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Qt 6.x
The Qt SDK
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\inmodule QtCore More...
#include <qsequentialanimationgroup.h>
Signals | |
void | currentAnimationChanged (QAbstractAnimation *current) |
QSequentialAnimationGroup emits this signal when currentAnimation has been changed. | |
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void | finished () |
QAbstractAnimation emits this signal after the animation has stopped and has reached the end. | |
void | stateChanged (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) |
QAbstractAnimation emits this signal whenever the state of the animation has changed from oldState to newState. | |
void | currentLoopChanged (int currentLoop) |
QAbstractAnimation emits this signal whenever the current loop changes. | |
void | directionChanged (QAbstractAnimation::Direction) |
QAbstractAnimation emits this signal whenever the direction has been changed. | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QSequentialAnimationGroup (QObject *parent=nullptr) | |
Constructs a QSequentialAnimationGroup. | |
~QSequentialAnimationGroup () | |
Destroys the animation group. | |
QPauseAnimation * | addPause (int msecs) |
Adds a pause of msecs to this animation group. | |
QPauseAnimation * | insertPause (int index, int msecs) |
Inserts a pause of msecs milliseconds at index in this animation group. | |
QAbstractAnimation * | currentAnimation () const |
QBindable< QAbstractAnimation * > | bindableCurrentAnimation () const |
int | duration () const override |
\reimp | |
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QAnimationGroup (QObject *parent=nullptr) | |
Constructs a QAnimationGroup. | |
~QAnimationGroup () | |
Destroys the animation group. | |
QAbstractAnimation * | animationAt (int index) const |
Returns a pointer to the animation at index in this group. | |
int | animationCount () const |
Returns the number of animations managed by this group. | |
int | indexOfAnimation (QAbstractAnimation *animation) const |
Returns the index of animation. | |
void | addAnimation (QAbstractAnimation *animation) |
Adds animation to this group. | |
void | insertAnimation (int index, QAbstractAnimation *animation) |
Inserts animation into this animation group at index. | |
void | removeAnimation (QAbstractAnimation *animation) |
Removes animation from this group. | |
QAbstractAnimation * | takeAnimation (int index) |
Returns the animation at index and removes it from the animation group. | |
void | clear () |
Removes and deletes all animations in this animation group, and resets the current time to 0. | |
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QAbstractAnimation (QObject *parent=nullptr) | |
Constructs the QAbstractAnimation base class, and passes parent to QObject's constructor. | |
virtual | ~QAbstractAnimation () |
Stops the animation if it's running, then destroys the QAbstractAnimation. | |
State | state () const |
QBindable< QAbstractAnimation::State > | bindableState () const |
QAnimationGroup * | group () const |
If this animation is part of a QAnimationGroup, this function returns a pointer to the group; otherwise, it returns \nullptr. | |
Direction | direction () const |
void | setDirection (Direction direction) |
QBindable< Direction > | bindableDirection () |
int | currentTime () const |
QBindable< int > | bindableCurrentTime () |
int | currentLoopTime () const |
Returns the current time inside the current loop. | |
int | loopCount () const |
void | setLoopCount (int loopCount) |
QBindable< int > | bindableLoopCount () |
int | currentLoop () const |
QBindable< int > | bindableCurrentLoop () const |
virtual int | duration () const =0 |
This pure virtual function returns the duration of the animation, and defines for how long QAbstractAnimation should update the current time. | |
int | totalDuration () const |
Returns the total and effective duration of the animation, including the loop count. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Member Functions | |
QSequentialAnimationGroup (QSequentialAnimationGroupPrivate &dd, QObject *parent) | |
bool | event (QEvent *event) override |
\reimp | |
void | updateCurrentTime (int) override |
\reimp | |
void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
\reimp | |
void | updateDirection (QAbstractAnimation::Direction direction) override |
\reimp | |
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QAnimationGroup (QAnimationGroupPrivate &dd, QObject *parent) | |
bool | event (QEvent *event) override |
\reimp | |
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QAbstractAnimation (QAbstractAnimationPrivate &dd, QObject *parent=nullptr) | |
bool | event (QEvent *event) override |
\reimp | |
virtual void | updateCurrentTime (int currentTime)=0 |
This pure virtual function is called every time the animation's currentTime changes. | |
virtual void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) |
This virtual function is called by QAbstractAnimation when the state of the animation is changed from oldState to newState. | |
virtual void | updateDirection (QAbstractAnimation::Direction direction) |
This virtual function is called by QAbstractAnimation when the direction of the animation is changed. | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Properties | |
QAbstractAnimation * | currentAnimation |
the animation in the current time. | |
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State | state |
state of the animation. | |
int | loopCount |
the loop count of the animation | |
int | currentTime |
the current time and progress of the animation | |
int | currentLoop |
the current loop of the animation | |
Direction | direction |
the direction of the animation when it is in \l Running state. | |
int | duration |
the duration of the animation. | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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enum | Direction { Forward , Backward } |
This enum describes the direction of the animation when in \l Running state. More... | |
enum | State { Stopped , Paused , Running } |
This enum describes the state of the animation. More... | |
enum | DeletionPolicy { KeepWhenStopped = 0 , DeleteWhenStopped } |
\value KeepWhenStopped The animation will not be deleted when stopped. More... | |
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void | start (QAbstractAnimation::DeletionPolicy policy=KeepWhenStopped) |
Starts the animation. | |
void | pause () |
Pauses the animation. | |
void | resume () |
Resumes the animation after it was paused. | |
void | setPaused (bool) |
If paused is true, the animation is paused. | |
void | stop () |
Stops the animation. | |
void | setCurrentTime (int msecs) |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\inmodule QtCore
The QSequentialAnimationGroup class provides a sequential group of animations.
