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Qt 6.x
The Qt SDK
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#include <QtQuick/qsgnode.h>
#include <QtQuick/qsgtexture.h>
#include <QtQuick/qquickpainteditem.h>
#include <QtCore/qobject.h>
#include <QtCore/qrect.h>
#include <QtGui/qbrush.h>
#include <QtGui/qcolor.h>
#include <QtGui/qpainterpath.h>
#include <QtCore/qsharedpointer.h>
#include <QtGui/qglyphrun.h>
#include <QtCore/qurl.h>
#include <private/qfontengine_p.h>
#include <QtGui/private/qdatabuffer_p.h>
#include <private/qdistancefield_p.h>
#include <private/qintrusivelist_p.h>
#include <rhi/qshader.h>
#include <QtQuick/private/qquicktext_p.h>
Go to the source code of this file.
Classes | |
class | QSGNodeVisitorEx |
class | QSGVisitableNode |
class | QSGInternalRectangleNode |
class | QSGInternalImageNode |
class | QSGPainterNode |
class | QSGLayer |
class | QSGGuiThreadShaderEffectManager |
struct | QSGGuiThreadShaderEffectManager::ShaderInfo |
struct | QSGGuiThreadShaderEffectManager::ShaderInfo::Variable |
class | QSGShaderEffectNode |
struct | QSGShaderEffectNode::VariableData |
struct | QSGShaderEffectNode::ShaderData |
struct | QSGShaderEffectNode::SyncData |
struct | QSGShaderEffectNode::SyncData::ShaderSyncData |
class | QSGGlyphNode |
class | QSGDistanceFieldGlyphConsumer |
class | QSGDistanceFieldGlyphCache |
struct | QSGDistanceFieldGlyphCache::Metrics |
struct | QSGDistanceFieldGlyphCache::TexCoord |
struct | QSGDistanceFieldGlyphCache::Texture |
struct | QSGDistanceFieldGlyphCache::GlyphPosition |
struct | QSGDistanceFieldGlyphCache::GlyphData |
Typedefs | |
typedef QIntrusiveList< QSGDistanceFieldGlyphConsumer, &QSGDistanceFieldGlyphConsumer::node > | QSGDistanceFieldGlyphConsumerList |
Functions | |
Q_QUICK_PRIVATE_EXPORT QDebug | operator<< (QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable &v) |
Q_QUICK_PRIVATE_EXPORT QDebug | operator<< (QDebug debug, const QSGShaderEffectNode::VariableData &vd) |
typedef QIntrusiveList<QSGDistanceFieldGlyphConsumer, &QSGDistanceFieldGlyphConsumer::node> QSGDistanceFieldGlyphConsumerList |
Definition at line 408 of file qsgadaptationlayer_p.h.
Q_QUICK_PRIVATE_EXPORT QDebug operator<< | ( | QDebug | debug, |
const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable & | v | ||
) |
Definition at line 378 of file qsgadaptationlayer.cpp.
References QSGGuiThreadShaderEffectManager::ShaderInfo::Constant, debug, QSGGuiThreadShaderEffectManager::ShaderInfo::Sampler, and QSGGuiThreadShaderEffectManager::ShaderInfo::Texture.
Q_QUICK_PRIVATE_EXPORT QDebug operator<< | ( | QDebug | debug, |
const QSGShaderEffectNode::VariableData & | vd | ||
) |
Definition at line 399 of file qsgadaptationlayer.cpp.
References debug, and QSGShaderEffectNode::VariableData::specialType.