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Qt 6.x
The Qt SDK
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#include <qquickshadereffect_p.h>
Public Member Functions | |
QQuickShaderEffect (QQuickItem *parent=nullptr) | |
~QQuickShaderEffect () override | |
QUrl | fragmentShader () const |
\qmlproperty url QtQuick::ShaderEffect::fragmentShader | |
void | setFragmentShader (const QUrl &fileUrl) |
QUrl | vertexShader () const |
\qmlproperty url QtQuick::ShaderEffect::vertexShader | |
void | setVertexShader (const QUrl &fileUrl) |
bool | blending () const |
\qmlproperty bool QtQuick::ShaderEffect::blending | |
void | setBlending (bool enable) |
QVariant | mesh () const |
\qmlproperty variant QtQuick::ShaderEffect::mesh | |
void | setMesh (const QVariant &mesh) |
CullMode | cullMode () const |
\qmlproperty enumeration QtQuick::ShaderEffect::cullMode | |
void | setCullMode (CullMode face) |
bool | supportsAtlasTextures () const |
\qmlproperty bool QtQuick::ShaderEffect::supportsAtlasTextures | |
void | setSupportsAtlasTextures (bool supports) |
QString | log () const |
\qmlproperty enumeration QtQuick::ShaderEffect::status | |
Status | status () const |
bool | isComponentComplete () const |
bool | updateUniformValue (const QByteArray &name, const QVariant &value) |
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QQuickItem (QQuickItem *parent=nullptr) | |
Constructs a QQuickItem with the given parent. | |
~QQuickItem () override | |
Destroys the QQuickItem. | |
QQuickWindow * | window () const |
Returns the window in which this item is rendered. | |
QQuickItem * | parentItem () const |
void | setParentItem (QQuickItem *parent) |
void | stackBefore (const QQuickItem *) |
Moves the specified sibling item to the index before this item within the list of children. | |
void | stackAfter (const QQuickItem *) |
Moves the specified sibling item to the index after this item within the list of children. | |
QRectF | childrenRect () |
\qmlpropertygroup QtQuick::Item::childrenRect \qmlproperty real QtQuick::Item::childrenRect.x \qmlproperty real QtQuick::Item::childrenRect.y \qmlproperty real QtQuick::Item::childrenRect.width \qmlproperty real QtQuick::Item::childrenRect.height \readonly | |
QList< QQuickItem * > | childItems () const |
Returns the children of this item. | |
bool | clip () const |
\qmlproperty bool QtQuick::Item::clip This property holds whether clipping is enabled. | |
void | setClip (bool) |
QString | state () const |
\qmlproperty string QtQuick::Item::state | |
void | setState (const QString &) |
qreal | baselineOffset () const |
\qmlproperty int QtQuick::Item::baselineOffset | |
void | setBaselineOffset (qreal) |
QQmlListProperty< QQuickTransform > | transform () |
qreal | x () const |
qreal | y () const |
QPointF | position () const |
void | setX (qreal) |
void | setY (qreal) |
void | setPosition (const QPointF &) |
QBindable< qreal > | bindableX () |
QBindable< qreal > | bindableY () |
qreal | width () const |
void | setWidth (qreal) |
void | resetWidth () |
void | setImplicitWidth (qreal) |
qreal | implicitWidth () const |
Returns the width of the item that is implied by other properties that determine the content. | |
QBindable< qreal > | bindableWidth () |
qreal | height () const |
void | setHeight (qreal) |
void | resetHeight () |
void | setImplicitHeight (qreal) |
qreal | implicitHeight () const |
QBindable< qreal > | bindableHeight () |
QSizeF | size () const |
void | setSize (const QSizeF &size) |
TransformOrigin | transformOrigin () const |
void | setTransformOrigin (TransformOrigin) |
QPointF | transformOriginPoint () const |
void | setTransformOriginPoint (const QPointF &) |
qreal | z () const |
void | setZ (qreal) |
qreal | rotation () const |
void | setRotation (qreal) |
qreal | scale () const |
void | setScale (qreal) |
qreal | opacity () const |
void | setOpacity (qreal) |
bool | isVisible () const |
void | setVisible (bool) |
bool | isEnabled () const |
void | setEnabled (bool) |
bool | smooth () const |
void | setSmooth (bool) |
bool | activeFocusOnTab () const |
\qmlproperty bool QtQuick::Item::activeFocusOnTab | |
void | setActiveFocusOnTab (bool) |
bool | antialiasing () const |
void | setAntialiasing (bool) |
void | resetAntialiasing () |
Flags | flags () const |
Returns the item flags for this item. | |
void | setFlag (Flag flag, bool enabled=true) |
Enables the specified flag for this item if enabled is true; if enabled is false, the flag is disabled. | |
void | setFlags (Flags flags) |
Enables the specified flags for this item. | |
virtual QRectF | boundingRect () const |
Returns the extents of the item in its own coordinate system: a rectangle from {0, 0} to \l width() and \l height(). | |
