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Qt 6.x
The Qt SDK
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#include <qquick3dparticlecustomshape_p.h>
Public Slots | |
void | setSource (const QUrl &source) |
void | setRandomizeData (bool random) |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | sourceChanged () |
void | randomizeDataChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QQuick3DParticleCustomShape (QObject *parent=nullptr) | |
\qmltype ParticleCustomShape3D \inherits ParticleAbtractShape3D \inqmlmodule QtQuick3D.Particles3D | |
QUrl | source () const |
\qmlproperty url ParticleCustomShape3D::source | |
bool | randomizeData () const |
\qmlproperty bool ParticleCustomShape3D::randomizeData | |
QVector3D | getPosition (int particleIndex) override |
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QQuick3DParticleAbstractShape (QObject *parent=nullptr) | |
\qmltype ParticleAbstractShape3D \inherits QtObject \inqmlmodule QtQuick3D.Particles3D | |
virtual QVector3D | getPosition (int particleIndex)=0 |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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QQmlParserStatus () | |
virtual | ~QQmlParserStatus () |
virtual void | classBegin ()=0 |
Invoked after class creation, but before any properties have been set. | |
virtual void | componentComplete ()=0 |
Invoked after the root component that caused this instantiation has completed construction. | |
Properties | |
QUrl | source |
bool | randomizeData |
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QString | objectName |
the name of this object | |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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void | componentComplete () override |
Invoked after the root component that caused this instantiation has completed construction. | |
void | classBegin () override |
Invoked after class creation, but before any properties have been set. | |
QQuick3DNode * | parentNode () |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QQuick3DNode * | m_parentNode = nullptr |
QQuick3DParticleSystem * | m_system = nullptr |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 22 of file qquick3dparticlecustomshape_p.h.
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explicit |
\qmltype ParticleCustomShape3D \inherits ParticleAbtractShape3D \inqmlmodule QtQuick3D.Particles3D
Loads custom particle shapes for emitters and affectors.
The ParticleCustomShape3D element can be used to load custom particle shapes.
For example, to emit particles from positions defined in heart.cbor:
\qml ParticleEmitter3D { shape: ParticleCustomShape3D { source: "heart.cbor" } ... } \endqml
The format of CBOR shape files is following: \badcode [ "QQ3D_SHAPE", // string version, // integer [ posX, // float posY, // float posZ, // float posX, // float ... ] ]
To assist in generating these shape files you can use the shapegen tool.
Definition at line 53 of file qquick3dparticlecustomshape.cpp.
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overridevirtual |
Implements QQuick3DParticleAbstractShape.
Definition at line 159 of file qquick3dparticlecustomshape.cpp.
References QList< T >::at(), QList< T >::isEmpty(), QObject::parent(), QQuick3DParticleAbstractShape::parentNode(), and QList< T >::size().
bool QQuick3DParticleCustomShape::randomizeData | ( | ) | const |
\qmlproperty bool ParticleCustomShape3D::randomizeData
This property holds whether the particles are used in random order instead of in the order they are specified in the source.
The default value is false
.
Definition at line 77 of file qquick3dparticlecustomshape.cpp.
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signal |
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slot |
Definition at line 93 of file qquick3dparticlecustomshape.cpp.
References Q_EMIT, and randomizeDataChanged().
Definition at line 82 of file qquick3dparticlecustomshape.cpp.
References Q_EMIT, source, and sourceChanged().
QUrl QQuick3DParticleCustomShape::source | ( | ) | const |
\qmlproperty url ParticleCustomShape3D::source
This property holds the location of the shape file.
Definition at line 64 of file qquick3dparticlecustomshape.cpp.
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signal |
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readwrite |
Definition at line 56 of file qquick3dparticlecustomshape_p.h.
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readwrite |
Definition at line 56 of file qquick3dparticlecustomshape_p.h.
Referenced by setSource().