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Qt 6.x
The Qt SDK
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#include <qssgmesh_p.h>
Public Member Functions | |
QSSGRenderVertexBufferEntry | toRenderVertexBufferEntry () const |
Public Attributes | |
ComponentType | componentType = ComponentType::Float32 |
quint32 | componentCount = 0 |
quint32 | offset = 0 |
QByteArray | name |
Definition at line 45 of file qssgmesh_p.h.
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inline |
Definition at line 51 of file qssgmesh_p.h.
quint32 QSSGMesh::Mesh::VertexBufferEntry::componentCount = 0 |
Definition at line 47 of file qssgmesh_p.h.
Referenced by QSSGMesh::Mesh::createLightmapUVChannel(), QSSGMesh::Mesh::fromAssetData(), and QSSGMesh::MeshInternal::readMeshData().
ComponentType QSSGMesh::Mesh::VertexBufferEntry::componentType = ComponentType::Float32 |
Definition at line 46 of file qssgmesh_p.h.
Referenced by QSSGMesh::Mesh::createLightmapUVChannel(), QSSGMesh::Mesh::fromAssetData(), and QSSGMesh::MeshInternal::readMeshData().
QByteArray QSSGMesh::Mesh::VertexBufferEntry::name |
Definition at line 49 of file qssgmesh_p.h.
Referenced by QSSGMesh::Mesh::createLightmapUVChannel(), and QSSGMesh::Mesh::fromAssetData().
quint32 QSSGMesh::Mesh::VertexBufferEntry::offset = 0 |
Definition at line 48 of file qssgmesh_p.h.
Referenced by QSSGMesh::Mesh::createLightmapUVChannel(), QSSGMesh::Mesh::fromAssetData(), and QSSGMesh::MeshInternal::readMeshData().