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Qt 6.x
The Qt SDK
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#include <qquick3drenderstats_p.h>
Public Member Functions | |
QQuick3DRenderStats (QObject *parent=nullptr) | |
\qmltype RenderStats \inqmlmodule QtQuick3D | |
int | fps () const |
\qmlproperty int QtQuick3D::RenderStats::fps \readonly | |
float | frameTime () const |
\qmlproperty float QtQuick3D::RenderStats::frameTime \readonly | |
float | renderTime () const |
\qmlproperty float QtQuick3D::RenderStats::renderTime \readonly | |
float | renderPrepareTime () const |
\qmlproperty float QtQuick3D::RenderStats::renderPrepareTime \readonly | |
float | syncTime () const |
\qmlproperty float QtQuick3D::RenderStats::syncTime \readonly | |
float | maxFrameTime () const |
\qmlproperty float QtQuick3D::RenderStats::maxFrameTime \readonly | |
void | startSync () |
void | endSync (bool dump=false) |
void | startRender () |
void | startRenderPrepare () |
void | endRenderPrepare () |
void | endRender (bool dump=false) |
void | setRhiContext (QSSGRhiContext *ctx, QSSGRenderLayer *layer) |
bool | extendedDataCollectionEnabled () const |
\qmlproperty bool QtQuick3D::RenderStats::extendedDataCollectionEnabled | |
void | setExtendedDataCollectionEnabled (bool enable) |
quint64 | drawCallCount () const |
\qmlproperty quint64 QtQuick3D::RenderStats::drawCallCount \readonly | |
quint64 | drawVertexCount () const |
\qmlproperty quint64 QtQuick3D::RenderStats::drawVertexCount \readonly | |
quint64 | imageDataSize () const |
\qmlproperty quint64 QtQuick3D::RenderStats::imageDataSize \readonly | |
quint64 | meshDataSize () const |
\qmlproperty quint64 QtQuick3D::RenderStats::meshDataSize \readonly | |
int | renderPassCount () const |
\qmlproperty int QtQuick3D::RenderStats::renderPassCount \readonly | |
QString | renderPassDetails () const |
\qmlproperty string QtQuick3D::RenderStats::renderPassDetails \readonly | |
QString | textureDetails () const |
\qmlproperty string QtQuick3D::RenderStats::textureDetails \readonly | |
QString | meshDetails () const |
\qmlproperty string QtQuick3D::RenderStats::meshDetails \readonly | |
int | pipelineCount () const |
\qmlproperty int QtQuick3D::RenderStats::pipelineCount \readonly | |
qint64 | materialGenerationTime () const |
\qmlproperty qint64 QtQuick3D::RenderStats::materialGenerationTime \readonly | |
qint64 | effectGenerationTime () const |
\qmlproperty qint64 QtQuick3D::RenderStats::effectGenerationTime \readonly | |
qint64 | pipelineCreationTime () const |
\qmlproperty qint64 QtQuick3D::RenderStats::pipelineCreationTime \readonly | |
quint32 | vmemAllocCount () const |
\qmlproperty quint32 QtQuick3D::RenderStats::vmemAllocCount \readonly | |
quint64 | vmemUsedBytes () const |
\qmlproperty quint64 QtQuick3D::RenderStats::vmemUsedBytes \readonly | |
QString | graphicsApiName () const |
\qmlproperty string QtQuick3D::RenderStats::graphicsAPIName \readonly | |
float | lastCompletedGpuTime () const |
\qmlproperty float QtQuick3D::RenderStats::lastCompletedGpuTime \readonly | |
Q_INVOKABLE void | releaseCachedResources () |
void | setWindow (QQuickWindow *window) |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
int | fps |
float | frameTime |
float | renderTime |
float | renderPrepareTime |
float | syncTime |
float | maxFrameTime |
bool | extendedDataCollectionEnabled |
quint64 | drawCallCount |
quint64 | drawVertexCount |
quint64 | imageDataSize |
quint64 | meshDataSize |
int | renderPassCount |
QString | renderPassDetails |
QString | textureDetails |
QString | meshDetails |
int | pipelineCount |
qint64 | materialGenerationTime |
qint64 | effectGenerationTime |
qint64 | pipelineCreationTime |
quint32 | vmemAllocCount |
quint64 | vmemUsedBytes |
QString | graphicsApiName |
float | lastCompletedGpuTime |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 28 of file qquick3drenderstats_p.h.
