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Qt 6.x
The Qt SDK
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\qmltype AudioInput \instantiates QAudioInput More...
#include <qaudioinput.h>
Public Slots | |
void | setDevice (const QAudioDevice &device) |
void | setVolume (float volume) |
void | setMuted (bool muted) |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | deviceChanged () |
void | volumeChanged (float volume) |
void | mutedChanged (bool muted) |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QAudioInput (QObject *parent=nullptr) | |
QAudioInput (const QAudioDevice &deviceInfo, QObject *parent=nullptr) | |
~QAudioInput () | |
QAudioDevice | device () const |
float | volume () const |
bool | isMuted () const |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QAudioDevice | device |
\qmlproperty AudioDevice QtMultimedia::AudioInput::device | |
float | volume |
\qmlproperty real QtMultimedia::AudioInput::volume | |
bool | muted |
\qmlproperty bool QtMultimedia::AudioInput::muted | |
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QString | objectName |
the name of this object | |
Friends | |
class | QMediaCaptureSession |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\qmltype AudioInput \instantiates QAudioInput
An audio input to be used for capturing audio in a capture session.
\inqmlmodule QtMultimedia
\qml CaptureSession { id: playMusic audioInput: AudioInput { volume: slider.value } recorder: MediaRecorder { ... } } Slider { id: slider from: 0. to: 1. } \endqml
You can use AudioInput together with a QtMultiMedia::CaptureSession to capture audio from an audio input device.
Represents an input channel for audio. \inmodule QtMultimedia
This class represents an input channel that can be used together with QMediaCaptureSession. It enables the selection of the physical input device to be used, muting the channel, and changing the channel's volume.
Definition at line 18 of file qaudioinput.h.
Definition at line 55 of file qaudioinput.cpp.
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explicit |
Definition at line 59 of file qaudioinput.cpp.
References QPlatformMediaIntegration::createAudioInput(), QMediaDevices::defaultAudioInput, device, QPlatformAudioInput::device, QAudioDevice::Input, QPlatformMediaIntegration::instance(), QAudioDevice::mode, qWarning, and QPlatformAudioInput::setAudioDevice().
QAudioInput::~QAudioInput | ( | ) |
Definition at line 73 of file qaudioinput.cpp.
QAudioDevice QAudioInput::device | ( | ) | const |
Definition at line 161 of file qaudioinput.cpp.
References QPlatformAudioInput::device.
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signal |
Referenced by QWindowsMediaDeviceSession::setAudioInput(), AVFCameraService::setAudioInput(), QAndroidCaptureSession::setAudioInput(), QFFmpegMediaCaptureSession::setAudioInput(), and setDevice().
bool QAudioInput::isMuted | ( | ) | const |
Definition at line 126 of file qaudioinput.cpp.
References QPlatformAudioInput::muted.
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signal |
Referenced by QWindowsMediaDeviceSession::setAudioInput(), AVFCameraService::setAudioInput(), and setMuted().
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slot |
Definition at line 166 of file qaudioinput.cpp.
References QMediaDevices::defaultAudioInput, device, QPlatformAudioInput::device, deviceChanged(), emit, QAudioDevice::Input, and QPlatformAudioInput::setAudioDevice().
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slot |
Definition at line 131 of file qaudioinput.cpp.
References emit, muted, QPlatformAudioInput::muted, mutedChanged(), and QPlatformAudioInput::setMuted().
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slot |
Definition at line 102 of file qaudioinput.cpp.
References emit, qBound(), QPlatformAudioInput::setVolume(), volume, QPlatformAudioInput::volume, and volumeChanged().
float QAudioInput::volume | ( | ) | const |
Definition at line 97 of file qaudioinput.cpp.
References QPlatformAudioInput::volume.
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signal |
Referenced by QWindowsMediaDeviceSession::setAudioInput(), AVFCameraService::setAudioInput(), and setVolume().
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friend |
Definition at line 47 of file qaudioinput.h.
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readwrite |
\qmlproperty AudioDevice QtMultimedia::AudioInput::device
This property describes the audio device connected to this input.
The device property represents the audio device this input is connected to. This property can be used to select an output device from the QtMultimedia::MediaDevices::audioInputs() list.
The audio device connected to this input.
The device property represents the audio device connected to this input. This property can be used to select an input device from the QMediaDevices::audioInputs() list.
You can select the system default audio input by setting this property to a default constructed QAudioDevice object.
Definition at line 52 of file qaudioinput.h.
Referenced by QAudioInput(), QWindowsMediaDeviceSession::setActive(), and setDevice().
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readwrite |
\qmlproperty bool QtMultimedia::AudioInput::muted
This property holds whether the audio input is muted.
Defaults to {false}.
The muted state of the current media.
The value will be true
if the input is muted; otherwise false
.
Definition at line 52 of file qaudioinput.h.
Referenced by setMuted().
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readwrite |
\qmlproperty real QtMultimedia::AudioInput::volume
The volume is scaled linearly, ranging from 0
(silence) to 1
(full volume).
By default the volume is 1
.
UI volume controls should usually be scaled non-linearly. For example, using a logarithmic scale will produce linear changes in perceived loudness, which is what a user would normally expect from a volume control.
The property returns the volume of the audio input.
Definition at line 52 of file qaudioinput.h.
Referenced by setVolume().