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Qt 6.x
The Qt SDK
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#include <qquickshapecurvenode_p.h>
Public Member Functions | |
QQuickShapeCurveNode () | |
void | setColor (QColor col) |
QColor | color () const |
void | setStrokeColor (QColor col) |
QColor | strokeColor () const |
void | setStrokeWidth (float width) |
float | strokeWidth () const |
void | setFillGradient (const QQuickAbstractPathRenderer::GradientDesc &fillGradient) |
QQuickAbstractPathRenderer::GradientDesc | fillGradient () const |
void | setGradientType (QQuickAbstractPathRenderer::FillGradientType type) |
QQuickAbstractPathRenderer::FillGradientType | gradientType () const |
bool | hasStroke () const |
void | appendTriangle (const QVector2D &v1, const QVector2D &v2, const QVector2D &v3, std::function< QVector3D(QVector2D)> uvForPoint, QVector4D debugColor1, QVector4D debugColor2, QVector4D debugColor3) |
void | appendVertex (const QVector2D &vertex, std::function< QVector3D(QVector2D)> uvForPoint, const QVector4D &debugColor) |
void | appendIndex (quint32 index) |
void | appendIndexes (QVector< quint32 > indexes) |
QVector< quint32 > | uncookedIndexes () const |
void | cookGeometry () |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
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QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 24 of file qquickshapecurvenode_p.h.
QQuickShapeCurveNode::QQuickShapeCurveNode | ( | ) |
Definition at line 12 of file qquickshapecurvenode.cpp.
References QSGNode::OwnsGeometry, QSGNode::setFlag(), and QSGBasicGeometryNode::setGeometry().
Definition at line 151 of file qquickshapecurvenode_p.h.
Definition at line 156 of file qquickshapecurvenode_p.h.
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Definition at line 93 of file qquickshapecurvenode_p.h.
References uvForPoint(), QVector4D::w(), QVector2D::x(), QVector3D::x(), QVector4D::x(), QVector2D::y(), QVector3D::y(), QVector4D::y(), QVector3D::z(), and QVector4D::z().
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Definition at line 133 of file qquickshapecurvenode_p.h.
References uvForPoint(), QVector4D::w(), QVector2D::x(), QVector3D::x(), QVector4D::x(), QVector2D::y(), QVector3D::y(), QVector4D::y(), QVector3D::z(), and QVector4D::z().
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Definition at line 34 of file qquickshapecurvenode_p.h.
Referenced by QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
void QQuickShapeCurveNode::cookGeometry | ( | ) |
Definition at line 26 of file qquickshapecurvenode.cpp.
References QSGGeometry::DrawTriangles, QSGBasicGeometryNode::geometry(), QSGBasicGeometryNode::setGeometry(), and QSGGeometry::UnsignedIntType.
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Definition at line 70 of file qquickshapecurvenode_p.h.
Referenced by setFillGradient(), QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateSampledImage(), and QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
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Definition at line 83 of file qquickshapecurvenode_p.h.
Referenced by QQuickShapeCurveMaterial::type(), QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateSampledImage(), and QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
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Definition at line 88 of file qquickshapecurvenode_p.h.
References QColor::alpha().
Referenced by setStrokeColor(), setStrokeWidth(), and QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
Definition at line 29 of file qquickshapecurvenode_p.h.
Referenced by QQuickShapeCurveRenderer::updateNode().
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inline |
Definition at line 65 of file qquickshapecurvenode_p.h.
References fillGradient().
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Definition at line 75 of file qquickshapecurvenode_p.h.
References QSGNode::type().
Definition at line 39 of file qquickshapecurvenode_p.h.
References hasStroke().
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Definition at line 52 of file qquickshapecurvenode_p.h.
References hasStroke().
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inline |
Definition at line 47 of file qquickshapecurvenode_p.h.
Referenced by QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
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Definition at line 60 of file qquickshapecurvenode_p.h.
Referenced by QT_BEGIN_NAMESPACE::QQuickShapeCurveMaterialShader::updateUniformData().
Definition at line 161 of file qquickshapecurvenode_p.h.