsgcontext.cpp.

References engine, and m_fontEnginesToClean.

◆ releaseCachedResourcesRequested

void QSGRenderContext::releaseCachedResourcesRequested ( )
signal

Referenced by QQuick3DWindowAttachment::QQuick3DWindowAttachment().

+ Here is the caller graph for this function:

◆ renderNextFrame()

virtual void QSGRenderContext::renderNextFrame ( QSGRenderer renderer)
pure virtual

Implemented in QSGOpenVGRenderContext, QSGSoftwareRenderContext, and QSGDefaultRenderContext.

Referenced by QQuickWindowPrivate::renderSceneGraph().

+ Here is the caller graph for this function:

◆ rhi()

QRhi * QSGRenderContext::rhi ( ) const
virtual

Reimplemented in QSGDefaultRenderContext.

Definition at line 487 of file qsgcontext.cpp.

◆ sceneGraphContext()

◆ textureFactoryDestroyed

void QSGRenderContext::textureFactoryDestroyed ( QObject o)
slot

Definition at line 520 of file qsgcontext.cpp.

References QMutex::lock(), m_mutex, m_textures, m_texturesToDelete, o, QHash< Key, T >::take(), and QMutex::unlock().

Referenced by textureForFactory().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ textureForFactory()

QSGTexture * QSGRenderContext::textureForFactory ( QQuickTextureFactory factory,
QQuickWindow window 
)

Factory function for the scene graph renderers.

The renderers are used for the toplevel renderer and once for every QQuickShaderEffectSource used in the QML scene.

Definition at line 499 of file qsgcontext.cpp.

References QObject::connect(), QObject::destroyed(), Qt::DirectConnection, factory, QHash< Key, T >::insert(), QMutex::lock(), m_mutex, m_textures, SIGNAL, SLOT, textureFactoryDestroyed(), QMutex::unlock(), QHash< Key, T >::value(), and window().

+ Here is the call graph for this function:

◆ unregisterFontengineForCleanup()

void QSGRenderContext::unregisterFontengineForCleanup ( QFontEngine engine)

Definition at line 481 of file qsgcontext.cpp.

References engine, m_fontEnginesToClean, Q_ASSERT, and QHash< Key, T >::value().

Referenced by QSGTextMaskMaterial::~QSGTextMaskMaterial().

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

Member Data Documentation

◆ m_fontEnginesToClean

◆ m_glyphCaches

◆ m_mutex

QMutex QSGRenderContext::m_mutex
protected

Definition at line 186 of file qsgcontext_p.h.

Referenced by textureFactoryDestroyed(), and textureForFactory().

◆ m_sg

◆ m_textures

◆ m_texturesToDelete

QSet<QSGTexture *> QSGRenderContext::m_texturesToDelete
protected

The documentation for this class was generated from the following files: