The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
\inmodule QtCore\reentrant
The QSGClipNode class implements the clipping functionality in the scene graph.
\group qtquick-scenegraph-nodes \title Qt Quick Scene Graph Node classes
const QSGClipNode * m_clip_list
QMatrix4x4 m_projectionMatrix
const QMatrix4x4 * m_matrix
virtual void prepare()
Called from the frame preparation phase.
virtual void releaseResources()
This function is called when all custom graphics resources allocated by this node have to be freed im...
~QSGRenderNode() override
Destructs the render node.
const QMatrix4x4 * projectionMatrix() const
virtual StateFlags changedStates() const
When the underlying rendering API is OpenGL, this function should return a mask where each bit repres...
QRhiRenderTarget * renderTarget() const
qreal inheritedOpacity() const
virtual RenderingFlags flags() const
QRhiCommandBuffer * commandBuffer() const
const QMatrix4x4 * matrix() const
virtual QRectF rect() const
const QSGClipNode * clipList() const
Combined button and popup list for selecting options.
virtual void * get(const char *state) const