QT_BEGIN_NAMESPACE QQuick3DRenderStats::QQuick3DRenderStats | ( | QObject * | parent = nullptr | ) |
\qmltype RenderStats \inqmlmodule QtQuick3D
Provides information of the scene rendering.
The RenderStats type provides information about scene rendering statistics. This cannot be created directly, but can be retrieved from a \l View3D.
Use the \l DebugView item to display the data on-screen.
Definition at line 22 of file qquick3drenderstats.cpp.
References QElapsedTimer::start().
quint64 QQuick3DRenderStats::drawCallCount | ( | ) | const |
\qmlproperty quint64 QtQuick3D::RenderStats::drawCallCount \readonly
This property holds the total number of draw calls (including non-indexed, indexed, instanced, and instanced indexed draw calls) that were registered during the last render of the \l View3D.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 626 of file qquick3drenderstats.cpp.
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quint64 QQuick3DRenderStats::drawVertexCount | ( | ) | const |
\qmlproperty quint64 QtQuick3D::RenderStats::drawVertexCount \readonly
This property holds the total number of vertices in draw calls that were registered during the last render of the \l View3D.
The value includes the number of vertex and index count from draw calls that were registered during the last render of the \l View3D. While the number is not guaranteed to be totally accurate, it is expected to give a good indication of the complexity of the scene rendering.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 647 of file qquick3drenderstats.cpp.
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qint64 QQuick3DRenderStats::effectGenerationTime | ( | ) | const |
\qmlproperty qint64 QtQuick3D::RenderStats::effectGenerationTime \readonly
This property holds the total number of milliseconds spent on generating and processing shader code for post-processing effects in the window the \l View3D belongs to.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 808 of file qquick3drenderstats.cpp.
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Definition at line 135 of file qquick3drenderstats.cpp.
References dump(), and qDebug.
Referenced by SGFramebufferObjectNode::render().
void QQuick3DRenderStats::endRenderPrepare | ( | ) |
Definition at line 130 of file qquick3drenderstats.cpp.
Referenced by QQuick3DSceneRenderer::renderToRhiTexture().
Definition at line 112 of file qquick3drenderstats.cpp.
References dump(), and qDebug.
Referenced by QQuick3DSceneRenderer::synchronize().
bool QQuick3DRenderStats::extendedDataCollectionEnabled | ( | ) | const |
\qmlproperty bool QtQuick3D::RenderStats::extendedDataCollectionEnabled
This property controls if render pass and draw call statistics are processed and made available. This may incur a small performance cost and is therefore optional.
Properties such as drawCallCount, drawVertexCount, or renderPassCount are updated only when this property is set to true.
The default value is false.
Definition at line 286 of file qquick3drenderstats.cpp.
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int QQuick3DRenderStats::fps | ( | ) | const |
\qmlproperty int QtQuick3D::RenderStats::fps \readonly
This property holds the number of frames rendered during the last second.
Definition at line 34 of file qquick3drenderstats.cpp.
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float QQuick3DRenderStats::frameTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::frameTime \readonly
This property holds the amount of time elapsed since the last frame, in milliseconds.
Definition at line 46 of file qquick3drenderstats.cpp.
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QString QQuick3DRenderStats::graphicsApiName | ( | ) | const |
\qmlproperty string QtQuick3D::RenderStats::graphicsAPIName \readonly
This property holds the name of the current graphics API (RHI) backend currently in use.
Definition at line 911 of file qquick3drenderstats.cpp.
