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Qt 6.x
The Qt SDK
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#include <qquickbehavior_p.h>
Signals | |
void | enabledChanged () |
void | targetValueChanged () |
void | targetPropertyChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuickBehavior (QObject *parent=nullptr) | |
\qmltype Behavior \instantiates QQuickBehavior \inqmlmodule QtQuick | |
~QQuickBehavior () | |
void | setTarget (const QQmlProperty &) override |
Set the target property for the value interceptor. | |
void | write (const QVariant &value) override |
This method will be called when a new value is assigned to the property being intercepted. | |
bool | bindable (QUntypedBindable *untypedBindable, QUntypedBindable target) override |
QQuickAbstractAnimation * | animation () |
void | setAnimation (QQuickAbstractAnimation *) |
bool | enabled () const |
\qmlproperty bool QtQuick::Behavior::enabled | |
void | setEnabled (bool enabled) |
QVariant | targetValue () const |
\qmlproperty Variant QtQuick::Behavior::targetValue | |
QQmlProperty | targetProperty () const |
void | componentFinalized () override |
The customization point provided by this interface. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlPropertyValueInterceptor () | |
Constructs a QQmlPropertyValueInterceptor. | |
virtual | ~QQmlPropertyValueInterceptor () |
virtual void | setTarget (const QQmlProperty &property)=0 |
Set the target property for the value interceptor. | |
virtual void | write (const QVariant &value)=0 |
This method will be called when a new value is assigned to the property being intercepted. | |
virtual bool | bindable (QUntypedBindable *bindable, QUntypedBindable target) |
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virtual | ~QQmlFinalizerHook () |
virtual void | componentFinalized ()=0 |
The customization point provided by this interface. | |
Properties | |
QQuickAbstractAnimation * | animation |
\qmlproperty Animation QtQuick::Behavior::animation \qmldefault | |
bool | enabled |
QVariant | targetValue |
FINALQQmlProperty | targetProperty |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 29 of file qquickbehavior_p.h.
\qmltype Behavior \instantiates QQuickBehavior \inqmlmodule QtQuick
Defines a default animation for a property change.
A Behavior defines the default animation to be applied whenever a particular property value changes.
For example, the following Behavior defines a NumberAnimation to be run whenever the \l Rectangle's width
value changes. When the MouseArea is clicked, the width
is changed, triggering the behavior's animation:
Note that a property cannot have more than one assigned Behavior. To provide multiple animations within a Behavior, use ParallelAnimation or SequentialAnimation.
If a \l{Qt Quick States}{state change} has a \l Transition that matches the same property as a Behavior, the \l Transition animation overrides the Behavior for that state change. For general advice on using Behaviors to animate state changes, see \l{Using Qt Quick Behaviors with States}.
Definition at line 189 of file qquickbehavior.cpp.
QQuickBehavior::~QQuickBehavior | ( | ) |
Definition at line 194 of file qquickbehavior.cpp.
References d.
QQuickAbstractAnimation * QQuickBehavior::animation | ( | ) |
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overridevirtual |
Called when a BindableProperty metacall gets intercepted. The default implementation does nothing and simply returns false. A subclass which can properly intercept the metacall should return true after doing its work. bindable is the pointer to the QUntypedBindable passed through the metacall target is the QUntypedBindable of the intercepted property
Reimplemented from QQmlPropertyValueInterceptor.
Definition at line 426 of file qquickbehavior.cpp.
References d.
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overridevirtual |
The customization point provided by this interface.
See the class description for why it is useful and how it compares to componentComplete.
Implements QQmlFinalizerHook.
Definition at line 353 of file qquickbehavior.cpp.
References d.
bool QQuickBehavior::enabled | ( | ) | const |
\qmlproperty bool QtQuick::Behavior::enabled
This property holds whether the behavior will be triggered when the tracked property changes value.
By default a Behavior is enabled.
