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Qt 6.x
The Qt SDK
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#include <qsgbasicinternalimagenode_p.h>
Public Member Functions | |
QSGBasicInternalImageNode () | |
void | setTargetRect (const QRectF &rect) override |
void | setInnerTargetRect (const QRectF &rect) override |
void | setInnerSourceRect (const QRectF &rect) override |
void | setSubSourceRect (const QRectF &rect) override |
void | setTexture (QSGTexture *texture) override |
void | setAntialiasing (bool antialiasing) override |
void | setMirror (bool mirrorHorizontally, bool mirrorVertically) override |
void | update () override |
void | preprocess () override |
Override this function to do processing on the node before it is rendered. | |
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~QSGInternalImageNode () override | |
virtual void | setTargetRect (const QRectF &rect)=0 |
virtual void | setInnerTargetRect (const QRectF &rect)=0 |
virtual void | setInnerSourceRect (const QRectF &rect)=0 |
virtual void | setSubSourceRect (const QRectF &rect)=0 |
virtual void | setTexture (QSGTexture *texture)=0 |
virtual void | setAntialiasing (bool antialiasing) |
virtual void | setMirror (bool horizontally, bool vertically)=0 |
virtual void | setMipmapFiltering (QSGTexture::Filtering filtering)=0 |
virtual void | setFiltering (QSGTexture::Filtering filtering)=0 |
virtual void | setHorizontalWrapMode (QSGTexture::WrapMode wrapMode)=0 |
virtual void | setVerticalWrapMode (QSGTexture::WrapMode wrapMode)=0 |
virtual void | update ()=0 |
void | accept (QSGNodeVisitorEx *visitor) override |
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QSGVisitableNode () | |
~QSGVisitableNode () override | |
virtual void | accept (QSGNodeVisitorEx *)=0 |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Static Public Member Functions | |
static QSGGeometry * | updateGeometry (const QRectF &targetRect, const QRectF &innerTargetRect, const QRectF &sourceRect, const QRectF &innerSourceRect, const QRectF &subSourceRect, QSGGeometry *geometry, bool mirrorHorizontally=false, bool mirrorVertically=false, bool antialiasing=false) |
Protected Member Functions | |
virtual void | updateMaterialAntialiasing ()=0 |
virtual void | setMaterialTexture (QSGTexture *texture)=0 |
virtual QSGTexture * | materialTexture () const =0 |
virtual bool | updateMaterialBlending ()=0 |
virtual bool | supportsWrap (const QSize &size) const =0 |
void | updateGeometry () |
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QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
Protected Attributes | |
QRectF | m_targetRect |
QRectF | m_innerTargetRect |
QRectF | m_innerSourceRect |
QRectF | m_subSourceRect |
uint | m_antialiasing: 1 |
uint | m_mirrorHorizontally: 1 |
uint | m_mirrorVertically: 1 |
uint | m_dirtyGeometry: 1 |
QSGGeometry | m_geometry |
QSGDynamicTexture * | m_dynamicTexture |
QSize | m_dynamicTextureSize |
QRectF | m_dynamicTextureSubRect |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Additional Inherited Members | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
Definition at line 22 of file qsgbasicinternalimagenode_p.h.
QSGBasicInternalImageNode::QSGBasicInternalImageNode | ( | ) |
Definition at line 32 of file qsgbasicinternalimagenode.cpp.
References m_geometry, qsgnode_set_description(), and QSGBasicGeometryNode::setGeometry().
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protectedpure virtual |
Implemented in QSGDefaultInternalImageNode.
Referenced by preprocess(), and updateGeometry().
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overridevirtual |
Override this function to do processing on the node before it is rendered.
Preprocessing needs to be explicitly enabled by setting the flag QSGNode::UsePreprocess. The flag needs to be set before the node is added to the scene graph and will cause the preprocess() function to be called for every frame the node is rendered.
Reimplemented from QSGNode.
Definition at line 126 of file qsgbasicinternalimagenode.cpp.
References QSGNode::DirtyMaterial, m_dynamicTexture, m_dynamicTextureSize, m_dynamicTextureSubRect, QSGNode::markDirty(), materialTexture(), QSGTexture::textureSize(), updateGeometry(), and updateMaterialBlending().
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overridevirtual |
Reimplemented from QSGInternalImageNode.
Definition at line 94 of file qsgbasicinternalimagenode.cpp.
References m_antialiasing, m_dirtyGeometry, m_geometry, QSGNode::OwnsGeometry, QSGNode::setFlag(), QSGBasicGeometryNode::setGeometry(), and updateMaterialAntialiasing().
Implements QSGInternalImageNode.
Definition at line 65 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, m_innerSourceRect, and rect.
Implements QSGInternalImageNode.
Definition at line 57 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, m_innerTargetRect, and rect.
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protectedpure virtual |
Implemented in QSGDefaultInternalImageNode.
Referenced by setTexture().
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overridevirtual |
Implements QSGInternalImageNode.
Definition at line 110 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, m_mirrorHorizontally, and m_mirrorVertically.
Implements QSGInternalImageNode.
Definition at line 73 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, m_subSourceRect, and rect.
Implements QSGInternalImageNode.
Definition at line 49 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, m_targetRect, and rect.
