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Qt 6.x
The Qt SDK
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\inmodule QtCore More...
#include <qpropertyanimation.h>
Public Member Functions | |
QPropertyAnimation (QObject *parent=nullptr) | |
Construct a QPropertyAnimation object. | |
QPropertyAnimation (QObject *target, const QByteArray &propertyName, QObject *parent=nullptr) | |
Construct a QPropertyAnimation object. | |
~QPropertyAnimation () | |
Destroys the QPropertyAnimation instance. | |
QObject * | targetObject () const |
void | setTargetObject (QObject *target) |
QBindable< QObject * > | bindableTargetObject () |
QByteArray | propertyName () const |
void | setPropertyName (const QByteArray &propertyName) |
QBindable< QByteArray > | bindablePropertyName () |
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QVariantAnimation (QObject *parent=nullptr) | |
Construct a QVariantAnimation object. | |
~QVariantAnimation () | |
Destroys the animation. | |
QVariant | startValue () const |
void | setStartValue (const QVariant &value) |
QVariant | endValue () const |
void | setEndValue (const QVariant &value) |
QVariant | keyValueAt (qreal step) const |
Returns the key frame value for the given step. | |
void | setKeyValueAt (qreal step, const QVariant &value) |
Creates a key frame at the given step with the given value. | |
KeyValues | keyValues () const |
Returns the key frames of this animation. | |
void | setKeyValues (const KeyValues &values) |
Replaces the current set of key frames with the given keyValues. | |
QVariant | currentValue () const |
int | duration () const override |
This pure virtual function returns the duration of the animation, and defines for how long QAbstractAnimation should update the current time. | |
void | setDuration (int msecs) |
QBindable< int > | bindableDuration () |
QEasingCurve | easingCurve () const |
void | setEasingCurve (const QEasingCurve &easing) |
QBindable< QEasingCurve > | bindableEasingCurve () |
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QAbstractAnimation (QObject *parent=nullptr) | |
Constructs the QAbstractAnimation base class, and passes parent to QObject's constructor. | |
virtual | ~QAbstractAnimation () |
Stops the animation if it's running, then destroys the QAbstractAnimation. | |
State | state () const |
QBindable< QAbstractAnimation::State > | bindableState () const |
QAnimationGroup * | group () const |
If this animation is part of a QAnimationGroup, this function returns a pointer to the group; otherwise, it returns \nullptr. | |
Direction | direction () const |
void | setDirection (Direction direction) |
QBindable< Direction > | bindableDirection () |
int | currentTime () const |
QBindable< int > | bindableCurrentTime () |
int | currentLoopTime () const |
Returns the current time inside the current loop. | |
int | loopCount () const |
void | setLoopCount (int loopCount) |
QBindable< int > | bindableLoopCount () |
int | currentLoop () const |
QBindable< int > | bindableCurrentLoop () const |
virtual int | duration () const =0 |
This pure virtual function returns the duration of the animation, and defines for how long QAbstractAnimation should update the current time. | |
int | totalDuration () const |
Returns the total and effective duration of the animation, including the loop count. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Protected Member Functions | |
bool | event (QEvent *event) override |
\reimp | |
void | updateCurrentValue (const QVariant &value) override |
This virtual function is called by QVariantAnimation whenever the current value changes. | |
void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
\reimp | |
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QVariantAnimation (QVariantAnimationPrivate &dd, QObject *parent=nullptr) | |
bool | event (QEvent *event) override |
\reimp | |
void | updateCurrentTime (int) override |
\reimp | |
void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) override |
\reimp | |
virtual void | updateCurrentValue (const QVariant &value) |
This virtual function is called every time the animation's current value changes. | |
virtual QVariant | interpolated (const QVariant &from, const QVariant &to, qreal progress) const |
This virtual function returns the linear interpolation between variants from and to, at progress, usually a value between 0 and 1. | |
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QAbstractAnimation (QAbstractAnimationPrivate &dd, QObject *parent=nullptr) | |
bool | event (QEvent *event) override |
\reimp | |
virtual void | updateCurrentTime (int currentTime)=0 |
This pure virtual function is called every time the animation's currentTime changes. | |
virtual void | updateState (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) |
This virtual function is called by QAbstractAnimation when the state of the animation is changed from oldState to newState. | |
virtual void | updateDirection (QAbstractAnimation::Direction direction) |
This virtual function is called by QAbstractAnimation when the direction of the animation is changed. | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Properties | |
QByteArray | propertyName |
the target property name for this animation | |
QObject * | targetObject |
the target QObject for this animation. | |
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QVariant | startValue |
the optional start value of the animation | |
QVariant | endValue |
the end value of the animation | |
QVariant | currentValue |
the current value of the animation. | |
int | duration |
the duration of the animation | |
QEasingCurve | easingCurve |
the easing curve of the animation | |
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State | state |
state of the animation. | |
int | loopCount |
the loop count of the animation | |
int | currentTime |
the current time and progress of the animation | |
int | currentLoop |
the current loop of the animation | |
Direction | direction |
the direction of the animation when it is in \l Running state. | |
int | duration |
the duration of the animation. | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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typedef QPair< qreal, QVariant > | KeyValue |
This is a typedef for QPair<qreal, QVariant>. | |
typedef QList< KeyValue > | KeyValues |
This is a typedef for QList<KeyValue> | |
typedef QVariant(* | Interpolator) (const void *from, const void *to, qreal progress) |
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enum | Direction { Forward , Backward } |
This enum describes the direction of the animation when in \l Running state. More... | |
enum | State { Stopped , Paused , Running } |
This enum describes the state of the animation. More... | |
enum | DeletionPolicy { KeepWhenStopped = 0 , DeleteWhenStopped } |
\value KeepWhenStopped The animation will not be deleted when stopped. More... | |
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void | start (QAbstractAnimation::DeletionPolicy policy=KeepWhenStopped) |
Starts the animation. | |
void | pause () |
Pauses the animation. | |
void | resume () |
Resumes the animation after it was paused. | |
void | setPaused (bool) |
If paused is true, the animation is paused. | |
void | stop () |
Stops the animation. | |
void | setCurrentTime (int msecs) |
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void | deleteLater () |
\threadsafe | |
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void | valueChanged (const QVariant &value) |
QVariantAnimation emits this signal whenever the current value changes. | |
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void | finished () |
QAbstractAnimation emits this signal after the animation has stopped and has reached the end. | |
void | stateChanged (QAbstractAnimation::State newState, QAbstractAnimation::State oldState) |
QAbstractAnimation emits this signal whenever the state of the animation has changed from oldState to newState. | |
void | currentLoopChanged (int currentLoop) |
QAbstractAnimation emits this signal whenever the current loop changes. | |
void | directionChanged (QAbstractAnimation::Direction) |
QAbstractAnimation emits this signal whenever the direction has been changed. | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QScopedPointer< QObjectData > | d_ptr |
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template< typename T > void | qRegisterAnimationInterpolator (QVariant(*func)(const T &from, const T &to, qreal progress)) |
\threadsafe | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\inmodule QtCore
The QPropertyAnimation class animates Qt properties.