Definition at line 250 of file qquickbehavior.cpp.
References d.
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signal |
void QQuickBehavior::setAnimation | ( | QQuickAbstractAnimation * | animation | ) |
Definition at line 213 of file qquickbehavior.cpp.
References animation, d, qmlWarning(), and tr.
void QQuickBehavior::setEnabled | ( | bool | enabled | ) |
Definition at line 256 of file qquickbehavior.cpp.
References d, emit, enabled, and enabledChanged().
Referenced by QQuickDesignerSupportItems::disableBehaivour().
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overridevirtual |
Set the target property for the value interceptor.
This method will be called by the QML engine when assigning a value interceptor.
Implements QQmlPropertyValueInterceptor.
Definition at line 435 of file qquickbehavior.cpp.
References UntypedProxyProperty::bindingSetter(), d, QUntypedBindable::hasBinding(), property, Q_EMIT, QUntypedBindable::takeBinding(), and targetPropertyChanged().
QQmlProperty QQuickBehavior::targetProperty | ( | ) | const |
\readonly \qmlpropertygroup QtQuick::Behavior::targetProperty \qmlproperty string QtQuick::Behavior::targetProperty.name \qmlproperty QtObject QtQuick::Behavior::targetProperty.object \table \header \li Property \li Description \row \li name \li This property holds the name of the property being controlled by this Behavior. \row \li object \li This property holds the object of the property being controlled by this Behavior. \endtable This property can be used to define custom behaviors based on the name or the object of the property being controlled. The following example defines a Behavior fading out and fading in its target object when the property it controls changes: \qml
FadeBehavior.qml import QtQuick 2.15
Behavior { id: root property Item fadeTarget: targetProperty.object SequentialAnimation { NumberAnimation { target: root.fadeTarget property: "opacity" to: 0 easing.type: Easing.InQuad } PropertyAction { } // actually change the controlled property between the 2 other animations NumberAnimation { target: root.fadeTarget property: "opacity" to: 1 easing.type: Easing.OutQuad } } } \endqml
This can be used to animate a text when it changes: \qml import QtQuick 2.15
Text { id: root property int counter text: counter FadeBehavior on text {} Timer { running: true repeat: true interval: 1000 onTriggered: ++root.counter } } \endqml
Definition at line 347 of file qquickbehavior.cpp.
References d.
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signal |
QVariant QQuickBehavior::targetValue | ( | ) | const |
\qmlproperty Variant QtQuick::Behavior::targetValue
This property holds the target value of the property being controlled by the Behavior. This value is set by the Behavior before the animation is started.
Definition at line 273 of file qquickbehavior.cpp.
References d.
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signal |
This method will be called when a new value is assigned to the property being intercepted.
Implements QQmlPropertyValueInterceptor.
Definition at line 359 of file qquickbehavior.cpp.
References QQmlPropertyData::BypassInterceptor, QListSpecialMethodsBase< T >::contains(), currentValue, d, QQmlEnginePrivate::designerMode(), QQmlPropertyData::DontRemoveBinding, emit, QQuickAbstractAnimation::Forward, QQuickStateAction::fromValue, QQuickStateAction::property, Q_ASSERT, qmlExecuteDeferred(), QQuickAbstractAnimation::RenderThread, QAbstractAnimationJob::StateChange, targetValueChanged(), QQuickStateAction::toValue, QQmlData::wasDeleted(), and QQmlPropertyPrivate::write().
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readwrite |
\qmlproperty Animation QtQuick::Behavior::animation \qmldefault
This property holds the animation to run when the behavior is triggered.
Definition at line 71 of file qquickbehavior_p.h.
Referenced by setAnimation().
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readwrite |
Definition at line 71 of file qquickbehavior_p.h.
Referenced by setEnabled().
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read |
Definition at line 39 of file qquickbehavior_p.h.
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read |
Definition at line 71 of file qquickbehavior_p.h.