virtual QRectF | clipRect () const |
Returns the rectangular area within this item that is currently visible in \l viewportItem(), if there is a viewport and the \l ItemObservesViewport flag is set; otherwise, the extents of this item in its own coordinate system: a rectangle from {0, 0} to \l width() and \l height(). | |
QQuickItem * | viewportItem () const |
If the \l ItemObservesViewport flag is set, returns the nearest parent with the \l ItemIsViewport flag. | |
bool | hasActiveFocus () const |
bool | hasFocus () const |
void | setFocus (bool) |
void | setFocus (bool focus, Qt::FocusReason reason) |
bool | isFocusScope () const |
Returns true if this item is a focus scope, and false otherwise. | |
QQuickItem * | scopedFocusItem () const |
If this item is a focus scope, this returns the item in its focus chain that currently has focus. | |
bool | isAncestorOf (const QQuickItem *child) const |
Returns true if this item is an ancestor of child (i.e., if this item is child's parent, or one of child's parent's ancestors). | |
Qt::MouseButtons | acceptedMouseButtons () const |
Returns the mouse buttons accepted by this item. | |
void | setAcceptedMouseButtons (Qt::MouseButtons buttons) |
Sets the mouse buttons accepted by this item to buttons. | |
bool | acceptHoverEvents () const |
Returns whether hover events are accepted by this item. | |
void | setAcceptHoverEvents (bool enabled) |
If enabled is true, this sets the item to accept hover events; otherwise, hover events are not accepted by this item. | |
bool | acceptTouchEvents () const |
Returns whether touch events are accepted by this item. | |
void | setAcceptTouchEvents (bool accept) |
If enabled is true, this sets the item to accept touch events; otherwise, touch events are not accepted by this item. | |
bool | isUnderMouse () const |
void | grabMouse () |
void | ungrabMouse () |
bool | keepMouseGrab () const |
Returns whether mouse input should exclusively remain with this item. | |
void | setKeepMouseGrab (bool) |
Sets whether the mouse input should remain exclusively with this item. | |
bool | filtersChildMouseEvents () const |
Returns whether pointer events intended for this item's children should be filtered through this item. | |
void | setFiltersChildMouseEvents (bool filter) |
Sets whether pointer events intended for this item's children should be filtered through this item. | |
void | grabTouchPoints (const QList< int > &ids) |
void | ungrabTouchPoints () |
bool | keepTouchGrab () const |
Returns whether the touch points grabbed by this item should exclusively remain with this item. | |
void | setKeepTouchGrab (bool) |
Sets whether the touch points grabbed by this item should remain exclusively with this item. | |
Q_REVISION (2, 4) Q_INVOKABLE bool grabToImage(const QJSValue &callback | |
QSharedPointer< QQuickItemGrabResult > | grabToImage (const QSize &targetSize=QSize()) |
Grabs the item into an in-memory image. | |
virtual Q_INVOKABLE bool | contains (const QPointF &point) const |
\qmlmethod bool QtQuick::Item::contains(point point) | |
QObject * | containmentMask () const |
void | setContainmentMask (QObject *mask) |
QTransform | itemTransform (QQuickItem *, bool *) const |
\qmlmethod point QtQuick::Item::mapFromItem(Item item, real x, real y) \qmlmethod point QtQuick::Item::mapFromItem(Item item, point p) \qmlmethod rect QtQuick::Item::mapFromItem(Item item, real x, real y, real width, real height) \qmlmethod rect QtQuick::Item::mapFromItem(Item item, rect r) | |
QPointF | mapToScene (const QPointF &point) const |
Maps the given point in this item's coordinate system to the equivalent point within the scene's coordinate system, and returns the mapped coordinate. | |
QRectF | mapRectToItem (const QQuickItem *item, const QRectF &rect) const |
Maps the given rect in this item's coordinate system to the equivalent rectangular area within item's coordinate system, and returns the mapped rectangle value. | |
QRectF | mapRectToScene (const QRectF &rect) const |
Maps the given rect in this item's coordinate system to the equivalent rectangular area within the scene's coordinate system, and returns the mapped rectangle value. | |
QPointF | mapFromScene (const QPointF &point) const |
Maps the given point in the scene's coordinate system to the equivalent point within this item's coordinate system, and returns the mapped coordinate. | |
QRectF | mapRectFromItem (const QQuickItem *item, const QRectF &rect) const |
Maps the given rect in item's coordinate system to the equivalent rectangular area within this item's coordinate system, and returns the mapped rectangle value. | |
