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Qt 6.x
The Qt SDK
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#include <qsgadaptationlayer_p.h>
Public Attributes | |
const ShaderData * | shader |
const QSet< int > * | dirtyConstants |
const QSet< int > * | dirtyTextures |
Definition at line 336 of file qsgadaptationlayer_p.h.
const QSet<int>* QSGShaderEffectNode::SyncData::ShaderSyncData::dirtyConstants |
Definition at line 338 of file qsgadaptationlayer_p.h.
Referenced by QQuickShaderEffectPrivate::handleUpdatePaintNode(), QSGRhiShaderEffectNode::syncMaterial(), and QQuickShaderEffectPrivate::updateUniformValue().
const QSet<int>* QSGShaderEffectNode::SyncData::ShaderSyncData::dirtyTextures |
Definition at line 339 of file qsgadaptationlayer_p.h.
Referenced by QQuickShaderEffectPrivate::handleUpdatePaintNode(), QSGRhiShaderEffectNode::syncMaterial(), and QQuickShaderEffectPrivate::updateUniformValue().
const ShaderData* QSGShaderEffectNode::SyncData::ShaderSyncData::shader |
Definition at line 337 of file qsgadaptationlayer_p.h.
Referenced by QQuickShaderEffectPrivate::handleUpdatePaintNode(), QSGRhiShaderEffectNode::syncMaterial(), and QQuickShaderEffectPrivate::updateUniformValue().