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Qt 6.x
The Qt SDK
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#include <qquick3dreflectionprobe_p.h>
Public Types | |
enum class | ReflectionQuality { VeryLow , Low , Medium , High , VeryHigh } |
enum class | ReflectionRefreshMode { FirstFrame , EveryFrame } |
enum class | ReflectionTimeSlicing { None , AllFacesAtOnce , IndividualFaces } |
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enum | TransformSpace { LocalSpace , ParentSpace , SceneSpace } |
enum | StaticFlags { None } |
Public Member Functions | |
QQuick3DReflectionProbe (QQuick3DNode *parent=nullptr) | |
\qmltype ReflectionProbe \inherits Node \inqmlmodule QtQuick3D | |
~QQuick3DReflectionProbe () override | |
ReflectionQuality | quality () const |
\qmlproperty enumeration ReflectionProbe::quality | |
QColor | clearColor () const |
\qmlproperty Color ReflectionProbe::clearColor | |
ReflectionRefreshMode | refreshMode () const |
\qmlproperty enumeration ReflectionProbe::refreshMode | |
ReflectionTimeSlicing | timeSlicing () const |
\qmlproperty enumeration ReflectionProbe::timeSlicing | |
bool | parallaxCorrection () const |
\qmlproperty bool ReflectionProbe::parallaxCorrection | |
QVector3D | boxSize () const |
\qmlproperty vector3d ReflectionProbe::boxSize | |
Q_REVISION (6, 4) bool debugView() const | |
Q_REVISION (6, 4) QVector3D boxOffset() const | |
Q_REVISION (6, 4) Q_INVOKABLE void scheduleUpdate() | |
Q_REVISION (6, 5) QQuick3DCubeMapTexture *texture() const | |
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QQuick3DNode (QQuick3DNode *parent=nullptr) | |
\qmltype Node \inherits Object3D \inqmlmodule QtQuick3D | |
~QQuick3DNode () override | |
float | x () const |
\qmlproperty real QtQuick3D::Node::x | |
float | y () const |
\qmlproperty real QtQuick3D::Node::y | |
float | z () const |
\qmlproperty real QtQuick3D::Node::z | |
QQuaternion | rotation () const |
\qmlproperty quaternion QtQuick3D::Node::rotation | |
QVector3D | eulerRotation () const |
\qmlproperty vector3d QtQuick3D::Node::eulerRotation | |
QVector3D | position () const |
\qmlproperty vector3d QtQuick3D::Node::position | |
QVector3D | scale () const |
\qmlproperty vector3d QtQuick3D::Node::scale | |
QVector3D | pivot () const |
\qmlproperty vector3d QtQuick3D::Node::pivot | |
float | localOpacity () const |
\qmlproperty real QtQuick3D::Node::opacity | |
bool | visible () const |
\qmlproperty bool QtQuick3D::Node::visible | |
int | staticFlags () const |
\qmlproperty int QtQuick3D::Node::staticFlags | |
QQuick3DNode * | parentNode () const |
QVector3D | forward () const |
\qmlproperty vector3d QtQuick3D::Node::forward \readonly | |
QVector3D | up () const |
\qmlproperty vector3d QtQuick3D::Node::up \readonly | |
QVector3D | right () const |
\qmlproperty vector3d QtQuick3D::Node::right \readonly | |
QVector3D | scenePosition () const |
\qmlproperty vector3d QtQuick3D::Node::scenePosition \readonly | |
QQuaternion | sceneRotation () const |
\qmlproperty quaternion QtQuick3D::Node::sceneRotation \readonly | |
QVector3D | sceneScale () const |
\qmlproperty vector3d QtQuick3D::Node::sceneScale \readonly | |
QMatrix4x4 | sceneTransform () const |
\qmlproperty matrix4x4 QtQuick3D::Node::sceneTransform \readonly | |
Q_INVOKABLE void | rotate (qreal degrees, const QVector3D &axis, QQuick3DNode::TransformSpace space) |
\qmlmethod QtQuick3D::Node::rotate(real degrees, vector3d axis, enumeration space) | |
Q_INVOKABLE QVector3D | mapPositionToScene (const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToScene(vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromScene (const QVector3D &scenePosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromScene(vector3d scenePosition) | |
Q_INVOKABLE QVector3D | mapPositionToNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapPositionFromNode (const QQuick3DNode *node, const QVector3D &localPosition) const |
\qmlmethod vector3d QtQuick3D::Node::mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition) | |
Q_INVOKABLE QVector3D | mapDirectionToScene (const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToScene(vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromScene (const QVector3D &sceneDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromScene(vector3d sceneDirection) | |
Q_INVOKABLE QVector3D | mapDirectionToNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection) | |
Q_INVOKABLE QVector3D | mapDirectionFromNode (const QQuick3DNode *node, const QVector3D &localDirection) const |
\qmlmethod vector3d QtQuick3D::Node::mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection) | |
void | markAllDirty () override |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Protected Types | |