QRectF | mapRectFromScene (const QRectF &rect) const |
Maps the given rect in the scene's coordinate system to the equivalent rectangular area within this item's coordinate system, and returns the mapped rectangle value. | |
void | polish () |
Schedules a polish event for this item. | |
Q_INVOKABLE QPointF | mapFromItem (const QQuickItem *item, const QPointF &point) const |
Maps the given point in item's coordinate system to the equivalent point within this item's coordinate system, and returns the mapped coordinate. | |
Q_INVOKABLE QPointF | mapFromItem (const QQuickItem *item, qreal x, qreal y) |
Q_INVOKABLE QRectF | mapFromItem (const QQuickItem *item, const QRectF &rect) const |
Q_INVOKABLE QRectF | mapFromItem (const QQuickItem *item, qreal x, qreal y, qreal width, qreal height) const |
Q_INVOKABLE QPointF | mapToItem (const QQuickItem *item, const QPointF &point) const |
Maps the given point in this item's coordinate system to the equivalent point within item's coordinate system, and returns the mapped coordinate. | |
Q_INVOKABLE QPointF | mapToItem (const QQuickItem *item, qreal x, qreal y) |
Q_INVOKABLE QRectF | mapToItem (const QQuickItem *item, const QRectF &rect) const |
Q_INVOKABLE QRectF | mapToItem (const QQuickItem *item, qreal x, qreal y, qreal width, qreal height) const |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapFromGlobal(qreal x | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapFromGlobal(const QPointF &point) const | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapToGlobal(qreal x | |
Q_REVISION (2, 7) Q_INVOKABLE QPointF mapToGlobal(const QPointF &point) const | |
Q_INVOKABLE void | forceActiveFocus () |
\qmlmethod point QtQuick::Item::mapToItem(Item item, real x, real y) \qmlmethod point QtQuick::Item::mapToItem(Item item, point p) \qmlmethod rect QtQuick::Item::mapToItem(Item item, real x, real y, real width, real height) \qmlmethod rect QtQuick::Item::mapToItem(Item item, rect r) | |
Q_INVOKABLE void | forceActiveFocus (Qt::FocusReason reason) |
\qmlmethod QtQuick::Item::forceActiveFocus(Qt::FocusReason reason) This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.Forces active focus on the item with the given reason. | |
Q_REVISION (2, 1) Q_INVOKABLE QQuickItem *nextItemInFocusChain(bool forward | |
Q_INVOKABLE QQuickItem * | childAt (qreal x, qreal y) const |
\qmlmethod QtQuick::Item::childAt(real x, real y) | |
Q_REVISION (6, 3) Q_INVOKABLE void ensurePolished() | |
Q_REVISION (6, 3) Q_INVOKABLE void dumpItemTree() const | |
virtual bool | isTextureProvider () const |
Returns true if this item is a texture provider. | |
virtual QSGTextureProvider * | textureProvider () const |
Returns the texture provider for an item. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Protected Member Functions | |
bool | event (QEvent *e) override |
\reimp | |
void | geometryChange (const QRectF &newGeometry, const QRectF &oldGeometry) override |
QSGNode * | updatePaintNode (QSGNode *oldNode, UpdatePaintNodeData *updatePaintNodeData) override |
Called on the render thread when it is time to sync the state of the item with the scene graph. | |
void | componentComplete () override |
\reimp Derived classes should call the base class method before adding their own actions to perform at componentComplete. | |
void | itemChange (ItemChange change, const ItemChangeData &value) override |
Called when change occurs for this item. | |
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bool | event (QEvent *) override |
\reimp | |
bool | isComponentComplete () const |
Returns true if construction of the QML component is complete; otherwise returns false. | |
virtual void | itemChange (ItemChange, const ItemChangeData &) |
Called when change occurs for this item. | |
virtual void | geometryChange (const QRectF &newGeometry, const QRectF &oldGeometry) |
bool | widthValid () const |
Returns whether the width property has been set explicitly. | |
bool | heightValid () const |
Returns whether the height property has been set explicitly. | |
void | setImplicitSize (qreal, qreal) |
void | classBegin () override |
\reimp Derived classes should call the base class method before adding their own action to perform at classBegin. | |
void | componentComplete () override |
\reimp Derived classes should call the base class method before adding their own actions to perform at componentComplete. | |
virtual void | keyPressEvent (QKeyEvent *event) |
This event handler can be reimplemented in a subclass to receive key press events for an item. | |
virtual void | keyReleaseEvent (QKeyEvent *event) |
This event handler can be reimplemented in a subclass to receive key release events for an item. | |
