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Qt 6.x
The Qt SDK
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#include <qsgopenvginternalrectanglenode.h>
Public Member Functions | |
QSGOpenVGInternalRectangleNode () | |
~QSGOpenVGInternalRectangleNode () | |
void | setRect (const QRectF &rect) override |
void | setColor (const QColor &color) override |
void | setPenColor (const QColor &color) override |
void | setPenWidth (qreal width) override |
void | setGradientStops (const QGradientStops &stops) override |
void | setGradientVertical (bool vertical) override |
void | setRadius (qreal radius) override |
void | setAligned (bool aligned) override |
void | update () override |
void | render () override |
void | setOpacity (float opacity) override |
void | setTransform (const QOpenVGMatrix &transform) override |
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~QSGInternalRectangleNode () override | |
virtual void | setRect (const QRectF &rect)=0 |
virtual void | setColor (const QColor &color)=0 |
virtual void | setPenColor (const QColor &color)=0 |
virtual void | setPenWidth (qreal width)=0 |
virtual void | setGradientStops (const QGradientStops &stops)=0 |
virtual void | setGradientVertical (bool vertical)=0 |
virtual void | setRadius (qreal radius)=0 |
virtual void | setTopLeftRadius (qreal radius)=0 |
virtual void | setTopRightRadius (qreal radius)=0 |
virtual void | setBottomLeftRadius (qreal radius)=0 |
virtual void | setBottomRightRadius (qreal radius)=0 |
virtual void | setAntialiasing (bool antialiasing) |
virtual void | setAligned (bool aligned)=0 |
virtual void | update ()=0 |
void | accept (QSGNodeVisitorEx *visitor) override |
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QSGVisitableNode () | |
~QSGVisitableNode () override | |
virtual void | accept (QSGNodeVisitorEx *)=0 |
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QSGGeometryNode () | |
Creates a new geometry node without geometry and material. | |
~QSGGeometryNode () override | |
Deletes this geometry node. | |
void | setMaterial (QSGMaterial *material) |
Sets the material of this geometry node to material. | |
QSGMaterial * | material () const |
Returns the material of the QSGGeometryNode. | |
void | setOpaqueMaterial (QSGMaterial *material) |
Sets the opaque material of this geometry to material. | |
QSGMaterial * | opaqueMaterial () const |
Returns the opaque material of the QSGGeometryNode. | |
QSGMaterial * | activeMaterial () const |
Returns the material which should currently be used for geometry node. | |
void | setRenderOrder (int order) |
Sets the render order of this node to be order. | |
int | renderOrder () const |
Returns the render order of this geometry node. | |
void | setInheritedOpacity (qreal opacity) |
Sets the inherited opacity of this geometry to opacity. | |
qreal | inheritedOpacity () const |
Set during rendering to specify the inherited opacity for that rendering pass. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
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QSGOpenVGRenderable () | |
virtual | ~QSGOpenVGRenderable () |
virtual void | render ()=0 |
virtual void | setOpacity (float opacity) |
float | opacity () const |
VGPaint | opacityPaint () const |
virtual void | setTransform (const QOpenVGMatrix &transform) |
const QOpenVGMatrix & | transform () const |
Additional Inherited Members | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
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QSGGeometryNode (QSGGeometryNodePrivate &dd) | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 15 of file qsgopenvginternalrectanglenode.h.
QSGOpenVGInternalRectangleNode::QSGOpenVGInternalRectangleNode | ( | ) |
Definition at line 9 of file qsgopenvginternalrectanglenode.cpp.
References QSGBasicGeometryNode::setGeometry(), and QSGGeometryNode::setMaterial().
QSGOpenVGInternalRectangleNode::~QSGOpenVGInternalRectangleNode | ( | ) |
Definition at line 17 of file qsgopenvginternalrectanglenode.cpp.
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overridevirtual |
Implements QSGOpenVGRenderable.
Definition at line 166 of file qsgopenvginternalrectanglenode.cpp.
References QList< T >::append(), QList< T >::constData(), QOpenVGOffscreenSurface::doneCurrent(), QRectF::height(), QOpenVGOffscreenSurface::image(), QList< T >::isEmpty(), QList< T >::length(), QOpenVGOffscreenSurface::makeCurrent(), QSGOpenVGRenderable::opacity(), QSGOpenVGHelpers::qColorToVGColor(), QOpenVGOffscreenSurface::size(), QSGOpenVGRenderable::transform(), and QRectF::width().
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overridevirtual |
Implements QSGInternalRectangleNode.
Definition at line 157 of file qsgopenvginternalrectanglenode.cpp.
References aligned().
Implements QSGInternalRectangleNode.
Definition at line 29 of file qsgopenvginternalrectanglenode.cpp.
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overridevirtual |
Implements QSGInternalRectangleNode.
Definition at line 71 of file qsgopenvginternalrectanglenode.cpp.
References QList< T >::append(), QList< T >::at(), QList< T >::count(), i, and interpolateStop().
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overridevirtual |
Implements QSGInternalRectangleNode.
Definition at line 145 of file qsgopenvginternalrectanglenode.cpp.
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overridevirtual |
Reimplemented from QSGOpenVGRenderable.
Definition at line 262 of file qsgopenvginternalrectanglenode.cpp.
References QSGOpenVGRenderable::opacity(), and QSGOpenVGRenderable::setOpacity().
Implements QSGInternalRectangleNode.
Definition at line 35 of file qsgopenvginternalrectanglenode.cpp.
Implements QSGInternalRectangleNode.
Definition at line 41 of file qsgopenvginternalrectanglenode.cpp.
Implements QSGInternalRectangleNode.
Definition at line 151 of file qsgopenvginternalrectanglenode.cpp.
Implements QSGInternalRectangleNode.
Definition at line 23 of file qsgopenvginternalrectanglenode.cpp.
References rect.
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overridevirtual |
Reimplemented from QSGOpenVGRenderable.
Definition at line 271 of file qsgopenvginternalrectanglenode.cpp.
References QSGOpenVGRenderable::setTransform().
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overridevirtual |
Implements QSGInternalRectangleNode.
Definition at line 162 of file qsgopenvginternalrectanglenode.cpp.