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Qt 6.x
The Qt SDK
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#include <qquick3dparticledynamicburst_p.h>
Public Types | |
enum | TriggerMode { TriggerTime = 0 , TriggerStart , TriggerEnd } |
Public Slots | |
void | setEnabled (bool enabled) |
void | setAmountVariation (int value) |
void | setTriggerMode (TriggerMode mode) |
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void | setTime (int time) |
void | setAmount (int amount) |
void | setDuration (int duration) |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | enabledChanged () |
void | amountVariationChanged () |
void | triggerModeChanged () |
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void | timeChanged () |
void | amountChanged () |
void | durationChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuick3DParticleDynamicBurst (QObject *parent=nullptr) | |
\qmltype DynamicBurst3D \inherits EmitBurst3D \inqmlmodule QtQuick3D.Particles3D | |
bool | enabled () const |
\qmlproperty bool DynamicBurst3D::enabled | |
int | amountVariation () const |
\qmlproperty int DynamicBurst3D::amountVariation | |
TriggerMode | triggerMode () const |
\qmlproperty ShapeType DynamicBurst3D::triggerMode | |
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QQuick3DParticleEmitBurst (QObject *parent=nullptr) | |
\qmltype EmitBurst3D \inherits QtObject \inqmlmodule QtQuick3D.Particles3D | |
~QQuick3DParticleEmitBurst () override | |
int | time () const |
\qmlproperty int EmitBurst3D::time | |
int | amount () const |
\qmlproperty int EmitBurst3D::amount | |
int | duration () const |
\qmlproperty int EmitBurst3D::duration | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Properties | |
bool | enabled |
int | amountVariation |
TriggerMode | triggerMode |
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int | time |
int | amount |
int | duration |
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QString | objectName |
the name of this object | |
Friends | |
class | QQuick3DParticleEmitter |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 22 of file qquick3dparticledynamicburst_p.h.
Enumerator | |
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TriggerTime | |
TriggerStart | |
TriggerEnd |
Definition at line 32 of file qquick3dparticledynamicburst_p.h.
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explicit |
\qmltype DynamicBurst3D \inherits EmitBurst3D \inqmlmodule QtQuick3D.Particles3D
Dynamic emitter bursts.
This element defines particle bursts in the \l ParticleEmitter3D. These bursts are dynamic, meaning that they are evaluated while the particlesystem runs. Use these instead of \l EmitBurst3D for example when the emitter moves, so that emitting happens at the correct position.
For example, to emit 100 particles at 1 second time and 200 particles at 2 second:
\qml ParticleEmitter3D { ... emitBursts: [ DynamicBurst3D { time: 1000 amount: 100 }, DynamicBurst3D { time: 2000 amount: 200 } ] } \endqml
Definition at line 39 of file qquick3dparticledynamicburst.cpp.
int QQuick3DParticleDynamicBurst::amountVariation | ( | ) | const |
\qmlproperty int DynamicBurst3D::amountVariation
This property defines the random variation in particle emit amount.
For example, to have a random range between 0 and 10 \qml DynamicBurst3D { time: 1000 amount: 5 amountVariation: 5 } \endqml
The default value is 0
.
Definition at line 73 of file qquick3dparticledynamicburst.cpp.
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signal |
bool QQuick3DParticleDynamicBurst::enabled | ( | ) | const |
\qmlproperty bool DynamicBurst3D::enabled
If enabled is set to false
, this burst will not emit any particles.
The default value is true
.
Definition at line 52 of file qquick3dparticledynamicburst.cpp.
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signal |
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slot |
Definition at line 117 of file qquick3dparticledynamicburst.cpp.
References amountVariationChanged(), Q_EMIT, and qWarning.
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slot |
Definition at line 108 of file qquick3dparticledynamicburst.cpp.
References enabled, enabledChanged(), and Q_EMIT.
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slot |
Definition at line 130 of file qquick3dparticledynamicburst.cpp.
References Q_EMIT, and triggerModeChanged().
QQuick3DParticleDynamicBurst::TriggerMode QQuick3DParticleDynamicBurst::triggerMode | ( | ) | const |
\qmlproperty ShapeType DynamicBurst3D::triggerMode
This property defines the emitting mode.
The default value is TriggerMode.TriggerTime
.
\qmlproperty enumeration DynamicBurst3D::TriggerMode
Defines the mode of the bursting.
\value DynamicBurst3D.TriggerTime The particles are emitted when the burst \l {EmitBurst3D::time}{time} is due. \value DynamicBurst3D.TriggerStart The particles are emitted when the followed particle is emitted.
time
and duration
properties don't have an effect. \value DynamicBurst3D.TriggerEnd The particles are emitted when the followed particle lifeSpan
ends. time
and duration
properties don't have an effect. Definition at line 103 of file qquick3dparticledynamicburst.cpp.
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signal |
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friend |
Definition at line 56 of file qquick3dparticledynamicburst_p.h.
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readwrite |
Definition at line 63 of file qquick3dparticledynamicburst_p.h.
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readwrite |
Definition at line 63 of file qquick3dparticledynamicburst_p.h.
Referenced by setEnabled().
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readwrite |
Definition at line 63 of file qquick3dparticledynamicburst_p.h.