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Qt 6.x
The Qt SDK
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#include <qsgcontext_p.h>
Classes | |
struct | InitParams |
Public Types | |
enum | CreateTextureFlags { CreateTexture_Alpha = 0x1 , CreateTexture_Atlas = 0x2 , CreateTexture_Mipmap = 0x4 } |
using | RenderPassCallback = void(*)(void *) |
Public Slots | |
void | textureFactoryDestroyed (QObject *o) |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | initialized () |
void | invalidated () |
void | releaseCachedResourcesRequested () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QSGRenderContext (QSGContext *context) | |
~QSGRenderContext () override | |
QSGContext * | sceneGraphContext () const |
virtual bool | isValid () const |
virtual void | initialize (const InitParams *params) |
virtual void | invalidate () |
virtual void | prepareSync (qreal devicePixelRatio, QRhiCommandBuffer *cb, const QQuickGraphicsConfiguration &config) |
virtual void | beginNextFrame (QSGRenderer *renderer, const QSGRenderTarget &renderTarget, RenderPassCallback mainPassRecordingStart, RenderPassCallback mainPassRecordingEnd, void *callbackUserData) |
virtual void | renderNextFrame (QSGRenderer *renderer)=0 |
virtual void | endNextFrame (QSGRenderer *renderer) |
virtual void | endSync () |
virtual void | preprocess () |
Do necessary preprocessing before the frame. | |
virtual void | invalidateGlyphCaches () |
virtual QSGDistanceFieldGlyphCache * | distanceFieldGlyphCache (const QRawFont &font, int renderTypeQuality) |
Factory function for scene graph backends of the distance-field glyph cache. | |
QSGTexture * | textureForFactory (QQuickTextureFactory *factory, QQuickWindow *window) |
Factory function for the scene graph renderers. | |
virtual QSGTexture * | createTexture (const QImage &image, uint flags=CreateTexture_Alpha) const =0 |
virtual QSGRenderer * | createRenderer (QSGRendererInterface::RenderMode renderMode=QSGRendererInterface::RenderMode2D)=0 |
virtual QSGTexture * | compressedTextureForFactory (const QSGCompressedTextureFactory *) const |
Return the texture corresponding to a texture factory. | |
virtual int | maxTextureSize () const =0 |
void | unregisterFontengineForCleanup (QFontEngine *engine) |
void | registerFontengineForCleanup (QFontEngine *engine) |
virtual QRhi * | rhi () const |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Attributes | |
QPointer< QSGContext > | m_sg |
QMutex | m_mutex |
QHash< QObject *, QSGTexture * > | m_textures |
QSet< QSGTexture * > | m_texturesToDelete |
QHash< QString, QSGDistanceFieldGlyphCache * > | m_glyphCaches |
QHash< QFontEngine *, int > | m_fontEnginesToClean |
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QScopedPointer< QObjectData > | d_ptr |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QString | objectName |
the name of this object | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 123 of file qsgcontext_p.h.
using QSGRenderContext::RenderPassCallback = void (*)(void *) |
Definition at line 143 of file qsgcontext_p.h.
Enumerator | |
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CreateTexture_Alpha | |
CreateTexture_Atlas | |
CreateTexture_Mipmap |
Definition at line 127 of file qsgcontext_p.h.
QSGRenderContext::QSGRenderContext | ( | QSGContext * | context | ) |
Definition at line 406 of file qsgcontext.cpp.
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override |
Definition at line 411 of file qsgcontext.cpp.
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virtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 433 of file qsgcontext.cpp.
References Q_UNUSED, and renderer.
Referenced by QQuickWindowPrivate::renderSceneGraph().
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virtual |
Return the texture corresponding to a texture factory.
This may optionally manipulate the texture in some way; for example by returning an atlased texture.
This function is not a replacement for textureForFactory; both should be used for a single texture (this might atlas, while the other might cache).
Reimplemented in QSGDefaultRenderContext.
Definition at line 536 of file qsgcontext.cpp.
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pure virtual |
Implemented in QSGOpenVGRenderContext, QSGDefaultRenderContext, and QSGSoftwareRenderContext.
Referenced by QQuickWindowPrivate::syncSceneGraph(), and QQuick3DItem2D::updateSpatialNode().
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pure virtual |
Implemented in QSGOpenVGRenderContext, QSGDefaultRenderContext, and QSGSoftwareRenderContext.
Referenced by QQuickTextNode::addImage().
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virtual |
Factory function for scene graph backends of the distance-field glyph cache.
Reimplemented in QSGDefaultRenderContext.
Definition at line 465 of file qsgcontext.cpp.
Referenced by QSGDistanceFieldGlyphNode::setGlyphs().
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virtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 444 of file qsgcontext.cpp.
References Q_UNUSED, and renderer.
Referenced by QQuickWindowPrivate::renderSceneGraph().
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virtual |
Definition at line 449 of file qsgcontext.cpp.
References QSet< T >::clear(), m_texturesToDelete, and qDeleteAll().
Referenced by QSGRenderThread::event(), QSGSoftwareRenderThread::event(), QQuickRenderControlPrivate::grab(), QSGOpenVGRenderLoop::renderWindow(), QSGSoftwareRenderLoop::renderWindow(), QSGSoftwareRenderThread::sync(), and QSGRenderThread::sync().
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virtual |
Reimplemented in QSGOpenVGRenderContext, and QSGDefaultRenderContext.
Definition at line 415 of file qsgcontext.cpp.
References Q_UNUSED.
Referenced by QSGGuiThreadRenderLoop::ensureRhi(), QSGSoftwareRenderThread::event(), QSGRhiSupport::grabOffscreen(), QSGOpenVGRenderContext::initialize(), QSGOpenVGRenderLoop::renderWindow(), and QSGSoftwareRenderThread::sync().
