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| QQuickStackViewAttached (QObject *parent=nullptr) |
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| ~QQuickStackViewAttached () |
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int | index () const |
| \qmlattachedproperty int QtQuick.Controls::StackView::index \readonly
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QQuickStackView * | view () const |
| \qmlattachedproperty StackView QtQuick.Controls::StackView::view \readonly
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QQuickStackView::Status | status () const |
| \qmlattachedproperty enumeration QtQuick.Controls::StackView::status \readonly
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bool | isVisible () const |
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void | setVisible (bool visible) |
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void | resetVisible () |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
| Constructs an object with parent object parent.
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virtual | ~QObject () |
| Destroys the object, deleting all its child objects.
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virtual bool | event (QEvent *event) |
| This virtual function receives events to an object and should return true if the event e was recognized and processed.
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
| Filters events if this object has been installed as an event filter for the watched object.
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QString | objectName () const |
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Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
| Sets the object's name to name.
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void | setObjectName (QAnyStringView name) |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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QBindable< QString > | bindableObjectName () |
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bool | isWidgetType () const |
| Returns true if the object is a widget; otherwise returns false .
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bool | isWindowType () const |
| Returns true if the object is a window; otherwise returns false .
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bool | isQuickItemType () const |
| Returns true if the object is a QQuickItem; otherwise returns false .
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bool | signalsBlocked () const noexcept |
| Returns true if signals are blocked; otherwise returns false .
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bool | blockSignals (bool b) noexcept |
| If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it).
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QThread * | thread () const |
| Returns the thread in which the object lives.
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void | moveToThread (QThread *thread) |
| Changes the thread affinity for this object and its children.
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
| This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds.
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int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
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void | killTimer (int id) |
| Kills the timer with timer identifier, id.
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template<typename T > |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object.
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template<typename T > |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects.
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template<typename T > |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
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const QObjectList & | children () const |
| Returns a list of child objects.
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void | setParent (QObject *parent) |
| Makes the object a child of parent.
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void | installEventFilter (QObject *filterObj) |
| Installs an event filter filterObj on this object.
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void | removeEventFilter (QObject *obj) |
| Removes an event filter object obj from this object.
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QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
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bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
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bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
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void | dumpObjectTree () const |
| Dumps a tree of children to the debug output.
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void | dumpObjectInfo () const |
| Dumps information about signal connections, etc.
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bool | setProperty (const char *name, const QVariant &value) |
| Sets the value of the object's name property to value.
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bool | setProperty (const char *name, QVariant &&value) |
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QVariant | property (const char *name) const |
| Returns the value of the object's name property.
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QList< QByteArray > | dynamicPropertyNames () const |
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QBindingStorage * | bindingStorage () |
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const QBindingStorage * | bindingStorage () const |
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QObject * | parent () const |
| Returns a pointer to the parent object.
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bool | inherits (const char *classname) const |
| Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false .
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void | deleteLater () |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
| \threadsafe
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static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
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template<typename Func1 , typename Func2 > |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
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static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
| \threadsafe
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static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
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static bool | disconnect (const QMetaObject::Connection &) |
| Disconnect a connection.
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template<typename Func1 , typename Func2 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
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template<typename Func1 > |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
| Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr.
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int | senderSignalIndex () const |
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int | receivers (const char *signal) const |
| Returns the number of receivers connected to the signal.
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bool | isSignalConnected (const QMetaMethod &signal) const |
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virtual void | timerEvent (QTimerEvent *event) |
| This event handler can be reimplemented in a subclass to receive timer events for the object.
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virtual void | childEvent (QChildEvent *event) |
| This event handler can be reimplemented in a subclass to receive child events.
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virtual void | customEvent (QEvent *event) |
| This event handler can be reimplemented in a subclass to receive custom events.
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virtual void | connectNotify (const QMetaMethod &signal) |
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virtual void | disconnectNotify (const QMetaMethod &signal) |
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| QObject (QObjectPrivate &dd, QObject *parent=nullptr) |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
| Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr.
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template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
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template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
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| QObjectList |
| \macro Q_CLASSINFO(Name, Value)
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Definition at line 210 of file qquickstackview_p.h.
bool QQuickStackViewAttached::isVisible |
( |
| ) |
const |
- Since
- QtQuick.Controls 2.2 (Qt 5.9) \qmlattachedproperty bool QtQuick.Controls::StackView::visible
This attached property holds the visibility of the item it's attached to. The value follows the value of \l Item::visible.
By default, StackView shows incoming items when the enter transition begins, and hides outgoing items when the exit transition ends. Setting this property explicitly allows the default behavior to be overridden, making it possible to keep items that are below the top-most item visible.
- Note
- The default transitions of most styles slide outgoing items outside the view, and may also animate their opacity. In order to keep a full stack of items visible, consider customizing the \l transitions so that the items underneath can be seen.
StackView {
id: stackView
property real offset: 10
width: 100; height: 100
initialItem: Component {
id: page
Rectangle {
property real pos: StackView.index * stackView.offset
property real hue: Math.random()
color: Qt.hsla(hue, 0.5, 0.8, 0.6)
border.color: Qt.hsla(hue, 0.5, 0.5, 0.9)
StackView.visible: true
}
}
pushEnter: Transition {
id: pushEnter
ParallelAnimation {
PropertyAction { property: "x"; value: pushEnter.ViewTransition.item.pos }
NumberAnimation { properties: "y"; from: pushEnter.ViewTransition.item.pos + stackView.offset; to: pushEnter.ViewTransition.item.pos; duration: 400; easing.type: Easing.OutCubic }
NumberAnimation { property: "opacity"; from: 0; to: 1; duration: 400; easing.type: Easing.OutCubic }
}
}
popExit: Transition {
id: popExit
ParallelAnimation {
PropertyAction { property: "x"; value: popExit.ViewTransition.item.pos }
NumberAnimation { properties: "y"; from: popExit.ViewTransition.item.pos; to: popExit.ViewTransition.item.pos + stackView.offset; duration: 400; easing.type: Easing.OutCubic }
NumberAnimation { property: "opacity"; from: 1; to: 0; duration: 400; easing.type: Easing.OutCubic }
}
}
pushExit: Transition {
id: pushExit
PropertyAction { property: "x"; value: pushExit.ViewTransition.item.pos }
PropertyAction { property: "y"; value: pushExit.ViewTransition.item.pos }
}
popEnter: Transition {
id: popEnter
PropertyAction { property: "x"; value: popEnter.ViewTransition.item.pos }
PropertyAction { property: "y"; value: popEnter.ViewTransition.item.pos }
}
}
Definition at line 1770 of file qquickstackview.cpp.
References QQuickItem::isVisible(), QObject::parent(), and qobject_cast< QQuickItem * >().
\qmlattachedproperty enumeration QtQuick.Controls::StackView::status \readonly
This attached property holds the stack status of the item it's attached to, or StackView.Inactive
if the item is not in a stack.
Available values: \value StackView.Inactive The item is inactive (or not in a stack). \value StackView.Deactivating The item is being deactivated (popped off). \value StackView.Activating The item is being activated (becoming the current item). \value StackView.Active The item is active, that is, the current item.
Definition at line 1743 of file qquickstackview.cpp.
References d, and QQuickStackView::Inactive.