virtual void | focusInEvent (QFocusEvent *) |
This event handler can be reimplemented in a subclass to receive focus-in events for an item. | |
virtual void | focusOutEvent (QFocusEvent *) |
This event handler can be reimplemented in a subclass to receive focus-out events for an item. | |
virtual void | mousePressEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse press events for an item. | |
virtual void | mouseMoveEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse move events for an item. | |
virtual void | mouseReleaseEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse release events for an item. | |
virtual void | mouseDoubleClickEvent (QMouseEvent *event) |
This event handler can be reimplemented in a subclass to receive mouse double-click events for an item. | |
virtual void | mouseUngrabEvent () |
This event handler can be reimplemented in a subclass to be notified when a mouse ungrab event has occurred on this item. | |
virtual void | touchUngrabEvent () |
This event handler can be reimplemented in a subclass to be notified when a touch ungrab event has occurred on this item. | |
virtual void | touchEvent (QTouchEvent *event) |
This event handler can be reimplemented in a subclass to receive touch events for an item. | |
virtual void | hoverEnterEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-enter events for an item. | |
virtual void | hoverMoveEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-move events for an item. | |
virtual void | hoverLeaveEvent (QHoverEvent *event) |
This event handler can be reimplemented in a subclass to receive hover-leave events for an item. | |
virtual bool | childMouseEventFilter (QQuickItem *, QEvent *) |
Reimplement this method to filter the pointer events that are received by this item's children. | |
virtual QSGNode * | updatePaintNode (QSGNode *, UpdatePaintNodeData *) |
Called on the render thread when it is time to sync the state of the item with the scene graph. | |
virtual void | releaseResources () |
This function is called when an item should release graphics resources which are not already managed by the nodes returned from QQuickItem::updatePaintNode(). | |
virtual void | updatePolish () |
This function should perform any layout as required for this item. | |
QQuickItem (QQuickItemPrivate &dd, QQuickItem *parent=nullptr) | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
Properties | |
QUrl | fragmentShader |
QUrl | vertexShader |
bool | blending |
QVariant | mesh |
CullMode | cullMode |
QString | log |
Status | status |
bool | supportsAtlasTextures |
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QQuickItem * | parent |
\qmlproperty Item QtQuick::Item::parent This property holds the visual parent of the item. | |
qreal | x |
\qmlproperty real QtQuick::Item::x \qmlproperty real QtQuick::Item::y \qmlproperty real QtQuick::Item::width \qmlproperty real QtQuick::Item::height | |
qreal | y |
Defines the item's y position relative to its parent. | |
qreal | z |
\qmlproperty real QtQuick::Item::z | |
qreal | width |
This property holds the width of this item. | |
qreal | height |
This property holds the height of this item. | |
qreal | opacity |
\qmlproperty real QtQuick::Item::opacity | |
bool | enabled |
\qmlproperty bool QtQuick::Item::enabled | |
bool | visible |
\qmlproperty bool QtQuick::Item::visible | |
qreal | rotation |
\qmlproperty real QtQuick::Item::rotation This property holds the rotation of the item in degrees clockwise around its transformOrigin. | |
qreal | scale |
\qmlproperty real QtQuick::Item::scale This property holds the scale factor for this item. | |
TransformOrigin | transformOrigin |
\qmlproperty enumeration QtQuick::Item::transformOrigin This property holds the origin point around which scale and rotation transform. | |
QPointF | transformOriginPoint |
QQmlListProperty< QQuickTransform > | transform |
\qmlproperty list<Transform> QtQuick::Item::transform This property holds the list of transformations to apply. | |
bool | smooth |
\qmlproperty bool QtQuick::Item::smooth | |
bool | antialiasing |
\qmlproperty bool QtQuick::Item::antialiasing | |
qreal | implicitWidth |
qreal | implicitHeight |
QObject * | containmentMask |
\qmlproperty QObject* QtQuick::Item::containmentMask | |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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void | update () |
Schedules a call to updatePaintNode() for this item. | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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const QSize & | targetSize = QSize()) |
qreal y | const |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 30 of file qquickshadereffect_p.h.