enum class | DirtyFlag { QualityDirty = (1 << 0) , ClearColorDirty = (1 << 1) , RefreshModeDirty = (1 << 2) , ParallaxCorrectionDirty = (1 << 3) , BoxDirty = (1 << 4) , TimeSlicingDirty = (1 << 5) , TextureDirty = (1 << 6) } |
Protected Member Functions | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
void | markAllDirty () override |
void | itemChange (ItemChange, const ItemChangeData &) override |
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void | connectNotify (const QMetaMethod &signal) override |
void | disconnectNotify (const QMetaMethod &signal) override |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
QQuick3DNode (QQuick3DNodePrivate &dd, QQuick3DNode *parent=nullptr) | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
virtual void | itemChange (ItemChange, const ItemChangeData &) override |
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virtual QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) |
virtual void | markAllDirty () |
virtual void | itemChange (ItemChange, const ItemChangeData &) |
QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
bool | isComponentComplete () const |
virtual void | preSync () |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Protected Attributes | |
DirtyFlags | m_dirtyFlags |
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QScopedPointer< QObjectData > | d_ptr |
Properties | |
ReflectionQuality | quality |
QColor | clearColor |
ReflectionRefreshMode | refreshMode |
ReflectionTimeSlicing | timeSlicing |
bool | parallaxCorrection |
QVector3D | boxSize |
QVector3D | boxOffset |
\qmlproperty vector3d ReflectionProbe::boxOffset | |
bool | debugView |
\qmlproperty bool ReflectionProbe::debugView | |
QQuick3DCubeMapTexture * | texture |
\qmlproperty CubeMapTexture ReflectionProbe::texture | |
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float | x |
float | y |
float | z |
QQuaternion | rotation |
QVector3D | eulerRotation |
QVector3D | position |
QVector3D | scale |
QVector3D | pivot |
float | opacity |
bool | visible |
QVector3D | forward |
QVector3D | up |
QVector3D | right |
QVector3D | scenePosition |
QQuaternion | sceneRotation |
QVector3D | sceneScale |
QMatrix4x4 | sceneTransform |
int | staticFlags |
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QQuick3DObject * | parent |
\qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene. | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 28 of file qquick3dreflectionprobe_p.h.
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Enumerator | |
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QualityDirty | |
ClearColorDirty | |
RefreshModeDirty | |
ParallaxCorrectionDirty | |
BoxDirty | |
TimeSlicingDirty | |
TextureDirty |
Definition at line 109 of file qquick3dreflectionprobe_p.h.
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Enumerator | |
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VeryLow | |
Low | |
Medium | |
High | |
VeryHigh |
Definition at line 44 of file qquick3dreflectionprobe_p.h.
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Enumerator | |
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FirstFrame | |
EveryFrame |
Definition at line 53 of file qquick3dreflectionprobe_p.h.
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Enumerator | |
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None | |
AllFacesAtOnce | |
IndividualFaces |
Definition at line 59 of file qquick3dreflectionprobe_p.h.
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\qmltype ReflectionProbe \inherits Node \inqmlmodule QtQuick3D
Defines a reflection probe in the scene.
A reflection probe is used to provide reflections of the current scene to the objects. The probe provides properties to the runtime which are then used to render the scene to a cube map. The cube map is then used as the reflection information for the reflecting objects.
Definition at line 25 of file qquick3dreflectionprobe.cpp.
References QObject::connect(), and QQuick3DNode::scenePositionChanged().
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Definition at line 67 of file qquick3dreflectionprobe_p.h.
QVector3D QQuick3DReflectionProbe::boxSize | ( | ) | const |
\qmlproperty vector3d ReflectionProbe::boxSize
Box size is used to determine which objects get their reflections from this ReflectionProbe. Objects that are inside the box are under the influence of this ReflectionProbe. If an object lies inside more than one reflection probe at the same time, the object is considered to be inside the nearest reflection probe. With \l ReflectionProbe::parallaxCorrection turned on the size is also used to calculate the distance of the reflections in the cube map.