QPropertyAnimation interpolates over \l{Qt's Property System}{Qt properties}. As property values are stored in \l{QVariant}s, the class inherits QVariantAnimation, and supports animation of the same \l{QMetaType::Type}{meta types} as its super class.
A class declaring properties must be a QObject. To make it possible to animate a property, it must provide a setter (so that QPropertyAnimation can set the property's value). Note that this makes it possible to animate many of Qt's widgets. Let's look at an example:
The property name and the QObject instance of which property should be animated are passed to the constructor. You can then specify the start and end value of the property. The procedure is equal for properties in classes you have implemented yourself–just check with QVariantAnimation that your QVariant type is supported.
The QVariantAnimation class description explains how to set up the animation in detail. Note, however, that if a start value is not set, the property will start at the value it had when the QPropertyAnimation instance was created.
QPropertyAnimation works like a charm on its own. For complex animations that, for instance, contain several objects, QAnimationGroup is provided. An animation group is an animation that can contain other animations, and that can manage when its animations are played. Look at QParallelAnimationGroup for an example.
Definition at line 14 of file qpropertyanimation.h.
Construct a QPropertyAnimation object.
parent is passed to QObject's constructor.
Definition at line 114 of file qpropertyanimation.cpp.
QPropertyAnimation::QPropertyAnimation | ( | QObject * | target, |
const QByteArray & | propertyName, | ||
QObject * | parent = nullptr |
||
) |
Construct a QPropertyAnimation object.
parent is passed to QObject's constructor. The animation changes the property propertyName on target. The default duration is 250ms.
Definition at line 126 of file qpropertyanimation.cpp.
References propertyName, setPropertyName(), and setTargetObject().
QPropertyAnimation::~QPropertyAnimation | ( | ) |
Destroys the QPropertyAnimation instance.
Definition at line 136 of file qpropertyanimation.cpp.
References QAbstractAnimation::stop().
QBindable< QByteArray > QPropertyAnimation::bindablePropertyName | ( | ) |
Definition at line 212 of file qpropertyanimation.cpp.
Definition at line 152 of file qpropertyanimation.cpp.
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overrideprotectedvirtual |
\reimp
Reimplemented from QAbstractAnimation.
Definition at line 220 of file qpropertyanimation.cpp.
References QVariantAnimation::event().
QByteArray QPropertyAnimation::propertyName | ( | ) | const |
Definition at line 188 of file qpropertyanimation.cpp.
References d.
void QPropertyAnimation::setPropertyName | ( | const QByteArray & | propertyName | ) |
Definition at line 194 of file qpropertyanimation.cpp.
References d, propertyName, qWarning, and QAbstractAnimation::Stopped.
Referenced by QPropertyAnimation().
Definition at line 157 of file qpropertyanimation.cpp.
References QObject::connect(), d, QObject::destroyed(), QObject::disconnect(), qWarning, and QAbstractAnimation::Stopped.
Referenced by QPropertyAnimation().
QObject * QPropertyAnimation::targetObject | ( | ) | const |
Definition at line 147 of file qpropertyanimation.cpp.
This virtual function is called by QVariantAnimation whenever the current value changes.
value is the new, updated value. It updates the current value of the property on the target object.
Reimplemented from QVariantAnimation.
Definition at line 232 of file qpropertyanimation.cpp.
References d.
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overrideprotectedvirtual |
\reimp
If the startValue is not defined when the state of the animation changes from Stopped to Running, the current property value is used as the initial value for the animation.
Reimplemented from QAbstractAnimation.
Definition at line 244 of file qpropertyanimation.cpp.
References QAbstractAnimation::Backward, d, QVariantAnimation::endValue, QAbstractAnimation::Forward, QAbstractAnimation::group(), hash, mutex, newState(), Q_ASSERT, Q_UNLIKELY, qUtf16Printable, qWarning, QAbstractAnimation::Running, QVariantAnimation::startValue, QAbstractAnimation::state, QAbstractAnimation::stop(), QAbstractAnimation::Stopped, and QVariantAnimation::updateState().
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readwrite |
the target property name for this animation
This property defines the target property name for this animation. The property name is required for the animation to operate.
Definition at line 45 of file qpropertyanimation.h.
Referenced by QPropertyAnimation(), and setPropertyName().
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readwrite |
the target QObject for this animation.
This property defines the target QObject for this animation.
Definition at line 45 of file qpropertyanimation.h.