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overridevirtual |
Implements QSGInternalImageNode.
Definition at line 81 of file qsgbasicinternalimagenode.cpp.
References QSGNode::DirtyMaterial, m_dirtyGeometry, QSGNode::markDirty(), Q_ASSERT, setMaterialTexture(), and updateMaterialBlending().
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protectedpure virtual |
Implemented in QSGDefaultInternalImageNode.
Referenced by updateGeometry().
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overridevirtual |
Implements QSGInternalImageNode.
Definition at line 120 of file qsgbasicinternalimagenode.cpp.
References m_dirtyGeometry, and updateGeometry().
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protected |
Definition at line 464 of file qsgbasicinternalimagenode.cpp.
References QSGGeometry::allocate(), QRectF::bottom(), d, QSGNode::DirtyGeometry, QSGGeometry::DrawTriangleStrip, QSGBasicGeometryNode::geometry(), QRectF::height(), i, QRectF::isEmpty(), j, QRectF::left(), m_antialiasing, m_dirtyGeometry, m_geometry, m_innerSourceRect, m_innerTargetRect, m_mirrorHorizontally, m_mirrorVertically, m_subSourceRect, m_targetRect, QSGNode::markDirty(), materialTexture(), QSGNode::OwnsGeometry, Q_ASSERT, qAbs(), qCeil(), qFloor(), QRectF::right(), QRectF::setBottom(), QSGGeometry::setDrawingMode(), QSGNode::setFlag(), QSGBasicGeometryNode::setGeometry(), QRectF::setLeft(), QRectF::setRight(), QRectF::setTop(), supportsWrap(), QRectF::top(), QSGGeometry::UnsignedShortType, updateGeometry(), QSGGeometry::updateTexturedRectGeometry(), QRectF::width(), QRectF::x(), and QRectF::y().
Referenced by preprocess(), update(), updateGeometry(), and QQuickBorderImageMesh::updateGeometry().
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static |
Definition at line 184 of file qsgbasicinternalimagenode.cpp.
References QSGGeometry::allocate(), appendQuad(), QVarLengthArray< T, Prealloc >::at(), QRectF::bottom(), QVarLengthArray< T, Prealloc >::data(), QSGGeometry::defaultAttributes_TexturedPoint2D(), QSGGeometry::DrawTriangles, QSGBasicGeometryNode::geometry(), QRectF::height(), i, QSGGeometry::indexData(), QSGGeometry::indexType(), j, QRectF::left(), Q_ASSERT, qAbs(), qCeil(), qFloor(), qSwap(), QRectF::right(), QSGGeometry::setDrawingMode(), QVLABaseBase::size(), QRectF::top(), QSGGeometry::TexturedPoint2D::tx, QSGGeometry::TexturedPoint2D::ty, QSGGeometry::UnsignedIntType, QSGGeometry::UnsignedShortType, QSGGeometry::vertexDataAsTexturedPoint2D(), QRectF::width(), QRectF::x(), X, QSGGeometry::TexturedPoint2D::x, QRectF::y(), and QSGGeometry::TexturedPoint2D::y.
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protectedpure virtual |
Implemented in QSGDefaultInternalImageNode.
Referenced by setAntialiasing().
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protectedpure virtual |
Implemented in QSGDefaultInternalImageNode.
Referenced by preprocess(), and setTexture().
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protected |
Definition at line 61 of file qsgbasicinternalimagenode_p.h.
Referenced by setAntialiasing(), updateGeometry(), and QSGDefaultInternalImageNode::updateMaterialAntialiasing().
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protected |
Definition at line 64 of file qsgbasicinternalimagenode_p.h.
Referenced by setAntialiasing(), setInnerSourceRect(), setInnerTargetRect(), setMirror(), setSubSourceRect(), setTargetRect(), setTexture(), update(), and updateGeometry().
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protected |
Definition at line 68 of file qsgbasicinternalimagenode_p.h.
Referenced by preprocess().
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protected |
Definition at line 69 of file qsgbasicinternalimagenode_p.h.
Referenced by preprocess().
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protected |
Definition at line 70 of file qsgbasicinternalimagenode_p.h.
Referenced by preprocess().
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protected |
Definition at line 66 of file qsgbasicinternalimagenode_p.h.
Referenced by QSGBasicInternalImageNode(), setAntialiasing(), and updateGeometry().
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protected |
Definition at line 58 of file qsgbasicinternalimagenode_p.h.
Referenced by setInnerSourceRect(), and updateGeometry().
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protected |
Definition at line 57 of file qsgbasicinternalimagenode_p.h.
Referenced by setInnerTargetRect(), and updateGeometry().
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protected |
Definition at line 62 of file qsgbasicinternalimagenode_p.h.
Referenced by setMirror(), and updateGeometry().
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protected |
Definition at line 63 of file qsgbasicinternalimagenode_p.h.
Referenced by setMirror(), and updateGeometry().
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protected |
Definition at line 59 of file qsgbasicinternalimagenode_p.h.
Referenced by setSubSourceRect(), and updateGeometry().
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protected |
Definition at line 56 of file qsgbasicinternalimagenode_p.h.
Referenced by setTargetRect(), and updateGeometry().