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Qt 6.x
The Qt SDK
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#include <qquickspriteengine_p.h>
Public Member Functions | |
QQuickSpriteEngine (QObject *parent=nullptr) | |
QQuickSpriteEngine (const QList< QQuickSprite * > &sprites, QObject *parent=nullptr) | |
~QQuickSpriteEngine () override | |
QQmlListProperty< QQuickSprite > | sprites () |
QQuickSprite * | sprite (int sprite=0) const |
int | spriteState (int sprite=0) const |
int | spriteStart (int sprite=0) const |
int | spriteFrames (int sprite=0) const |
int | spriteDuration (int sprite=0) const |
int | spriteX (int sprite=0) const |
int | spriteY (int sprite=0) const |
int | spriteWidth (int sprite=0) const |
int | spriteHeight (int sprite=0) const |
int | spriteCount () const |
int | maxFrames () const |
void | restart (int index=0) override |
void | advance (int index=0) override |
bool | isNull () const |
bool | isReady () const |
bool | isLoading () const |
bool | isError () const |
QQuickPixmap::Status | status () const |
void | startAssemblingImage () |
QImage | assembledImage (int maxSize=2048) |
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QQuickStochasticEngine (QObject *parent=nullptr) | |
QQuickStochasticEngine (const QList< QQuickStochasticState * > &states, QObject *parent=nullptr) | |
~QQuickStochasticEngine () override | |
QQmlListProperty< QQuickStochasticState > | states () |
QString | globalGoal () const |
int | count () const |
void | setCount (int c) |
void | setGoal (int state, int sprite=0, bool jump=false) |
void | start (int index=0, int state=0) |
virtual void | restart (int index=0) |
virtual void | advance (int index=0) |
void | stop (int index=0) |
int | curState (int index=0) const |
QQuickStochasticState * | state (int idx) const |
int | stateIndex (QQuickStochasticState *s) const |
int | stateIndex (const QString &s) const |
int | stateCount () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QQmlListProperty< QQuickSprite > | sprites |
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QString | globalGoal |
QQmlListProperty< QQuickStochasticState > | states |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | setGlobalGoal (const QString &arg) |
uint | updateSprites (uint time) |
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void | deleteLater () |
\threadsafe | |
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void | globalGoalChanged (const QString &arg) |
void | stateChanged (int idx) |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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void | addToUpdateList (uint t, int idx) |
int | nextState (int curState, int idx=0) |
int | goalSeek (int curState, int idx, int dist=-1) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QList< QQuickStochasticState * > | m_states |
QVector< int > | m_things |
QVector< int > | m_goals |
QVector< int > | m_duration |
QVector< int > | m_startTimes |
QVector< QPair< uint, QVector< int > > > | m_stateUpdates |
QElapsedTimer | m_advanceTimer |
uint | m_timeOffset |
QString | m_globalGoal |
int | m_maxFrames |
int | m_imageStateCount |
bool | m_addAdvance |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 229 of file qquickspriteengine_p.h.
Definition at line 71 of file qquickspriteengine.cpp.
QQuickSpriteEngine::QQuickSpriteEngine | ( | const QList< QQuickSprite * > & | sprites, |
QObject * | parent = nullptr |
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Definition at line 76 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_states, sprite(), and sprites.
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override |
Definition at line 83 of file qquickspriteengine.cpp.
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overridevirtual |
Reimplemented from QQuickStochasticEngine.
Definition at line 568 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::addToUpdateList(), QList< T >::at(), QElapsedTimer::elapsed(), emit, QQuickStochasticState::entered(), QQuickSprite::frameSync, QQuickStochasticEngine::m_addAdvance, QQuickStochasticEngine::m_advanceTimer, QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_states, QQuickStochasticEngine::m_things, QQuickStochasticEngine::m_timeOffset, QQuickStochasticEngine::nextState(), qWarning, restart(), spriteDuration(), spriteStart(), QQuickStochasticEngine::stateChanged(), and QQuickStochasticState::variedDuration().
QImage QQuickSpriteEngine::assembledImage | ( | int | maxSize = 2048 | ) |
Definition at line 339 of file qquickspriteengine.cpp.