Enumerator | |
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NoCulling | |
BackFaceCulling | |
FrontFaceCulling |
Definition at line 45 of file qquickshadereffect_p.h.
Enumerator | |
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Compiled | |
Uncompiled | |
Error |
Definition at line 52 of file qquickshadereffect_p.h.
QQuickShaderEffect::QQuickShaderEffect | ( | QQuickItem * | parent = nullptr | ) |
Definition at line 531 of file qquickshadereffect.cpp.
References QQuickItem::ItemHasContents, and QQuickItem::setFlag().
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override |
Definition at line 537 of file qquickshadereffect.cpp.
References d.
bool QQuickShaderEffect::blending | ( | ) | const |
\qmlproperty bool QtQuick::ShaderEffect::blending
If this property is true, the output from the \l fragmentShader is blended with the background using source-over blend mode. If false, the background is disregarded. Blending decreases the performance, so you should set this property to false when blending is not needed. The default value is true.
Definition at line 602 of file qquickshadereffect.cpp.
References d.
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signal |
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overrideprotectedvirtual |
\reimp Derived classes should call the base class method before adding their own actions to perform at componentComplete.
Reimplemented from QQuickItem.
Definition at line 769 of file qquickshadereffect.cpp.
References QQuickItem::componentComplete(), and d.
QQuickShaderEffect::CullMode QQuickShaderEffect::cullMode | ( | ) | const |
\qmlproperty enumeration QtQuick::ShaderEffect::cullMode
This property defines which sides of the item should be visible.
\value ShaderEffect.NoCulling Both sides are visible \value ShaderEffect.BackFaceCulling only the front side is visible \value ShaderEffect.FrontFaceCulling only the back side is visible
The default is NoCulling.
Definition at line 651 of file qquickshadereffect.cpp.
References d.
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\reimp
Reimplemented from QQuickItem.
Definition at line 749 of file qquickshadereffect.cpp.
References d, e, and QQuickItem::event().
QUrl QQuickShaderEffect::fragmentShader | ( | ) | const |
\qmlproperty url QtQuick::ShaderEffect::fragmentShader
This property contains a reference to a file with the preprocessed fragment shader package, typically with an extension of {.qsb}. The value is treated as a \l{QUrl}{URL}, similarly to other QML types, such as Image. It must either be a local file or use the qrc scheme to access files embedded via the Qt resource system. The URL may be absolute, or relative to the URL of the component.
Definition at line 556 of file qquickshadereffect.cpp.
References d.
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This function is called to handle this item's changes in geometry from oldGeometry to newGeometry. If the two geometries are the same, it doesn't do anything.
Derived classes must call the base class method within their implementation.
Reimplemented from QQuickItem.
Definition at line 756 of file qquickshadereffect.cpp.
References d, and QQuickItem::geometryChange().
bool QQuickShaderEffect::isComponentComplete | ( | ) | const |
Definition at line 783 of file qquickshadereffect.cpp.
References QQuickItem::isComponentComplete().
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Called when change occurs for this item.
value contains extra information relating to the change, when applicable.
If you re-implement this method in a subclass, be sure to call
typically at the end of your implementation, to ensure the \l windowChanged() signal will be emitted.
Reimplemented from QQuickItem.
Definition at line 776 of file qquickshadereffect.cpp.
References d, and QQuickItem::itemChange().
QString QQuickShaderEffect::log | ( | ) | const |
\qmlproperty enumeration QtQuick::ShaderEffect::status
This property tells the current status of the shaders.
\value ShaderEffect.Compiled the shader program was successfully compiled and linked. \value ShaderEffect.Uncompiled the shader program has not yet been compiled. \value ShaderEffect.Error the shader program failed to compile or link.
When setting the fragment or vertex shader source code, the status will become Uncompiled. The first time the ShaderEffect is rendered with new shader source code, the shaders are compiled and linked, and the status is updated to Compiled or Error.
When runtime compilation is not in use and the shader properties refer to files with bytecode, the status is always Compiled. The contents of the shader is not examined (apart from basic reflection to discover vertex input elements and constant buffer data) until later in the rendering pipeline so potential errors (like layout or root signature mismatches) will only be detected at a later point.