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quint64 QQuick3DRenderStats::imageDataSize | ( | ) | const |
\qmlproperty quint64 QtQuick3D::RenderStats::imageDataSize \readonly
This property holds the approximate size in bytes of the image data for texture maps currently registered with the View3D's window. The value is per-window, meaning if there are multiple View3D objects within the same QQuickWindow, those will likely report the same value.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 669 of file qquick3drenderstats.cpp.
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float QQuick3DRenderStats::lastCompletedGpuTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::lastCompletedGpuTime \readonly
When GPU timing collection is \l{QQuickGraphicsConfiguration::setTimestamps()}{enabled in Qt Quick}, and the relevant features are supported by the underlying graphics API, this property contains the last retrieved elapsed GPU time in milliseconds.
Definition at line 938 of file qquick3drenderstats.cpp.
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qint64 QQuick3DRenderStats::materialGenerationTime | ( | ) | const |
\qmlproperty qint64 QtQuick3D::RenderStats::materialGenerationTime \readonly
This property holds the total number of milliseconds spent on generating and processing shader code for \l DefaultMaterial, \l PrincipledMaterial, and \l CustomMaterial in the window the \l View3D belongs to.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 787 of file qquick3drenderstats.cpp.
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float QQuick3DRenderStats::maxFrameTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::maxFrameTime \readonly
This property holds the maximum time spent rendering a single frame during the last second.
Definition at line 97 of file qquick3drenderstats.cpp.
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quint64 QQuick3DRenderStats::meshDataSize | ( | ) | const |
\qmlproperty quint64 QtQuick3D::RenderStats::meshDataSize \readonly
This property holds the approximate size in bytes of the mesh data currently registered with the View3D's window. The value is per-window, meaning if there are multiple View3D objects within the same QQuickWindow, those will likely report the same value.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 691 of file qquick3drenderstats.cpp.
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QString QQuick3DRenderStats::meshDetails | ( | ) | const |
\qmlproperty string QtQuick3D::RenderStats::meshDetails \readonly
Definition at line 746 of file qquick3drenderstats.cpp.
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int QQuick3DRenderStats::pipelineCount | ( | ) | const |
\qmlproperty int QtQuick3D::RenderStats::pipelineCount \readonly
This property holds the total number of cached graphics pipelines for the window the \l View3D belongs to.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 766 of file qquick3drenderstats.cpp.
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qint64 QQuick3DRenderStats::pipelineCreationTime | ( | ) | const |
\qmlproperty qint64 QtQuick3D::RenderStats::pipelineCreationTime \readonly
This property holds the total number of milliseconds spent on creating graphics pipelines on the rendering hardware interface level. This can include, among other things: compilation times for compiling HLSL to an intermediate format, compiling MSL, compiling GLSL code with glCompileShader or linking using program binaries, and generating Vulkan pipelines with all that entails (e.g. SPIR-V -> ISA compilation). The value reflects all Qt Quick and Qt Quick 3D rendering in the window the \l View3D belongs to.
This timing is provided as a general, high level indication. Combined with \l materialGenerationTime, application developers can use these values to confirm that the time spent on material and graphics pipeline processing is reasonably low during the normal use of the application, once all caches (both persistent and in-memory) are warm. Avoid drawing conclusions from the first run of the application. (since that may not benefit from persistent, disk-based caches yet)
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 851 of file qquick3drenderstats.cpp.
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void QQuick3DRenderStats::releaseCachedResources | ( | ) |
Definition at line 946 of file qquick3drenderstats.cpp.
References qWarning, and QQuickWindow::releaseResources().
int QQuick3DRenderStats::renderPassCount | ( | ) | const |
\qmlproperty int QtQuick3D::RenderStats::renderPassCount \readonly
This property holds the total number of render passes that were registered during the last render of the \l View3D.
Many features, such as realtime shadow mapping, postprocessing effects, the depth and screen textures, and certain antialiasing methods involve multiple additional render passes. While the number is not guaranteed to include absolutely all render passes, it is expected to give a good indication of the complexity of the scene rendering.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 713 of file qquick3drenderstats.cpp.
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QString QQuick3DRenderStats::renderPassDetails | ( | ) | const |
\qmlproperty string QtQuick3D::RenderStats::renderPassDetails \readonly
Definition at line 724 of file qquick3drenderstats.cpp.
