void triggerModeChanged()
void setEnabled(bool enabled)
QQuick3DParticleDynamicBurst(QObject *parent=nullptr)
\qmltype DynamicBurst3D \inherits EmitBurst3D \inqmlmodule QtQuick3D.Particles3D
void amountVariationChanged()
void setTriggerMode(TriggerMode mode)
void setAmountVariation(int value)