Definition at line 146 of file qquick3dreflectionprobe.cpp.
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QColor QQuick3DReflectionProbe::clearColor | ( | ) | const |
\qmlproperty Color ReflectionProbe::clearColor
Clear color is the color used to clear the cube map prior rendering the scene.
Definition at line 67 of file qquick3dreflectionprobe.cpp.
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overrideprotectedvirtual |
Reimplemented from QQuick3DNode.
Definition at line 31 of file qquick3dreflectionprobe.cpp.
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overrideprotectedvirtual |
Reimplemented from QQuick3DNode.
Definition at line 373 of file qquick3dreflectionprobe.cpp.
References BoxDirty, ClearColorDirty, m_dirtyFlags, QQuick3DNode::markAllDirty(), ParallaxCorrectionDirty, QualityDirty, RefreshModeDirty, and TimeSlicingDirty.
Referenced by updateSpatialNode().
bool QQuick3DReflectionProbe::parallaxCorrection | ( | ) | const |
\qmlproperty bool ReflectionProbe::parallaxCorrection
By default the reflections provided by the reflection probe are assumed to be from an infinite distance similar to the skybox. This works fine for environmental reflections but for tight spaces this causes perspective errors in the reflections. To fix this parallax correction can be turned on. The distance of the reflection is then determined by the \l ReflectionProbe::boxSize property.
Definition at line 130 of file qquick3dreflectionprobe.cpp.
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QQuick3DReflectionProbe::Q_REVISION | ( | 6 | , |
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) | const |
QQuick3DReflectionProbe::Q_REVISION | ( | 6 | , |
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QQuick3DReflectionProbe::Q_REVISION | ( | 6 | , |
4 | |||
) | const |
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signal |
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slot |
QQuick3DReflectionProbe::Q_REVISION | ( | 6 | , |
5 | |||
) | const |
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QQuick3DReflectionProbe::ReflectionQuality QQuick3DReflectionProbe::quality | ( | ) | const |
\qmlproperty enumeration ReflectionProbe::quality
Quality determines the resolution of the cube map.
Possible values are: \value ReflectionProbe.VeryLow Renders a reflection map using a 128x128 texture. \value ReflectionProbe.Low Renders a reflection map using a 256x256 texture. \value ReflectionProbe.Medium Renders a reflection map using a 512x512 texture. \value ReflectionProbe.High Renders a reflection map using a 1024x1024 texture. \value ReflectionProbe.VeryHigh Renders a reflection map using a 2048x2048 texture.
The default value is ReflectionProbe.Low
Definition at line 57 of file qquick3dreflectionprobe.cpp.
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signal |
QQuick3DReflectionProbe::ReflectionRefreshMode QQuick3DReflectionProbe::refreshMode | ( | ) | const |
\qmlproperty enumeration ReflectionProbe::refreshMode
Refresh mode tells the runtime how often the cube map should be updated.
Possible values are: \value ReflectionProbe.FirstFrame Renders the scene on the first frame. \value ReflectionProbe.EveryFrame Renders the scene every frame.
The default value is ReflectionProbe.EveryFrame
ReflectionProbe.FirstFrame
for improved performance. Definition at line 86 of file qquick3dreflectionprobe.cpp.
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signal |
Definition at line 257 of file qquick3dreflectionprobe.cpp.
References BoxDirty, boxSize, boxSizeChanged(), emit, m_dirtyFlags, and QQuick3DObject::update().
Definition at line 217 of file qquick3dreflectionprobe.cpp.
References clearColor, clearColorChanged(), ClearColorDirty, emit, m_dirtyFlags, and QQuick3DObject::update().
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slot |
Definition at line 247 of file qquick3dreflectionprobe.cpp.
References emit, m_dirtyFlags, parallaxCorrection, parallaxCorrectionChanged(), ParallaxCorrectionDirty, and QQuick3DObject::update().
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slot |
Definition at line 206 of file qquick3dreflectionprobe.cpp.
References emit, m_dirtyFlags, qualityChanged(), QualityDirty, and QQuick3DObject::update().
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slot |
Definition at line 227 of file qquick3dreflectionprobe.cpp.
