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Qt 6.x
The Qt SDK
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#include <qsgdefaultimagenode_p.h>
Public Member Functions | |
QSGDefaultImageNode () | |
~QSGDefaultImageNode () | |
void | setRect (const QRectF &rect) override |
Sets the target rect of this image node to rect. | |
QRectF | rect () const override |
Returns the target rect of this image node. | |
void | setSourceRect (const QRectF &r) override |
Sets the source rect of this image node to rect. | |
QRectF | sourceRect () const override |
Returns the source rect of this image node. | |
void | setTexture (QSGTexture *texture) override |
Sets the texture of this image node to texture. | |
QSGTexture * | texture () const override |
Returns the texture for this image node. | |
void | setFiltering (QSGTexture::Filtering filtering) override |
Sets the filtering to be used for this image node to filtering. | |
QSGTexture::Filtering | filtering () const override |
Returns the filtering for this image node. | |
void | setMipmapFiltering (QSGTexture::Filtering filtering) override |
Sets the mipmap filtering to be used for this image node to filtering. | |
QSGTexture::Filtering | mipmapFiltering () const override |
Returns the mipmap filtering for this image node. | |
void | setAnisotropyLevel (QSGTexture::AnisotropyLevel level) override |
Sets this image node's anistropy level to level. | |
QSGTexture::AnisotropyLevel | anisotropyLevel () const override |
Returns this image node's anistropy level. | |
void | setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode) override |
Sets the method used to generate texture coordinates to mode. | |
TextureCoordinatesTransformMode | textureCoordinatesTransform () const override |
Returns the mode used to generate texture coordinates for this node. | |
void | setOwnsTexture (bool owns) override |
Sets whether the node takes ownership of the texture to owns. | |
bool | ownsTexture () const override |
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~QSGImageNode () override=default | |
virtual void | setRect (const QRectF &rect)=0 |
Sets the target rect of this image node to rect. | |
void | setRect (qreal x, qreal y, qreal w, qreal h) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to begin at (x, y) and have width w and height h. | |
virtual QRectF | rect () const =0 |
Returns the target rect of this image node. | |
virtual void | setSourceRect (const QRectF &r)=0 |
Sets the source rect of this image node to rect. | |
void | setSourceRect (qreal x, qreal y, qreal w, qreal h) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Sets the rectangle of this image node to show its texture from (x, y) and have width w and height h relatively to the QSGTexture::textureSize. | |
virtual QRectF | sourceRect () const =0 |
Returns the source rect of this image node. | |
virtual void | setTexture (QSGTexture *texture)=0 |
Sets the texture of this image node to texture. | |
virtual QSGTexture * | texture () const =0 |
Returns the texture for this image node. | |
virtual void | setFiltering (QSGTexture::Filtering filtering)=0 |
Sets the filtering to be used for this image node to filtering. | |
virtual QSGTexture::Filtering | filtering () const =0 |
Returns the filtering for this image node. | |
virtual void | setMipmapFiltering (QSGTexture::Filtering filtering)=0 |
Sets the mipmap filtering to be used for this image node to filtering. | |
virtual QSGTexture::Filtering | mipmapFiltering () const =0 |
Returns the mipmap filtering for this image node. | |
virtual void | setAnisotropyLevel (QSGTexture::AnisotropyLevel level)=0 |
Sets this image node's anistropy level to level. | |
virtual QSGTexture::AnisotropyLevel | anisotropyLevel () const =0 |
Returns this image node's anistropy level. | |
virtual void | setTextureCoordinatesTransform (TextureCoordinatesTransformMode mode)=0 |
Sets the method used to generate texture coordinates to mode. | |
virtual TextureCoordinatesTransformMode | textureCoordinatesTransform () const =0 |
Returns the mode used to generate texture coordinates for this node. | |
virtual void | setOwnsTexture (bool owns)=0 |
Sets whether the node takes ownership of the texture to owns. | |
virtual bool | ownsTexture () const =0 |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
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enum | TextureCoordinatesTransformFlag { NoTransform = 0x00 , MirrorHorizontally = 0x01 , MirrorVertically = 0x02 } |
The TextureCoordinatesTransformFlag enum is used to specify the mode used to generate texture coordinates for a textured quad. More... | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
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static void | rebuildGeometry (QSGGeometry *g, QSGTexture *texture, const QRectF &rect, QRectF sourceRect, TextureCoordinatesTransformMode texCoordMode) |
Updates the geometry g with the texture, the coordinates in rect, and the texture coordinates from sourceRect. | |
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QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 25 of file qsgdefaultimagenode_p.h.
QT_BEGIN_NAMESPACE QSGDefaultImageNode::QSGDefaultImageNode | ( | ) |
Definition at line 9 of file qsgdefaultimagenode.cpp.
References QSGTexture::None, qsgnode_set_description(), QSGBasicGeometryNode::setGeometry(), QSGGeometryNode::setMaterial(), QSGOpaqueTextureMaterial::setMipmapFiltering(), and QSGGeometryNode::setOpaqueMaterial().
QSGDefaultImageNode::~QSGDefaultImageNode | ( | ) |
Definition at line 25 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::texture().
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overridevirtual |
Returns this image node's anistropy level.
Implements QSGImageNode.
Definition at line 71 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::anisotropyLevel().
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overridevirtual |
Returns the filtering for this image node.
Implements QSGImageNode.
Definition at line 41 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::filtering().
Referenced by setFiltering(), and setMipmapFiltering().
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overridevirtual |
Returns the mipmap filtering for this image node.
Implements QSGImageNode.
Definition at line 56 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::mipmapFiltering().
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overridevirtual |
true
if the node takes ownership of the texture; otherwise false
. Implements QSGImageNode.
Definition at line 154 of file qsgdefaultimagenode.cpp.
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overridevirtual |
Returns the target rect of this image node.
Implements QSGImageNode.
Definition at line 86 of file qsgdefaultimagenode.cpp.
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overridevirtual |
Sets this image node's anistropy level to level.
Implements QSGImageNode.
Definition at line 61 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::anisotropyLevel(), QSGNode::DirtyMaterial, QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setAnisotropyLevel().
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overridevirtual |
Sets the filtering to be used for this image node to filtering.
For smooth scaling, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.
Implements QSGImageNode.
Definition at line 31 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyMaterial, QSGOpaqueTextureMaterial::filtering(), filtering(), QSGNode::markDirty(), and QSGOpaqueTextureMaterial::setFiltering().
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overridevirtual |
Sets the mipmap filtering to be used for this image node to filtering.
For smooth scaling between mip maps, use QSGTexture::Linear. For normal scaling, use QSGTexture::Nearest.
Implements QSGImageNode.
Definition at line 46 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyMaterial, filtering(), QSGNode::markDirty(), QSGOpaqueTextureMaterial::mipmapFiltering(), and QSGOpaqueTextureMaterial::setMipmapFiltering().
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overridevirtual |
Sets whether the node takes ownership of the texture to owns.
By default, the node does not take ownership of the texture.
Implements QSGImageNode.
Definition at line 149 of file qsgdefaultimagenode.cpp.
Sets the target rect of this image node to rect.
Implements QSGImageNode.
Definition at line 76 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyGeometry, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().
Sets the source rect of this image node to rect.
Implements QSGImageNode.
Definition at line 91 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyGeometry, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().
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overridevirtual |
Sets the texture of this image node to texture.
Use setOwnsTexture() to set whether the node should take ownership of the texture. By default, the node does not take ownership.
Implements QSGImageNode.
Definition at line 106 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyGeometry, QSGNode::DirtyMaterial, QSGNode::markDirty(), Q_ASSERT, QSGImageNode::rebuildGeometry(), QSGOpaqueTextureMaterial::setTexture(), and QSGOpaqueTextureMaterial::texture().
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overridevirtual |
Sets the method used to generate texture coordinates to mode.
This can be used to obtain correct orientation of the texture. This is commonly needed when using a third-party OpenGL library to render to texture as OpenGL has an inverted y-axis relative to Qt Quick.
Implements QSGImageNode.
Definition at line 135 of file qsgdefaultimagenode.cpp.
References QSGNode::DirtyMaterial, QSGNode::markDirty(), QSGImageNode::rebuildGeometry(), and texture().
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overridevirtual |
Returns the source rect of this image node.
Implements QSGImageNode.
Definition at line 101 of file qsgdefaultimagenode.cpp.
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overridevirtual |
Returns the texture for this image node.
Implements QSGImageNode.
Definition at line 130 of file qsgdefaultimagenode.cpp.
References QSGOpaqueTextureMaterial::texture().
Referenced by setRect(), setSourceRect(), and setTextureCoordinatesTransform().
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overridevirtual |
Returns the mode used to generate texture coordinates for this node.
Implements QSGImageNode.
Definition at line 144 of file qsgdefaultimagenode.cpp.