4#ifndef QQUICKSPRITEENGINE_P_H 
    5#define QQUICKSPRITEENGINE_P_H 
   18#include <private/qtquickglobal_p.h> 
   25#include <QElapsedTimer> 
   27#include <QQmlListProperty> 
   30#include <QRandomGenerator> 
   31#include <private/qquickpixmapcache_p.h> 
   32#include <private/qtquickglobal_p.h> 
   41    Q_PROPERTY(
int durationVariation READ durationVariation WRITE setDurationVariation NOTIFY durationVariationChanged FINAL)
 
   43    Q_PROPERTY(
bool randomStart READ randomStart WRITE setRandomStart NOTIFY randomStartChanged FINAL)
 
   70        return m_durationVariation;
 
   76        return qMax(0.0 , m_duration
 
   78                - m_durationVariation);
 
  102        if (m_duration != 
arg) {
 
  126        if (m_durationVariation != 
arg) {
 
  127            m_durationVariation = 
arg;
 
  134        if (m_randomStart != 
arg) {
 
  144    int m_durationVariation = 0;
 
  147    bool m_randomStart = 
false;
 
  154    Q_PROPERTY(
QString globalGoal READ globalGoal WRITE setGlobalGoal NOTIFY globalGoalChanged FINAL)
 
  171    int count()
 const {
return m_things.size();}
 
  172    void setCount(
int c);
 
  174    void setGoal(
int state, 
int sprite=0, 
bool jump=
false);
 
  176    virtual void restart(
int index=0);
 
  177    virtual void advance(
int index=0);
 
  178    void stop(
int index=0);
 
  184        for (
int i=0; 
i<m_states.size(); 
i++)
 
  185            if (m_states[
i]->
name() == 
s)
 
  200        if (m_globalGoal != 
arg) {
 
  210    void addToUpdateList(
uint t, 
int idx);
 
  211    int nextState(
int curState, 
int idx=0);
 
  212    int goalSeek(
int curState, 
int idx, 
int dist=-1);
 
  243    int spriteState(
int sprite = 0) 
const;
 
  244    int spriteStart(
int sprite = 0) 
const;
 
  245    int spriteFrames(
int sprite = 0) 
const;
 
  246    int spriteDuration(
int sprite = 0) 
const;
 
  247    int spriteX(
int sprite = 0) 
const;
 
  248    int spriteY(
int sprite = 0) 
const;
 
  249    int spriteWidth(
int sprite = 0) 
const;
 
  250    int spriteHeight(
int sprite = 0) 
const;
 
  252    int maxFrames() 
const;
 
  254    void restart(
int index=0) 
override;
 
  255    void advance(
int index=0) 
override;
 
  263    void startAssemblingImage();
 
  264    QImage assembledImage(
int maxSize = 2048);
 
  267    int pseudospriteProgress(
int, 
int, 
int *
rd = 
nullptr) 
const;
 
  269    bool m_startedImageAssembly;
 
  271    bool m_errorsPrinted;
 
  278    p->object->metaObject()->invokeMethod(
p->object, 
"createEngine");
 
  289    p->object->metaObject()->invokeMethod(
p->object, 
"createEngine");
 
  300    p->object->metaObject()->invokeMethod(
p->object, 
"createEngine");
 
  306    p->object->metaObject()->invokeMethod(
p->object, 
"createEngine");
 
The QQmlListProperty class allows applications to expose list-like properties of QObject-derived clas...
 
QQmlListProperty< QQuickSprite > sprites()
 
QQmlListProperty< QQuickStochasticState > states()
 
int stateIndex(const QString &s) const
 
QElapsedTimer m_advanceTimer
 
void stateChanged(int idx)
 
QQuickStochasticState * state(int idx) const
 
QVector< QPair< uint, QVector< int > > > m_stateUpdates
 
QList< QQuickStochasticState * > m_states
 
QVector< int > m_duration
 
void setGlobalGoal(const QString &arg)
 
int curState(int index=0) const
 
int stateIndex(QQuickStochasticState *s) const
 
QVector< int > m_startTimes
 
QString globalGoal() const
 
void globalGoalChanged(const QString &arg)
 
void setDurationVariation(int arg)
 
void durationChanged(int arg)
 
void nameChanged(const QString &arg)
 
void setName(const QString &arg)
 
void setTo(const QVariantMap &arg)
 
void setDuration(int arg)
 
int durationVariation() const
 
QQuickStochasticState(QObject *parent=nullptr)
 
void durationVariationChanged(int arg)
 
virtual int variedDuration() const
 
void randomStartChanged(bool arg)
 
void setRandomStart(bool arg)
 
void toChanged(const QVariantMap &arg)
 
static Q_DECL_CONST_FUNCTION QRandomGenerator * global()
\threadsafe
 
\macro QT_RESTRICTED_CAST_FROM_ASCII
 
list append(new Employee("Blackpool", "Stephen"))
 
employee setName("Richard Schmit")
 
Combined button and popup list for selecting options.
 
static void jump(QtMsgType t, const QMessageLogContext &context, const QString &m)
 
constexpr const T & qMax(const T &a, const T &b)
 
GLenum GLuint GLintptr GLsizeiptr size
[1]
 
void spriteReplace(QQmlListProperty< QQuickSprite > *p, qsizetype idx, QQuickSprite *s)
 
void spriteAppend(QQmlListProperty< QQuickSprite > *p, QQuickSprite *s)
 
void spriteRemoveLast(QQmlListProperty< QQuickSprite > *p)
 
qsizetype spriteCount(QQmlListProperty< QQuickSprite > *p)
 
QQuickSprite * spriteAt(QQmlListProperty< QQuickSprite > *p, qsizetype idx)
 
void spriteClear(QQmlListProperty< QQuickSprite > *p)
 
#define QT_REQUIRE_CONFIG(feature)
 
QRandomGenerator64 rd
[10]
 
std::uniform_real_distribution dist(1, 2.5)
[2]
 
IUIAutomationTreeWalker __RPC__deref_out_opt IUIAutomationElement ** parent