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signal |
Referenced by QQuickWindowPrivate::init(), QSGOpenVGRenderContext::initialize(), QSGDefaultRenderContext::initialize(), and QSGSoftwareRenderContext::initializeIfNeeded().
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virtual |
Reimplemented in QSGOpenVGRenderContext, QSGSoftwareRenderContext, and QSGDefaultRenderContext.
Definition at line 420 of file qsgcontext.cpp.
Referenced by QSGRhiSupport::grabOffscreen(), QSGOpenVGRenderContext::invalidate(), QQuickRenderControlPrivate::windowDestroyed(), QSGOpenVGRenderLoop::windowDestroyed(), and QSGSoftwareRenderLoop::windowDestroyed().
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signal |
Referenced by QQuick3DWindowAttachment::QQuick3DWindowAttachment(), QQuickWindowPrivate::init(), QSGOpenVGRenderContext::invalidate(), QSGSoftwareRenderContext::invalidate(), and QSGDefaultRenderContext::invalidate().
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virtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 470 of file qsgcontext.cpp.
Referenced by QQuickWindowPrivate::syncSceneGraph().
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inlinevirtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 137 of file qsgcontext_p.h.
Referenced by QQuickWindowPrivate::openglContext().
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pure virtual |
Implemented in QSGOpenVGRenderContext, QSGSoftwareRenderContext, and QSGDefaultRenderContext.
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virtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 424 of file qsgcontext.cpp.
Referenced by QQuickWindowPrivate::syncSceneGraph().
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virtual |
Do necessary preprocessing before the frame.
Reimplemented in QSGDefaultRenderContext.
Definition at line 458 of file qsgcontext.cpp.
Referenced by QSGRenderer::preprocess().
void QSGRenderContext::registerFontengineForCleanup | ( | QFontEngine * | engine | ) |
Definition at line 475 of file qsgcontext.cpp.
References engine, and m_fontEnginesToClean.
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signal |
Referenced by QQuick3DWindowAttachment::QQuick3DWindowAttachment().
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pure virtual |
Implemented in QSGOpenVGRenderContext, QSGSoftwareRenderContext, and QSGDefaultRenderContext.
Referenced by QQuickWindowPrivate::renderSceneGraph().
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virtual |
Reimplemented in QSGDefaultRenderContext.
Definition at line 487 of file qsgcontext.cpp.
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inline |
Definition at line 136 of file qsgcontext_p.h.
Referenced by QQuickTextNode::addGlyphs(), QQuickTextNode::addImage(), QQuickTextNode::addRectangleNode(), QQuickShaderEffectPrivate::handleUpdatePaintNode(), isOpenGL(), QQuickWindowPrivate::openglContext(), QQuickDesignerSupport::refFromEffectItem(), QSGSoftwareRenderThread::run(), QSGRenderThread::run(), QQuickTextNode::setCursor(), QQuickImageParticle::updatePaintNode(), QQuickCanvasItem::updatePaintNode(), and QQuick3DTexture::updateSpatialNode().
Definition at line 520 of file qsgcontext.cpp.
References QMutex::lock(), m_mutex, m_textures, m_texturesToDelete, o, QHash< Key, T >::take(), and QMutex::unlock().
Referenced by textureForFactory().
QSGTexture * QSGRenderContext::textureForFactory | ( | QQuickTextureFactory * | factory, |
QQuickWindow * | window | ||
) |
Factory function for the scene graph renderers.
The renderers are used for the toplevel renderer and once for every QQuickShaderEffectSource used in the QML scene.
Definition at line 499 of file qsgcontext.cpp.
References QObject::connect(), QObject::destroyed(), Qt::DirectConnection, factory, QHash< Key, T >::insert(), QMutex::lock(), m_mutex, m_textures, SIGNAL, SLOT, textureFactoryDestroyed(), QMutex::unlock(), QHash< Key, T >::value(), and window().
void QSGRenderContext::unregisterFontengineForCleanup | ( | QFontEngine * | engine | ) |
Definition at line 481 of file qsgcontext.cpp.
References engine, m_fontEnginesToClean, Q_ASSERT, and QHash< Key, T >::value().
Referenced by QSGTextMaskMaterial::~QSGTextMaskMaterial().
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protected |
Definition at line 193 of file qsgcontext_p.h.
Referenced by QSGSoftwareRenderContext::invalidate(), QSGDefaultRenderContext::invalidate(), QSGDefaultRenderContext::invalidateGlyphCaches(), registerFontengineForCleanup(), and unregisterFontengineForCleanup().
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protected |
Definition at line 189 of file qsgcontext_p.h.
Referenced by QSGDefaultRenderContext::distanceFieldGlyphCache(), QSGSoftwareRenderContext::invalidate(), QSGDefaultRenderContext::invalidate(), QSGDefaultRenderContext::invalidateGlyphCaches(), and QSGDefaultRenderContext::preprocess().
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protected |
Definition at line 186 of file qsgcontext_p.h.
Referenced by textureFactoryDestroyed(), and textureForFactory().
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protected |
Definition at line 184 of file qsgcontext_p.h.
Referenced by QSGDefaultRenderContext::initialize(), QSGSoftwareRenderContext::invalidate(), and QSGDefaultRenderContext::invalidate().
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protected |
Definition at line 187 of file qsgcontext_p.h.
Referenced by QSGSoftwareRenderContext::invalidate(), QSGDefaultRenderContext::invalidate(), textureFactoryDestroyed(), and textureForFactory().
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protected |
Definition at line 188 of file qsgcontext_p.h.
Referenced by endSync(), QSGSoftwareRenderContext::invalidate(), QSGDefaultRenderContext::invalidate(), and textureFactoryDestroyed().