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Qt 6.x
The Qt SDK
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#include "qquick3drenderstats_p.h"
#include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h>
#include <QtQuick/qquickwindow.h>
#include <QtQuick/qquickitem.h>
Go to the source code of this file.
Functions | |
static const char * | textureFormatStr (QRhiTexture::Format format) |
static void | printRenderPassDetails (QString *dst, const QSSGRhiContextStats::RenderPassInfo &rp) |
static QByteArray | nameForRenderMesh (const QSSGRenderMesh *mesh) |
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inlinestatic |
Definition at line 408 of file qquick3drenderstats.cpp.
References QSSGRenderMesh::subsets.
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inlinestatic |
Definition at line 398 of file qquick3drenderstats.cpp.
References QString::asprintf(), QByteArray::constData(), QSize::height(), QSSGRhiContextStats::RenderPassInfo::pixelSize, QSSGRhiContextStats::RenderPassInfo::rtName, QSSGRhiContextStats::totalDrawCallCountForPass(), QSSGRhiContextStats::totalVertexCountForPass(), and QSize::width().
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static |
Definition at line 309 of file qquick3drenderstats.cpp.
References QRhiTexture::ASTC_10x10, QRhiTexture::ASTC_10x5, QRhiTexture::ASTC_10x6, QRhiTexture::ASTC_10x8, QRhiTexture::ASTC_12x10, QRhiTexture::ASTC_12x12, QRhiTexture::ASTC_4x4, QRhiTexture::ASTC_5x4, QRhiTexture::ASTC_5x5, QRhiTexture::ASTC_6x5, QRhiTexture::ASTC_6x6, QRhiTexture::ASTC_8x5, QRhiTexture::ASTC_8x6, QRhiTexture::ASTC_8x8, QRhiTexture::BC1, QRhiTexture::BC2, QRhiTexture::BC3, QRhiTexture::BC4, QRhiTexture::BC5, QRhiTexture::BC6H, QRhiTexture::BC7, QRhiTexture::BGRA8, QRhiTexture::D16, QRhiTexture::D24, QRhiTexture::D24S8, QRhiTexture::D32F, QRhiTexture::ETC2_RGB8, QRhiTexture::ETC2_RGB8A1, QRhiTexture::ETC2_RGBA8, QRhiTexture::R16, QRhiTexture::R16F, QRhiTexture::R32F, QRhiTexture::R8, QRhiTexture::RED_OR_ALPHA8, QRhiTexture::RG16, QRhiTexture::RG8, QRhiTexture::RGB10A2, QRhiTexture::RGBA16F, QRhiTexture::RGBA32F, and QRhiTexture::RGBA8.