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Qt 6.x
The Qt SDK
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Public Member Functions | |
CustomScene () | |
void | drawItems (QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[], QWidget *widget=nullptr) override |
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QGraphicsScene (QObject *parent=nullptr) | |
Constructs a QGraphicsScene object. | |
QGraphicsScene (const QRectF &sceneRect, QObject *parent=nullptr) | |
Constructs a QGraphicsScene object, using sceneRect for its scene rectangle. | |
QGraphicsScene (qreal x, qreal y, qreal width, qreal height, QObject *parent=nullptr) | |
Constructs a QGraphicsScene object, using the rectangle specified by (x, y), and the given width and height for its scene rectangle. | |
virtual | ~QGraphicsScene () |
Removes and deletes all items from the scene object before destroying the scene object. | |
QRectF | sceneRect () const |
qreal | width () const |
This convenience function is equivalent to calling sceneRect().width(). | |
qreal | height () const |
This convenience function is equivalent to calling sceneRect() .height(). | |
void | setSceneRect (const QRectF &rect) |
void | setSceneRect (qreal x, qreal y, qreal w, qreal h) |
void | render (QPainter *painter, const QRectF &target=QRectF(), const QRectF &source=QRectF(), Qt::AspectRatioMode aspectRatioMode=Qt::KeepAspectRatio) |
Renders the source rect from scene into target, using painter. | |
ItemIndexMethod | itemIndexMethod () const |
void | setItemIndexMethod (ItemIndexMethod method) |
int | bspTreeDepth () const |
void | setBspTreeDepth (int depth) |
QRectF | itemsBoundingRect () const |
Calculates and returns the bounding rect of all items on the scene. | |
QList< QGraphicsItem * > | items (Qt::SortOrder order=Qt::DescendingOrder) const |
Returns an ordered list of all items on the scene. | |
QList< QGraphicsItem * > | items (const QPointF &pos, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape, Qt::SortOrder order=Qt::DescendingOrder, const QTransform &deviceTransform=QTransform()) const |
Returns all visible items that, depending on mode, are at the specified pos in a list sorted using order. In this case, "visible" defines items for which: isVisible() returns true , effectiveOpacity() returns a value greater than 0.0 (which is fully transparent) and the parent item does not clip it. | |
QList< QGraphicsItem * > | items (const QRectF &rect, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape, Qt::SortOrder order=Qt::DescendingOrder, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QList< QGraphicsItem * > | items (const QPolygonF &polygon, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape, Qt::SortOrder order=Qt::DescendingOrder, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QList< QGraphicsItem * > | items (const QPainterPath &path, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape, Qt::SortOrder order=Qt::DescendingOrder, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QList< QGraphicsItem * > | items (qreal x, qreal y, qreal w, qreal h, Qt::ItemSelectionMode mode, Qt::SortOrder order, const QTransform &deviceTransform=QTransform()) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QList< QGraphicsItem * > | collidingItems (const QGraphicsItem *item, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape) const |
Returns a list of all items that collide with item. | |
QGraphicsItem * | itemAt (const QPointF &pos, const QTransform &deviceTransform) const |
QGraphicsItem * | itemAt (qreal x, qreal y, const QTransform &deviceTransform) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QList< QGraphicsItem * > | selectedItems () const |
Returns a list of all currently selected items. | |
QPainterPath | selectionArea () const |
Returns the selection area that was previously set with setSelectionArea(), or an empty QPainterPath if no selection area has been set. | |
void | setSelectionArea (const QPainterPath &path, const QTransform &deviceTransform) |
void | setSelectionArea (const QPainterPath &path, Qt::ItemSelectionOperation selectionOperation=Qt::ReplaceSelection, Qt::ItemSelectionMode mode=Qt::IntersectsItemShape, const QTransform &deviceTransform=QTransform()) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QGraphicsItemGroup * | createItemGroup (const QList< QGraphicsItem * > &items) |
Groups all items in items into a new QGraphicsItemGroup, and returns a pointer to the group. | |
void | destroyItemGroup (QGraphicsItemGroup *group) |
Reparents all items in group to group's parent item, then removes group from the scene, and finally deletes it. | |
void | addItem (QGraphicsItem *item) |
Adds or moves the item and all its children to this scene. | |
QGraphicsEllipseItem * | addEllipse (const QRectF &rect, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
Creates and adds an ellipse item to the scene, and returns the item pointer. | |
QGraphicsLineItem * | addLine (const QLineF &line, const QPen &pen=QPen()) |
Creates and adds a line item to the scene, and returns the item pointer. | |
QGraphicsPathItem * | addPath (const QPainterPath &path, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
Creates and adds a path item to the scene, and returns the item pointer. | |
QGraphicsPixmapItem * | addPixmap (const QPixmap &pixmap) |
