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Qt 6.x
The Qt SDK
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#include <qquick3dparticletargetdirection_p.h>
Public Slots | |
void | setPositionVariation (const QVector3D &positionVariation) |
void | setNormalized (bool normalized) |
void | setMagnitude (float magnitude) |
void | setMagnitudeVariation (float magnitudeVariation) |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | positionChanged () |
void | positionVariationChanged () |
void | normalizedChanged () |
void | magnitudeChanged () |
void | magnitudeChangedVariation () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuick3DParticleTargetDirection (QObject *parent=nullptr) | |
\qmltype TargetDirection3D \inherits Direction3D \inqmlmodule QtQuick3D.Particles3D | |
QVector3D | position () const |
\qmlproperty vector3d TargetDirection3D::position | |
void | setPosition (const QVector3D &position) |
bool | normalized () const |
\qmlproperty bool TargetDirection3D::normalized | |
float | magnitude () const |
\qmlproperty real TargetDirection3D::magnitude | |
float | magnitudeVariation () const |
\qmlproperty real TargetDirection3D::magnitudeVariation | |
QVector3D | positionVariation () const |
\qmlproperty vector3d TargetDirection3D::positionVariation | |
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QQuick3DParticleDirection (QObject *parent=nullptr) | |
\qmltype Direction3D \inherits QtObject \inqmlmodule QtQuick3D.Particles3D | |
virtual QVector3D | sample (const QQuick3DParticleData &d)=0 |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QVector3D | position |
QVector3D | positionVariation |
bool | normalized |
float | magnitude |
float | magnitudeVariation |
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QString | objectName |
the name of this object | |
Private Member Functions | |
QVector3D | sample (const QQuick3DParticleData &d) override |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QQuick3DParticleSystem * | m_system = nullptr |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 25 of file qquick3dparticletargetdirection_p.h.
QT_BEGIN_NAMESPACE QQuick3DParticleTargetDirection::QQuick3DParticleTargetDirection | ( | QObject * | parent = nullptr | ) |
\qmltype TargetDirection3D \inherits Direction3D \inqmlmodule QtQuick3D.Particles3D
For specifying a direction towards the target position.
This element sets emitted particle velocity towards the target position.
For example, to emit particles towards position (100, 0, 0) with random magnitude between 10..20:
\qml ParticleEmitter3D { ... velocity: TargetDirection3D { position: Qt.vector3d(100, 0, 0) normalized: true magnitude: 15.0 magnitudeVariation: 5.0 } } \endqml
Definition at line 35 of file qquick3dparticletargetdirection.cpp.
float QQuick3DParticleTargetDirection::magnitude | ( | ) | const |
\qmlproperty real TargetDirection3D::magnitude
This property defines the magnitude in position change per second. Negative magnitude accelerates the opposite way from the \l {TargetDirection3D::position}{position}. When the \l normalized is false, this is multiplied with the distance to the target position.
The default value is 1.0
.
Definition at line 123 of file qquick3dparticletargetdirection.cpp.
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signal |
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signal |
float QQuick3DParticleTargetDirection::magnitudeVariation | ( | ) | const |
\qmlproperty real TargetDirection3D::magnitudeVariation
This property defines the magnitude variation in position change per second. When the \l normalized is false, this is multiplied with the distance to the target position.
The default value is 0.0
.
Definition at line 147 of file qquick3dparticletargetdirection.cpp.
bool QQuick3DParticleTargetDirection::normalized | ( | ) | const |
\qmlproperty bool TargetDirection3D::normalized
This property defines if the distance to \l position should be considered as normalized or not. When this is false, distance to the \l position affects the magnitude of the particles velocity. When set to true, distance is normalized and velocity amount comes only from \l magnitude and \l magnitudeVariation.
The default value is false
.
Definition at line 98 of file qquick3dparticletargetdirection.cpp.
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signal |
QVector3D QQuick3DParticleTargetDirection::position | ( | ) | const |
\qmlproperty vector3d TargetDirection3D::position
This property defines the position for particles target.
The default value is (0, 0, 0) (the center of the emitter).
Definition at line 49 of file qquick3dparticletargetdirection.cpp.
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signal |
QVector3D QQuick3DParticleTargetDirection::positionVariation | ( | ) | const |
\qmlproperty vector3d TargetDirection3D::positionVariation
This property defines the position variation for particles target.
The default value is (0, 0, 0) (no variation).
Definition at line 63 of file qquick3dparticletargetdirection.cpp.
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signal |
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overrideprivatevirtual |
Implements QQuick3DParticleDirection.
Definition at line 161 of file qquick3dparticletargetdirection.cpp.
References d, QQuick3DParticleDirection::m_system, QQuick3DParticleSystem::rand(), ret, QPRand::TDirMagV, QPRand::TDirPosXV, QPRand::TDirPosYV, QPRand::TDirPosZV, QVector3D::x(), QVector3D::y(), and QVector3D::z().
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slot |
Definition at line 128 of file qquick3dparticletargetdirection.cpp.
References magnitude, magnitudeChanged(), Q_EMIT, and qFuzzyCompare().
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slot |
Definition at line 152 of file qquick3dparticletargetdirection.cpp.
References magnitudeChangedVariation(), magnitudeVariation, Q_EMIT, and qFuzzyCompare().
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slot |
Definition at line 103 of file qquick3dparticletargetdirection.cpp.
References normalized, normalizedChanged(), and Q_EMIT.
Definition at line 68 of file qquick3dparticletargetdirection.cpp.
References position, positionChanged(), and Q_EMIT.
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slot |
Definition at line 77 of file qquick3dparticletargetdirection.cpp.
References positionVariation, positionVariationChanged(), and Q_EMIT.
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readwrite |
Definition at line 69 of file qquick3dparticletargetdirection_p.h.
Referenced by setMagnitude().
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readwrite |
Definition at line 69 of file qquick3dparticletargetdirection_p.h.
Referenced by setMagnitudeVariation().
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readwrite |
Definition at line 69 of file qquick3dparticletargetdirection_p.h.
Referenced by setNormalized().
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readwrite |
Definition at line 69 of file qquick3dparticletargetdirection_p.h.
Referenced by setPosition().
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readwrite |
Definition at line 69 of file qquick3dparticletargetdirection_p.h.
Referenced by setPositionVariation().