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Qt 6.x
The Qt SDK
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#include <qquickclipnode_p.h>
Public Member Functions | |
QQuickDefaultClipNode (const QRectF &) | |
void | setRect (const QRectF &) |
QRectF | rect () const |
void | setRadius (qreal radius) |
qreal | radius () const |
virtual void | update () |
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QSGClipNode () | |
Creates a new QSGClipNode without a geometry. | |
~QSGClipNode () override | |
Deletes this QSGClipNode. | |
void | setIsRectangular (bool rectHint) |
Sets whether this clip node has a rectangular clip to rectHint. | |
bool | isRectangular () const |
Returns if this clip node has a rectangular clip. | |
void | setClipRect (const QRectF &) |
Sets the clip rect of this clip node to rect. | |
QRectF | clipRect () const |
Returns the clip rect of this node. | |
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~QSGBasicGeometryNode () override | |
Deletes this QSGBasicGeometryNode. | |
void | setGeometry (QSGGeometry *geometry) |
Sets the geometry of this node to geometry. | |
const QSGGeometry * | geometry () const |
Returns this node's geometry. | |
QSGGeometry * | geometry () |
Returns this node's geometry. | |
const QMatrix4x4 * | matrix () const |
Will be set during rendering to contain transformation of the geometry for that rendering pass. | |
const QSGClipNode * | clipList () const |
Will be set during rendering to contain the clip of the geometry for that rendering pass. | |
void | setRendererMatrix (const QMatrix4x4 *m) |
void | setRendererClipList (const QSGClipNode *c) |
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QSGNode () | |
Constructs a new node. | |
virtual | ~QSGNode () |
Destroys the node. | |
QSGNode * | parent () const |
Returns the parent node of this node. | |
void | removeChildNode (QSGNode *node) |
Removes node from this node's list of children. | |
void | removeAllChildNodes () |
Removes all child nodes from this node's list of children. | |
void | prependChildNode (QSGNode *node) |
Prepends node to this node's the list of children. | |
void | appendChildNode (QSGNode *node) |
Appends node to this node's list of children. | |
void | insertChildNodeBefore (QSGNode *node, QSGNode *before) |
Inserts node to this node's list of children before the node specified with before. | |
void | insertChildNodeAfter (QSGNode *node, QSGNode *after) |
Inserts node to this node's list of children after the node specified with after. | |
void | reparentChildNodesTo (QSGNode *newParent) |
int | childCount () const |
Returns the number of child nodes. | |
QSGNode * | childAtIndex (int i) const |
Returns the child at index i. | |
QSGNode * | firstChild () const |
Returns the first child of this node. | |
QSGNode * | lastChild () const |
Returns the last child of this node. | |
QSGNode * | nextSibling () const |
Returns the node after this in the parent's list of children. | |
QSGNode * | previousSibling () const |
Returns the node before this in the parent's list of children. | |
NodeType | type () const |
Returns the type of this node. | |
QT_DEPRECATED void | clearDirty () |
void | markDirty (DirtyState bits) |
Notifies all connected renderers that the node has dirty bits. | |
QT_DEPRECATED DirtyState | dirtyState () const |
virtual bool | isSubtreeBlocked () const |
Returns whether this node and its subtree is available for use. | |
Flags | flags () const |
Returns the set of flags for this node. | |
void | setFlag (Flag, bool=true) |
Sets the flag f on this node if enabled is true; otherwise clears the flag. | |
void | setFlags (Flags, bool=true) |
Sets the flags f on this node if enabled is true; otherwise clears the flags. | |
virtual void | preprocess () |
Override this function to do processing on the node before it is rendered. | |
Additional Inherited Members | |
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enum | NodeType { BasicNodeType , GeometryNodeType , TransformNodeType , ClipNodeType , OpacityNodeType , RootNodeType , RenderNodeType } |
Can be used to figure out the type of node. More... | |
enum | Flag { OwnedByParent = 0x0001 , UsePreprocess = 0x0002 , OwnsGeometry = 0x00010000 , OwnsMaterial = 0x00020000 , OwnsOpaqueMaterial = 0x00040000 , IsVisitableNode = 0x01000000 } |
The QSGNode::Flag enum describes flags on the QSGNode. More... | |
enum | DirtyStateBit { DirtySubtreeBlocked = 0x0080 , DirtyMatrix = 0x0100 , DirtyNodeAdded = 0x0400 , DirtyNodeRemoved = 0x0800 , DirtyGeometry = 0x1000 , DirtyMaterial = 0x2000 , DirtyOpacity = 0x4000 , DirtyForceUpdate = 0x8000 , DirtyUsePreprocess = UsePreprocess , DirtyPropagationMask } |
Used in QSGNode::markDirty() to indicate how the scene graph has changed. More... | |
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QSGBasicGeometryNode (NodeType type) | |
Creates a new basic geometry node of type type. | |
QSGBasicGeometryNode (QSGBasicGeometryNodePrivate &dd, NodeType type) | |
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QSGNode (NodeType type) | |
Constructs a new node with the given node type. | |
QSGNode (QSGNodePrivate &dd, NodeType type) | |
Constructs a new node with the given node type. | |
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QScopedPointer< QSGNodePrivate > | d_ptr |
Definition at line 23 of file qquickclipnode_p.h.
QT_BEGIN_NAMESPACE QQuickDefaultClipNode::QQuickDefaultClipNode | ( | const QRectF & | rect | ) |
Definition at line 12 of file qquickclipnode.cpp.
References Q_UNUSED, QSGBasicGeometryNode::setGeometry(), and QSGClipNode::setIsRectangular().
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inline |
Definition at line 32 of file qquickclipnode_p.h.
Referenced by setRadius().
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inline |
Definition at line 29 of file qquickclipnode_p.h.
Referenced by setRect().
Definition at line 29 of file qquickclipnode.cpp.
References radius(), and QSGClipNode::setIsRectangular().
Referenced by QQuickMaterialRipple::updatePaintNode().
Definition at line 23 of file qquickclipnode.cpp.
References rect().
Referenced by QQuickWindowPrivate::updateDirtyNode(), QQuickMaterialRipple::updatePaintNode(), QQuickTextArea::updatePaintNode(), and QQuickTextField::updatePaintNode().
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virtual |
Definition at line 36 of file qquickclipnode.cpp.
Referenced by QQuickWindowPrivate::updateDirtyNode(), QQuickMaterialRipple::updatePaintNode(), QQuickTextArea::updatePaintNode(), and QQuickTextField::updatePaintNode().