QSequentialAnimationGroup is a QAnimationGroup that runs its animations in sequence, i.e., it starts one animation after another has finished playing. The animations are played in the order they are added to the group (using \l{QAnimationGroup::}{addAnimation()} or \l{QAnimationGroup::}{insertAnimation()}). The animation group finishes when its last animation has finished.
At each moment there is at most one animation that is active in the group; it is returned by currentAnimation(). An empty group has no current animation.
A sequential animation group can be treated as any other animation, i.e., it can be started, stopped, and added to other groups. You can also call addPause() or insertPause() to add a pause to a sequential animation group.
In this example, anim1
and anim2
are two already set up \l{QPropertyAnimation}s.
Definition at line 16 of file qsequentialanimationgroup.h.
Constructs a QSequentialAnimationGroup.
parent is passed to QObject's constructor.
Definition at line 201 of file qsequentialanimationgroup.cpp.
QSequentialAnimationGroup::~QSequentialAnimationGroup | ( | ) |
Destroys the animation group.
It will also destroy all its animations.
Definition at line 218 of file qsequentialanimationgroup.cpp.
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protected |
Definition at line 209 of file qsequentialanimationgroup.cpp.
QPauseAnimation * QSequentialAnimationGroup::addPause | ( | int | msecs | ) |
Adds a pause of msecs to this animation group.
The pause is considered as a special type of animation, thus \l{QAnimationGroup::animationCount()}{animationCount} will be increased by one.
Definition at line 230 of file qsequentialanimationgroup.cpp.
References QAnimationGroup::addAnimation(), and QAbstractAnimation::pause().
QBindable< QAbstractAnimation * > QSequentialAnimationGroup::bindableCurrentAnimation | ( | ) | const |
Definition at line 268 of file qsequentialanimationgroup.cpp.
QAbstractAnimation * QSequentialAnimationGroup::currentAnimation | ( | ) | const |
Definition at line 262 of file qsequentialanimationgroup.cpp.
References d.
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signal |
QSequentialAnimationGroup emits this signal when currentAnimation has been changed.
current is the current animation.
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overridevirtual |
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overrideprotectedvirtual |
\reimp
Reimplemented from QAnimationGroup.
Definition at line 388 of file qsequentialanimationgroup.cpp.
References QAnimationGroup::event().
QPauseAnimation * QSequentialAnimationGroup::insertPause | ( | int | index, |
int | msecs | ||
) |
Inserts a pause of msecs milliseconds at index in this animation group.
Definition at line 243 of file qsequentialanimationgroup.cpp.
References d, QAnimationGroup::insertAnimation(), QAbstractAnimation::pause(), and qWarning.
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overrideprotectedvirtual |
\reimp
Implements QAbstractAnimation.
Definition at line 295 of file qsequentialanimationgroup.cpp.
References QAbstractAnimation::currentTime, d, QAbstractAnimationPrivate::get(), QSequentialAnimationGroupPrivate::AnimationIndex::index, Q_ASSERT, QAbstractAnimation::stop(), and QSequentialAnimationGroupPrivate::AnimationIndex::timeOffset.
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overrideprotectedvirtual |
\reimp
Reimplemented from QAbstractAnimation.
Definition at line 377 of file qsequentialanimationgroup.cpp.
References d, QAbstractAnimation::direction, QAbstractAnimation::state, and QAbstractAnimation::Stopped.
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overrideprotectedvirtual |
\reimp
Reimplemented from QAbstractAnimation.
Definition at line 343 of file qsequentialanimationgroup.cpp.
References d, newState(), QAbstractAnimation::Paused, QAbstractAnimation::Running, QAbstractAnimation::Stopped, and QAbstractAnimation::updateState().
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read |
the animation in the current time.
Definition at line 50 of file qsequentialanimationgroup.h.