References emit, m_dirtyFlags, refreshModeChanged(), RefreshModeDirty, and QQuick3DObject::update().
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slot |
Definition at line 237 of file qquick3dreflectionprobe.cpp.
References emit, m_dirtyFlags, timeSlicingChanged(), TimeSlicingDirty, and QQuick3DObject::update().
QQuick3DReflectionProbe::ReflectionTimeSlicing QQuick3DReflectionProbe::timeSlicing | ( | ) | const |
\qmlproperty enumeration ReflectionProbe::timeSlicing
Time slicing determines how the cube map render is timed.
Possible values are: \value ReflectionProbe.None All faces of the cube map are rendered and prefiltered during one frame.
\value ReflectionProbe.AllFacesAtOnce All faces are rendered during one frame but the prefiltering is divided to subsquent frames with each mip level handled on their own frame. Rough surface reflections are thus refreshed every sixth frame while smooth surfaces have reflections that refresh every frame.
\value ReflectionProbe.IndividualFaces Each face is rendered and prefiltered in a separate frame. Thus all reflections are refreshed every sixth frame.
The default value is ReflectionProbe.None
ReflectionProbe.AllFacesAtOnce
or ReflectionProbe.IndividualFaces
to increase performance. Definition at line 115 of file qquick3dreflectionprobe.cpp.
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signal |
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overrideprotectedvirtual |
Reimplemented from QQuick3DNode.
Definition at line 302 of file qquick3dreflectionprobe.cpp.
References AllFacesAtOnce, QSSGRenderReflectionProbe::AllFacesAtOnce, BoxDirty, QSSGRenderReflectionProbe::boxOffset, QSSGRenderReflectionProbe::boxSize, QSSGRenderReflectionProbe::clearColor, ClearColorDirty, EveryFrame, QSSGRenderReflectionProbe::EveryFrame, FirstFrame, QSSGRenderReflectionProbe::FirstFrame, QQuick3DTexture::getRenderImage(), QSSGRenderReflectionProbe::hasScheduledUpdate, IndividualFaces, QSSGRenderReflectionProbe::IndividualFaces, m_dirtyFlags, markAllDirty(), None, QSSGRenderReflectionProbe::None, QSSGRenderReflectionProbe::parallaxCorrection, ParallaxCorrectionDirty, QualityDirty, QSSGRenderReflectionProbe::reflectionMapRes, QSSGRenderReflectionProbe::refreshMode, RefreshModeDirty, QSSGRenderReflectionProbe::texture, TextureDirty, QSSGRenderReflectionProbe::timeSlicing, TimeSlicingDirty, and QQuick3DNode::updateSpatialNode().
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protected |
Definition at line 120 of file qquick3dreflectionprobe_p.h.
Referenced by markAllDirty(), setBoxSize(), setClearColor(), setParallaxCorrection(), setQuality(), setRefreshMode(), setTimeSlicing(), and updateSpatialNode().
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\qmlproperty vector3d ReflectionProbe::boxOffset
Box offset is used to move the box relative to the reflection probe position. Since the probe captures the environment from its position, this property can be used to move the box around without affecting the position where the probe capture the environment. This property alongside with \l ReflectionProbe::boxSize will be used to determine the object that fall inside the box. With \l ReflectionProbe::parallaxCorrection turned on, this property can be used to position the box to get more accurate reflections.
Definition at line 150 of file qquick3dreflectionprobe_p.h.
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Definition at line 150 of file qquick3dreflectionprobe_p.h.
Referenced by setBoxSize().
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Definition at line 150 of file qquick3dreflectionprobe_p.h.
Referenced by setClearColor().
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\qmlproperty bool ReflectionProbe::debugView
If this property is set to true, a wireframe is rendered to visualize the reflection probe box.
Definition at line 150 of file qquick3dreflectionprobe_p.h.
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Definition at line 150 of file qquick3dreflectionprobe_p.h.
Referenced by setParallaxCorrection().
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Definition at line 150 of file qquick3dreflectionprobe_p.h.
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Definition at line 150 of file qquick3dreflectionprobe_p.h.
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\qmlproperty CubeMapTexture ReflectionProbe::texture
Instead of rendering the scene, this cube map texture is used to show reflections in objects affected by this reflection probe.
Definition at line 150 of file qquick3dreflectionprobe_p.h.
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Definition at line 150 of file qquick3dreflectionprobe_p.h.