\qmlproperty string QtQuick::ShaderEffect::log
This property holds a log of warnings and errors from the latest attempt at compiling the shaders. It is updated at the same time \l status is set to Compiled or Error.
Definition at line 737 of file qquickshadereffect.cpp.
References d.
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QVariant QQuickShaderEffect::mesh | ( | ) | const |
\qmlproperty variant QtQuick::ShaderEffect::mesh
This property defines the mesh used to draw the ShaderEffect. It can hold any \l GridMesh object. If a size value is assigned to this property, the ShaderEffect implicitly uses a \l GridMesh with the value as \l{GridMesh::resolution}{mesh resolution}. By default, this property is the size 1x1.
Definition at line 627 of file qquickshadereffect.cpp.
References d.
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void QQuickShaderEffect::setBlending | ( | bool | enable | ) |
Definition at line 608 of file qquickshadereffect.cpp.
References d.
Definition at line 657 of file qquickshadereffect.cpp.
References d.
Definition at line 562 of file qquickshadereffect.cpp.
References d.
Referenced by QQuickMultiEffectPrivate::updateEffectShaders().
Definition at line 633 of file qquickshadereffect.cpp.
void QQuickShaderEffect::setSupportsAtlasTextures | ( | bool | supports | ) |
Definition at line 690 of file qquickshadereffect.cpp.
References d.
Definition at line 587 of file qquickshadereffect.cpp.
References d.
Referenced by QQuickMultiEffectPrivate::updateEffectShaders().
QQuickShaderEffect::Status QQuickShaderEffect::status | ( | ) | const |
Definition at line 743 of file qquickshadereffect.cpp.
References d.
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bool QQuickShaderEffect::supportsAtlasTextures | ( | ) | const |
\qmlproperty bool QtQuick::ShaderEffect::supportsAtlasTextures
Set this property true to confirm that your shader code doesn't rely on qt_MultiTexCoord0 ranging from (0,0) to (1,1) relative to the mesh. In this case the range of qt_MultiTexCoord0 will rather be based on the position of the texture within the atlas. This property currently has no effect if there is less, or more, than one sampler uniform used as input to your shader.
This differs from providing qt_SubRect_<name> uniforms in that the latter allows drawing one or more textures from the atlas in a single ShaderEffect item, while supportsAtlasTextures allows multiple instances of a ShaderEffect component using a different source image from the atlas to be batched in a single draw. Both prevent a texture from being copied out of the atlas when referenced by a ShaderEffect.
The default value is false.
Definition at line 684 of file qquickshadereffect.cpp.
References d.
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Called on the render thread when it is time to sync the state of the item with the scene graph.
The function is called as a result of QQuickItem::update(), if the user has set the QQuickItem::ItemHasContents flag on the item.
The function should return the root of the scene graph subtree for this item. Most implementations will return a single QSGGeometryNode containing the visual representation of this item. oldNode is the node that was returned the last time the function was called. updatePaintNodeData provides a pointer to the QSGTransformNode associated with this QQuickItem.
The main thread is blocked while this function is executed so it is safe to read values from the QQuickItem instance and other objects in the main thread.
If no call to QQuickItem::updatePaintNode() result in actual scene graph changes, like QSGNode::markDirty() or adding and removing nodes, then the underlying implementation may decide to not render the scene again as the visual outcome is identical.
Reimplemented from QQuickItem.
Definition at line 763 of file qquickshadereffect.cpp.
References d.
bool QQuickShaderEffect::updateUniformValue | ( | const QByteArray & | name, |
const QVariant & | value | ||
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Definition at line 788 of file qquickshadereffect.cpp.
References d, QQuickItemPrivate::get(), and QQuickItemPrivate::paintNode.
QUrl QQuickShaderEffect::vertexShader | ( | ) | const |
\qmlproperty url QtQuick::ShaderEffect::vertexShader
This property contains a reference to a file with the preprocessed vertex shader package, typically with an extension of {.qsb}. The value is treated as a \l{QUrl}{URL}, similarly to other QML types, such as Image. It must either be a local file or use the qrc scheme to access files embedded via the Qt resource system. The URL may be absolute, or relative to the URL of the component.
Definition at line 581 of file qquickshadereffect.cpp.
References d.
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.
Referenced by setMesh().
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.
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Definition at line 108 of file qquickshadereffect_p.h.