Qt 6.x
The Qt SDK
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QPhysicsCommandApplyForce Class Reference

#include <qphysicscommands_p.h>

+ Inheritance diagram for QPhysicsCommandApplyForce:
+ Collaboration diagram for QPhysicsCommandApplyForce:

Public Member Functions

 QPhysicsCommandApplyForce (const QVector3D &inForce, const QVector3D &inPosition)
 
void execute (const QDynamicRigidBody &rigidBody, physx::PxRigidBody &body) override
 
- Public Member Functions inherited from QPhysicsCommand
virtual ~QPhysicsCommand ()=default
 
virtual void execute (const QDynamicRigidBody &rigidBody, physx::PxRigidBody &body)=0
 

Detailed Description

Definition at line 49 of file qphysicscommands_p.h.

Constructor & Destructor Documentation

◆ QPhysicsCommandApplyForce()

QPhysicsCommandApplyForce::QPhysicsCommandApplyForce ( const QVector3D inForce,
const QVector3D inPosition 
)

Definition at line 31 of file qphysicscommands.cpp.

Member Function Documentation

◆ execute()

void QPhysicsCommandApplyForce::execute ( const QDynamicRigidBody rigidBody,
physx::PxRigidBody &  body 
)
overridevirtual

Implements QPhysicsCommand.

Definition at line 37 of file qphysicscommands.cpp.

References isKinematicBody(), Q_UNUSED, and QPhysicsUtils::toPhysXType().

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The documentation for this class was generated from the following files: