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Qt 6.x
The Qt SDK
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Public Member Functions | |
ImageNode (QSGDefaultRenderContext *rc) | |
void | setAntialiasing (bool) override |
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QSGDefaultInternalImageNode (QSGDefaultRenderContext *rc) | |
void | setMipmapFiltering (QSGTexture::Filtering filtering) override |
void | setFiltering (QSGTexture::Filtering filtering) override |
void | setHorizontalWrapMode (QSGTexture::WrapMode wrapMode) override |
void | setVerticalWrapMode (QSGTexture::WrapMode wrapMode) override |
void | updateMaterialAntialiasing () override |
void | setMaterialTexture (QSGTexture *texture) override |
QSGTexture * | materialTexture () const override |
bool | updateMaterialBlending () override |
bool | supportsWrap (const QSize &size) const override |
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QSGBasicInternalImageNode () | |
void | setTargetRect (const QRectF &rect) override |
void | setInnerTargetRect (const QRectF &rect) override |
void | setInnerSourceRect (const QRectF &rect) override |
void | setSubSourceRect (const QRectF &rect) override |
void | setTexture (QSGTexture *texture) override |
void | setAntialiasing (bool antialiasing) override |
void | setMirror (bool mirrorHorizontally, bool mirrorVertically) override |
void | update () override |
void | preprocess () override |
Override this function to do processing on the node before it is rendered. | |
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~QSGInternalImageNode () override | |
virtual void | setTargetRect (const QRectF &rect)=0 |
virtual void | setInnerTargetRect (const QRectF &rect)=0 |
virtual void | setInnerSourceRect (const QRectF &rect)=0 |
virtual void | setSubSourceRect (const QRectF &rect)=0 |
virtual void | setTexture (QSGTexture *texture)=0 |
virtual void | setAntialiasing (bool antialiasing) |
virtual void | setMirror (bool horizontally, bool vertically)=0 |
virtual void | setMipmapFiltering (QSGTexture::Filtering filtering)=0 |
virtual void | setFiltering (QSGTexture::Filtering filtering)=0 |
virtual void | setHorizontalWrapMode (QSGTexture::WrapMode wrapMode)=0 |
virtual void | setVerticalWrapMode (QSGTexture::WrapMode wrapMode)=0 |
virtual void | update ()=0 |
void | accept (QSGNodeVisitorEx *visitor) override |
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QSGVisitableNode () | |
~QSGVisitableNode () override | |
virtual void | accept (QSGNodeVisitorEx *)=0 |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Definition at line 37 of file qsgdefaultcontext.cpp.
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inline |
Definition at line 39 of file qsgdefaultcontext.cpp.
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inlineoverridevirtual |
Reimplemented from QSGInternalImageNode.
Definition at line 40 of file qsgdefaultcontext.cpp.