void setDepth(int newDepth)
void setHeight(int newHeight)
void textureDataChanged()
void setTextureData(const QByteArray &newTextureData)
QQuick3DTextureDataFrontend()
\qmlproperty int ProceduralTextureData::width
void setWidth(int newWidth)
void hasTransparencyChanged()
void setFormat(const QQuick3DTextureData::Format &newFormat)
QQuick3DTextureData::Format format
void setHasTransparency(bool newHasTransparency)
\qmltype TextureData \inherits Object3D \inqmlmodule QtQuick3D \instantiates QQuick3DTextureData
Format
Returns the color format of the texture data assigned in \l textureData property.