Creates and adds a pixmap item to the scene, and returns the item pointer. | |
QGraphicsPolygonItem * | addPolygon (const QPolygonF &polygon, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
Creates and adds a polygon item to the scene, and returns the item pointer. | |
QGraphicsRectItem * | addRect (const QRectF &rect, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
Creates and adds a rectangle item to the scene, and returns the item pointer. | |
QGraphicsTextItem * | addText (const QString &text, const QFont &font=QFont()) |
Creates and adds a text item to the scene, and returns the item pointer. | |
QGraphicsSimpleTextItem * | addSimpleText (const QString &text, const QFont &font=QFont()) |
Creates and adds a QGraphicsSimpleTextItem to the scene, and returns the item pointer. | |
QGraphicsProxyWidget * | addWidget (QWidget *widget, Qt::WindowFlags wFlags=Qt::WindowFlags()) |
Creates a new QGraphicsProxyWidget for widget, adds it to the scene, and returns a pointer to the proxy. | |
QGraphicsEllipseItem * | addEllipse (qreal x, qreal y, qreal w, qreal h, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
QGraphicsLineItem * | addLine (qreal x1, qreal y1, qreal x2, qreal y2, const QPen &pen=QPen()) |
QGraphicsRectItem * | addRect (qreal x, qreal y, qreal w, qreal h, const QPen &pen=QPen(), const QBrush &brush=QBrush()) |
void | removeItem (QGraphicsItem *item) |
Removes the item item and all its children from the scene. | |
QGraphicsItem * | focusItem () const |
When the scene is active, this functions returns the scene's current focus item, or \nullptr if no item currently has focus. | |
void | setFocusItem (QGraphicsItem *item, Qt::FocusReason focusReason=Qt::OtherFocusReason) |
Sets the scene's focus item to item, with the focus reason focusReason, after removing focus from any previous item that may have had focus. | |
bool | hasFocus () const |
Returns true if the scene has focus; otherwise returns false . | |
void | setFocus (Qt::FocusReason focusReason=Qt::OtherFocusReason) |
Sets focus on the scene by sending a QFocusEvent to the scene, passing focusReason as the reason. | |
void | clearFocus () |
Clears focus from the scene. | |
void | setStickyFocus (bool enabled) |
bool | stickyFocus () const |
QGraphicsItem * | mouseGrabberItem () const |
Returns the current mouse grabber item, or \nullptr if no item is currently grabbing the mouse. | |
QBrush | backgroundBrush () const |
void | setBackgroundBrush (const QBrush &brush) |
QBrush | foregroundBrush () const |
void | setForegroundBrush (const QBrush &brush) |
virtual QVariant | inputMethodQuery (Qt::InputMethodQuery query) const |
This method is used by input methods to query a set of properties of the scene to be able to support complex input method operations as support for surrounding text and reconversions. | |
QList< QGraphicsView * > | views () const |
Returns a list of all the views that display this scene. | |
void | update (qreal x, qreal y, qreal w, qreal h) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
void | invalidate (qreal x, qreal y, qreal w, qreal h, SceneLayers layers=AllLayers) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QStyle * | style () const |
void | setStyle (QStyle *style) |
QFont | font () const |
void | setFont (const QFont &font) |
QPalette | palette () const |
void | setPalette (const QPalette &palette) |
bool | isActive () const |
QGraphicsItem * | activePanel () const |
void | setActivePanel (QGraphicsItem *item) |
QGraphicsWidget * | activeWindow () const |
void | setActiveWindow (QGraphicsWidget *widget) |
bool | sendEvent (QGraphicsItem *item, QEvent *event) |
qreal | minimumRenderSize () const |
void | setMinimumRenderSize (qreal minSize) |
bool | focusOnTouch () const |
void | setFocusOnTouch (bool enabled) |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Additional Inherited Members | |
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enum | ItemIndexMethod { BspTreeIndex , NoIndex = -1 } |
This enum describes the indexing algorithms QGraphicsScene provides for managing positional information about items on the scene. More... | |
enum | SceneLayer { ItemLayer = 0x1 , BackgroundLayer = 0x2 , ForegroundLayer = 0x4 , AllLayers = 0xffff } |
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void | update (const QRectF &rect=QRectF()) |
Schedules a redraw of the area rect on the scene. | |
void | invalidate (const QRectF &rect=QRectF(), SceneLayers layers=AllLayers) |
Invalidates and schedules a redraw of the layers in rect on the scene. | |
void | advance () |
This slot advances the scene by one step, by calling QGraphicsItem::advance() for all items on the scene. | |
void | clearSelection () |
Clears the current selection. | |
void | clear () |
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void | deleteLater () |
\threadsafe | |
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void | changed (const QList< QRectF > ®ion) |
This signal is emitted by QGraphicsScene when control reaches the event loop, if the scene content changes. | |
void | sceneRectChanged (const QRectF &rect) |
This signal is emitted by QGraphicsScene whenever the scene rect changes. | |
void | selectionChanged () |
void | focusItemChanged (QGraphicsItem *newFocus, QGraphicsItem *oldFocus, Qt::FocusReason reason) |