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float QQuick3DRenderStats::renderPrepareTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::renderPrepareTime \readonly
This property holds the amount of time spent in the preparation phase of rendering, in milliseconds. This is a subset of the total render time reported in renderTime.
Definition at line 72 of file qquick3drenderstats.cpp.
float QQuick3DRenderStats::renderTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::renderTime \readonly
This property holds the amount of time spent on generating a new frame, including both the preparation phase and the recording of draw calls. The value is in milliseconds.
Definition at line 59 of file qquick3drenderstats.cpp.
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void QQuick3DRenderStats::setExtendedDataCollectionEnabled | ( | bool | enable | ) |
Definition at line 291 of file qquick3drenderstats.cpp.
References QSSGRhiContextStats::dynamicDataSources, emit, extendedDataCollectionEnabledChanged(), QSet< T >::insert(), and QSet< T >::remove().
void QQuick3DRenderStats::setRhiContext | ( | QSSGRhiContext * | ctx, |
QSSGRenderLayer * | layer | ||
) |
Definition at line 229 of file qquick3drenderstats.cpp.
References QRhi::backendName(), backendName, QSSGRhiContextStats::context, QSSGRhiContextStats::dynamicDataSources, emit, QString::fromUtf8(), graphicsApiNameChanged(), QSet< T >::insert(), and QSSGRhiContext::rhi().
Referenced by QQuick3DSceneRenderer::synchronize().
void QQuick3DRenderStats::setWindow | ( | QQuickWindow * | window | ) |
Definition at line 251 of file qquick3drenderstats.cpp.
References QObject::connect(), Qt::DirectConnection, disconnect(), and window().
Referenced by QQuick3DViewport::itemChange().
void QQuick3DRenderStats::startRender | ( | ) |
Definition at line 120 of file qquick3drenderstats.cpp.
Referenced by SGFramebufferObjectNode::render().
void QQuick3DRenderStats::startRenderPrepare | ( | ) |
Definition at line 125 of file qquick3drenderstats.cpp.
Referenced by QQuick3DSceneRenderer::renderToRhiTexture().
void QQuick3DRenderStats::startSync | ( | ) |
Definition at line 107 of file qquick3drenderstats.cpp.
Referenced by QQuick3DSceneRenderer::synchronize().
float QQuick3DRenderStats::syncTime | ( | ) | const |
\qmlproperty float QtQuick3D::RenderStats::syncTime \readonly
This property holds the amount of time spent inside the sync function, in milliseconds. The property values of the objects are updated during the sync.
Definition at line 85 of file qquick3drenderstats.cpp.
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QString QQuick3DRenderStats::textureDetails | ( | ) | const |
\qmlproperty string QtQuick3D::RenderStats::textureDetails \readonly
Definition at line 735 of file qquick3drenderstats.cpp.
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quint32 QQuick3DRenderStats::vmemAllocCount | ( | ) | const |
\qmlproperty quint32 QtQuick3D::RenderStats::vmemAllocCount \readonly
When applicable, the number of allocations made by the graphics memory allocator library. This includes allocations from all Qt Quick and Qt Quick 3D rendering in the QQuickWindow to which the \l View3D belongs. The value is zero with graphics APIs such as OpenGL, Direct3D, and Metal because memory allocation is not under Qt's control then.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 874 of file qquick3drenderstats.cpp.
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quint64 QQuick3DRenderStats::vmemUsedBytes | ( | ) | const |
\qmlproperty quint64 QtQuick3D::RenderStats::vmemUsedBytes \readonly
When applicable, the number of bytes used by allocations made by the graphics memory allocator library. This includes allocations from all Qt Quick and Qt Quick 3D rendering in the QQuickWindow to which the \l View3D belongs. The value is zero with graphics APIs such as OpenGL, Direct3D, and Metal because memory allocation is not under Qt's control then.
The value is updated only when extendedDataCollectionEnabled is enabled.
Definition at line 897 of file qquick3drenderstats.cpp.
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