References QString::arg(), QQuickPixmap::Error, QFile::exists(), QImage::Format_ARGB32_Premultiplied, frameSize(), QQuickStochasticEngine::m_imageStateCount, QQuickStochasticEngine::m_maxFrames, qDebug, qMax(), qmlWarning(), qWarning, QQuickPixmap::Ready, state, status(), and QDir::tempPath().
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inline |
Definition at line 261 of file qquickspriteengine_p.h.
References QQuickPixmap::Error.
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inline |
Definition at line 260 of file qquickspriteengine_p.h.
References QQuickPixmap::Loading.
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inline |
Definition at line 258 of file qquickspriteengine_p.h.
References QQuickPixmap::Null.
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inline |
Definition at line 259 of file qquickspriteengine_p.h.
References QQuickPixmap::Ready.
int QQuickSpriteEngine::maxFrames | ( | ) | const |
Definition at line 88 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_maxFrames.
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overridevirtual |
Reimplemented from QQuickStochasticEngine.
Definition at line 530 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::addToUpdateList(), QList< T >::at(), QRandomGenerator::bounded(), QElapsedTimer::elapsed(), QQuickSprite::frameSync, QRandomGenerator::global(), i, QQuickStochasticEngine::m_addAdvance, QQuickStochasticEngine::m_advanceTimer, QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_stateUpdates, QQuickStochasticEngine::m_things, QQuickStochasticEngine::m_timeOffset, NINF, spriteDuration(), and time.
Referenced by advance().
QQuickSprite * QQuickSpriteEngine::sprite | ( | int | sprite = 0 | ) | const |
Definition at line 246 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_things, and sprite().
Referenced by QQuickSpriteEngine(), sprite(), spriteFrames(), spriteHeight(), spriteStart(), spriteState(), spriteWidth(), spriteX(), spriteY(), and startAssemblingImage().
int QQuickSpriteEngine::spriteCount | ( | ) | const |
Definition at line 263 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_imageStateCount.
int QQuickSpriteEngine::spriteDuration | ( | int | sprite = 0 | ) | const |
Definition at line 181 of file qquickspriteengine.cpp.
References state.
Referenced by advance(), QQuickImageParticle::initialize(), and restart().
int QQuickSpriteEngine::spriteFrames | ( | int | sprite = 0 | ) | const |
Definition at line 154 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.
Referenced by QQuickImageParticle::initialize().
int QQuickSpriteEngine::spriteHeight | ( | int | sprite = 0 | ) | const |
Definition at line 257 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_things, sprite(), and state.
Referenced by QQuickImageParticle::initialize().
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inline |
Definition at line 237 of file qquickspriteengine_p.h.
int QQuickSpriteEngine::spriteStart | ( | int | sprite = 0 | ) | const |
Definition at line 140 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, QQuickStochasticEngine::m_timeOffset, sprite(), and state.
Referenced by advance().
int QQuickSpriteEngine::spriteState | ( | int | sprite = 0 | ) | const |
Definition at line 119 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.
int QQuickSpriteEngine::spriteWidth | ( | int | sprite = 0 | ) | const |
Definition at line 251 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_things, sprite(), and state.
Referenced by QQuickImageParticle::initialize().
int QQuickSpriteEngine::spriteX | ( | int | sprite = 0 | ) | const |
Definition at line 223 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.
Referenced by QQuickImageParticle::initialize().
int QQuickSpriteEngine::spriteY | ( | int | sprite = 0 | ) | const |
Definition at line 201 of file qquickspriteengine.cpp.
References QQuickStochasticEngine::m_duration, QQuickStochasticEngine::m_startTimes, QQuickStochasticEngine::m_things, sprite(), and state.
Referenced by QQuickImageParticle::initialize().
void QQuickSpriteEngine::startAssemblingImage | ( | ) |
Definition at line 313 of file qquickspriteengine.cpp.
References QList< T >::clear(), QQuickStochasticEngine::m_states, qDebug, QList< T >::removeAll(), and sprite().
QQuickPixmap::Status QQuickSpriteEngine::status | ( | ) | const |
Definition at line 289 of file qquickspriteengine.cpp.
References QQuickPixmap::Error, QQuickPixmap::Loading, QQuickPixmap::Null, and QQuickPixmap::Ready.
Referenced by assembledImage().
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read |
Definition at line 226 of file qquickspriteengine_p.h.
Referenced by QQuickSpriteEngine().