This signal is emitted by QGraphicsScene whenever focus changes in the scene (i.e., when an item gains or loses input focus, or when focus passes from one item to another). | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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virtual bool | focusNextPrevChild (bool next) |
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bool | event (QEvent *event) override |
Processes the event event, and dispatches it to the respective event handlers. | |
bool | eventFilter (QObject *watched, QEvent *event) override |
\reimp | |
virtual void | contextMenuEvent (QGraphicsSceneContextMenuEvent *event) |
This event handler, for event contextMenuEvent, can be reimplemented in a subclass to receive context menu events. | |
virtual void | dragEnterEvent (QGraphicsSceneDragDropEvent *event) |
This event handler, for event event, can be reimplemented in a subclass to receive drag enter events for the scene. | |
virtual void | dragMoveEvent (QGraphicsSceneDragDropEvent *event) |
This event handler, for event event, can be reimplemented in a subclass to receive drag move events for the scene. | |
virtual void | dragLeaveEvent (QGraphicsSceneDragDropEvent *event) |
This event handler, for event event, can be reimplemented in a subclass to receive drag leave events for the scene. | |
virtual void | dropEvent (QGraphicsSceneDragDropEvent *event) |
This event handler, for event event, can be reimplemented in a subclass to receive drop events for the scene. | |
virtual void | focusInEvent (QFocusEvent *event) |
This event handler, for event focusEvent, can be reimplemented in a subclass to receive focus in events. | |
virtual void | focusOutEvent (QFocusEvent *event) |
This event handler, for event focusEvent, can be reimplemented in a subclass to receive focus out events. | |
virtual void | helpEvent (QGraphicsSceneHelpEvent *event) |
This event handler, for event helpEvent, can be reimplemented in a subclass to receive help events. | |
virtual void | keyPressEvent (QKeyEvent *event) |
This event handler, for event keyEvent, can be reimplemented in a subclass to receive keypress events. | |
virtual void | keyReleaseEvent (QKeyEvent *event) |
This event handler, for event keyEvent, can be reimplemented in a subclass to receive key release events. | |
virtual void | mousePressEvent (QGraphicsSceneMouseEvent *event) |
This event handler, for event mouseEvent, can be reimplemented in a subclass to receive mouse press events for the scene. | |
virtual void | mouseMoveEvent (QGraphicsSceneMouseEvent *event) |
This event handler, for event mouseEvent, can be reimplemented in a subclass to receive mouse move events for the scene. | |
virtual void | mouseReleaseEvent (QGraphicsSceneMouseEvent *event) |
This event handler, for event mouseEvent, can be reimplemented in a subclass to receive mouse release events for the scene. | |
virtual void | mouseDoubleClickEvent (QGraphicsSceneMouseEvent *event) |
This event handler, for event mouseEvent, can be reimplemented in a subclass to receive mouse double-click events for the scene. | |
virtual void | wheelEvent (QGraphicsSceneWheelEvent *event) |
This event handler, for event wheelEvent, can be reimplemented in a subclass to receive mouse wheel events for the scene. | |
virtual void | inputMethodEvent (QInputMethodEvent *event) |
This event handler, for event event, can be reimplemented in a subclass to receive input method events for the scene. | |
virtual void | drawBackground (QPainter *painter, const QRectF &rect) |
Draws the background of the scene using painter, before any items and the foreground are drawn. | |
virtual void | drawForeground (QPainter *painter, const QRectF &rect) |
Draws the foreground of the scene using painter, after the background and all items have been drawn. | |
virtual void | drawItems (QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[], QWidget *widget=nullptr) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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QBrush | backgroundBrush |
the background brush of the scene. | |
QBrush | foregroundBrush |
the foreground brush of the scene. | |
ItemIndexMethod | itemIndexMethod |
the item indexing method. | |
QRectF | sceneRect |
the scene rectangle; the bounding rectangle of the scene | |
int | bspTreeDepth |
the depth of QGraphicsScene's BSP index tree | |
QPalette | palette |
the scene's default palette | |
QFont | font |
the scene's default font | |
bool | stickyFocus |
whether clicking into the scene background will clear focus | |
qreal | minimumRenderSize |
the minimal view-transformed size an item must have to be drawn | |
bool | focusOnTouch |
whether items gain focus when receiving a {touch begin} event. | |
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QString | objectName |
the name of this object | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
Definition at line 9 of file graphicssceneadditemsnippet.cpp.
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inline |
Definition at line 12 of file graphicssceneadditemsnippet.cpp.
References QGraphicsScene::addItem().
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overridevirtual |
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Reimplemented from QGraphicsScene.
Definition at line 21 of file graphicssceneadditemsnippet.cpp.
References i, items, painter, QPainter::restore(), QPainter::save(), sceneTransform(), QPainter::setTransform(), and widget.