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Qt 6.x
The Qt SDK
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#include <qquick3dinstancing_p.h>
Signals | |
void | instanceCountChanged () |
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void | instanceTableChanged () |
void | instanceNodeDirty () |
void | instanceCountOverrideChanged () |
void | hasTransparencyChanged () |
void | depthSortingEnabledChanged () |
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void | parentChanged () |
void | childrenChanged () |
void | stateChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuick3DInstanceList (QQuick3DObject *parent=nullptr) | |
\qmltype InstanceList \inherits Instancing \inqmlmodule QtQuick3D | |
~QQuick3DInstanceList () override | |
QByteArray | getInstanceBuffer (int *instanceCount) override |
Implement this function to return the contents of the instance table. | |
QQmlListProperty< QQuick3DInstanceListEntry > | instances () |
int | instanceCount () const |
\qmlproperty int QtQuick3D::InstanceList::instanceCount | |
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QQuick3DInstancing (QQuick3DObject *parent=nullptr) | |
~QQuick3DInstancing () override | |
QByteArray | instanceBuffer (int *instanceCount) |
int | instanceCountOverride () const |
bool | hasTransparency () const |
bool | depthSortingEnabled () const |
Q_REVISION (6, 3) Q_INVOKABLE QVector3D instancePosition(int index) | |
Q_REVISION (6, 3) Q_INVOKABLE QVector3D instanceScale(int index) | |
Q_REVISION (6, 3) Q_INVOKABLE QQuaternion instanceRotation(int index) | |
Q_REVISION (6, 3) Q_INVOKABLE QColor instanceColor(int index) | |
Q_REVISION (6, 3) Q_INVOKABLE QVector4D instanceCustomData(int index) | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Properties | |
QQmlListProperty< QQuick3DInstanceListEntry > | instances |
int | instanceCount |
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int | instanceCountOverride |
bool | hasTransparency |
\qmlproperty bool Instancing::hasTransparency | |
bool | depthSortingEnabled |
\qmlproperty bool Instancing::depthSortingEnabled | |
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QQuick3DObject * | parent |
\qmlproperty Object3D QtQuick3D::Object3D::parent This property holds the parent of the Object3D in a 3D scene. | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | setInstanceCountOverride (int instanceCountOverride) |
void | setHasTransparency (bool hasTransparency) |
void | setDepthSortingEnabled (bool enabled) |
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void | update () |
void | setParentItem (QQuick3DObject *parentItem) |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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virtual QByteArray | getInstanceBuffer (int *instanceCount)=0 |
Implement this function to return the contents of the instance table. | |
void | markDirty () |
Mark that the instance data has changed and must be uploaded again. | |
QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) override |
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virtual QSSGRenderGraphObject * | updateSpatialNode (QSSGRenderGraphObject *node) |
virtual void | markAllDirty () |
virtual void | itemChange (ItemChange, const ItemChangeData &) |
QQuick3DObject (QQuick3DObjectPrivate &dd, QQuick3DObject *parent=nullptr) | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
bool | isComponentComplete () const |
virtual void | preSync () |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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static InstanceTableEntry | calculateTableEntry (const QVector3D &position, const QVector3D &scale, const QVector3D &eulerRotation, const QColor &color, const QVector4D &customData={}) |
Converts the position scale eulerRotation color and customData to the instance table format expected by the standard vertex shaders. | |
static InstanceTableEntry | calculateTableEntryFromQuaternion (const QVector3D &position, const QVector3D &scale, const QQuaternion &rotation, const QColor &color, const QVector4D &customData={}) |
Converts the position scale rotation color and customData to the instance table format expected by the standard vertex shaders. | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 117 of file qquick3dinstancing_p.h.
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explicit |
\qmltype InstanceList \inherits Instancing \inqmlmodule QtQuick3D
Allows manually specifying instancing in QML.
The InstanceList type makes it possible to define an instance table manually in QML.
The following example creates an instance table with two items: \qml InstanceList { id: manualInstancing instances: [ InstanceListEntry { position: Qt.vector3d(0, 0, -60) eulerRotation: Qt.vector3d(-10, 0, 30) color: "red" }, InstanceListEntry { position: Qt.vector3d(50, 10, 100) eulerRotation: Qt.vector3d(0, 180, 0) color: "green" } ] } \endqml
Each InstanceListEntry is an object that can have property bindings and animations. This gives great flexibility, but also causes memory overhead. Therefore, it is not recommended to use InstanceList for procedurally generated tables containing thousands (or millions) of instances. Also, any property change to an entry will cause the entire instance table to be recalculated and uploaded to the GPU.
\qmlproperty List<QtQuick3D::InstanceListEntry> InstanceList::instances
This property contains the list of instance definitions. Modifying this list, or any of its elements, will cause the instance table to be updated.
Definition at line 507 of file qquick3dinstancing.cpp.
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override |
Definition at line 509 of file qquick3dinstancing.cpp.
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overridevirtual |
Implement this function to return the contents of the instance table.
The number of instances should be returned in instanceCount. The subclass is responsible for caching the result if necessary. If the instance table changes, the subclass should call markDirty().
Implements QQuick3DInstancing.
Definition at line 511 of file qquick3dinstancing.cpp.
References instanceCount, and QList< T >::size().
int QQuick3DInstanceList::instanceCount | ( | ) | const |
\qmlproperty int QtQuick3D::InstanceList::instanceCount
This read-only property contains the number of instances in the list.
Definition at line 538 of file qquick3dinstancing.cpp.
References QList< T >::size().
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signal |
QQmlListProperty< QQuick3DInstanceListEntry > QQuick3DInstanceList::instances | ( | ) |
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read |
Definition at line 114 of file qquick3dinstancing_p.h.
Referenced by getInstanceBuffer().
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read |
Definition at line 114 of file qquick3dinstancing_p.h.