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Qt 6.x
The Qt SDK
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#include <qquickstatechangescript_p.h>
Public Member Functions | |
QQuickStateChangeScript (QObject *parent=nullptr) | |
\qmltype StateChangeScript \instantiates QQuickStateChangeScript \inqmlmodule QtQuick | |
ActionList | actions () override |
EventType | type () const override |
QQmlScriptString | script () const |
\qmlproperty script QtQuick::StateChangeScript::script This property holds the script to run when the state is current. | |
void | setScript (const QQmlScriptString &) |
QString | name () const |
\qmlproperty string QtQuick::StateChangeScript::name This property holds the name of the script. | |
void | setName (const QString &) |
void | execute () override |
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QQuickStateOperation (QObject *parent=nullptr) | |
virtual ActionList | actions () |
QQuickState * | state () const |
void | setState (QQuickState *state) |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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virtual | ~QQuickStateActionEvent () |
virtual EventType | type () const =0 |
virtual void | execute () |
virtual bool | isReversable () |
virtual void | reverse () |
virtual void | saveOriginals () |
virtual bool | needsCopy () |
virtual void | copyOriginals (QQuickStateActionEvent *) |
virtual bool | isRewindable () |
virtual void | rewind () |
virtual void | saveCurrentValues () |
virtual void | saveTargetValues () |
virtual bool | changesBindings () |
virtual void | clearBindings () |
virtual bool | mayOverride (QQuickStateActionEvent *other) |
Properties | |
QQmlScriptString | script |
QString | name |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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typedef QList< QQuickStateAction > | ActionList |
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enum | EventType { Script , SignalHandler , ParentChange , AnchorChanges } |
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void | deleteLater () |
\threadsafe | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QQuickStateOperation (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 24 of file qquickstatechangescript_p.h.
\qmltype StateChangeScript \instantiates QQuickStateChangeScript \inqmlmodule QtQuick
Specifies how to run a script in a state.
A StateChangeScript is run upon entering a state. You can optionally use ScriptAction to specify the point in the transition at which the StateChangeScript should be run.
Definition at line 47 of file qquickstatechangescript.cpp.
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overridevirtual |
Reimplemented from QQuickStateOperation.
Definition at line 98 of file qquickstatechangescript.cpp.
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overridevirtual |
Reimplemented from QQuickStateActionEvent.
Definition at line 87 of file qquickstatechangescript.cpp.
References d, QQmlExpression::error(), QQmlExpression::evaluate(), QQmlExpression::hasError(), and qmlWarning().
QString QQuickStateChangeScript::name | ( | ) | const |
\qmlproperty string QtQuick::StateChangeScript::name This property holds the name of the script.
This name can be used by a ScriptAction to target a specific script.
Definition at line 75 of file qquickstatechangescript.cpp.
References d.
QQmlScriptString QQuickStateChangeScript::script | ( | ) | const |
\qmlproperty script QtQuick::StateChangeScript::script This property holds the script to run when the state is current.
Definition at line 56 of file qquickstatechangescript.cpp.
References d.
Definition at line 81 of file qquickstatechangescript.cpp.
References d.
void QQuickStateChangeScript::setScript | ( | const QQmlScriptString & | s | ) |
Definition at line 62 of file qquickstatechangescript.cpp.
References d.
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overridevirtual |
Implements QQuickStateActionEvent.
Definition at line 107 of file qquickstatechangescript.cpp.
References QQuickStateActionEvent::Script.
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readwrite |
Definition at line 51 of file qquickstatechangescript_p.h.
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readwrite |
Definition at line 51 of file qquickstatechangescript_p.h.