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Qt 6.x
The Qt SDK
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\inmodule QtSpatialAudio More...
#include <qambientsound.h>
Public Types | |
enum | Loops { Infinite = -1 , Once = 1 } |
Lets you control the playback loop using the following values: More... | |
Public Slots | |
void | play () |
Starts playing back the sound. | |
void | pause () |
Pauses sound playback. | |
void | stop () |
Stops sound playback and resets the current position and current loop count to 0. | |
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void | deleteLater () |
\threadsafe | |
Signals | |
void | sourceChanged () |
void | loopsChanged () |
void | autoPlayChanged () |
void | volumeChanged () |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QAmbientSound (QAudioEngine *engine) | |
Creates a stereo sound source for engine. | |
~QAmbientSound () | |
void | setSource (const QUrl &url) |
QUrl | source () const |
int | loops () const |
void | setLoops (int loops) |
bool | autoPlay () const |
void | setAutoPlay (bool autoPlay) |
void | setVolume (float volume) |
float | volume () const |
QAudioEngine * | engine () const |
Returns the engine associated with this sound. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
Properties | |
QUrl | source |
The source file for the sound to be played. | |
float | volume |
Defines the volume of the sound. | |
int | loops |
Determines how many times the sound is played before the player stops. | |
bool | autoPlay |
Determines whether the sound should automatically start playing when a source gets specified. | |
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QString | objectName |
the name of this object | |
Friends | |
class | QAmbientSoundPrivate |
Additional Inherited Members | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QScopedPointer< QObjectData > | d_ptr |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\inmodule QtSpatialAudio
A stereo overlay sound.
QAmbientSound represents a position and orientation independent sound. It's commonly used for background sounds (e.g. music) that is supposed to be independent of the listeners position and orientation.
Definition at line 16 of file qambientsound.h.
enum QAmbientSound::Loops |
Lets you control the playback loop using the following values:
\value Infinite Loops infinitely \value Once Stops playback after running once
Enumerator | |
---|---|
Infinite | |
Once |
Definition at line 31 of file qambientsound.h.
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explicit |
Creates a stereo sound source for engine.
Definition at line 29 of file qambientsound.cpp.
References engine().
QAmbientSound::~QAmbientSound | ( | ) |
Definition at line 35 of file qambientsound.cpp.
bool QAmbientSound::autoPlay | ( | ) | const |
Definition at line 121 of file qambientsound.cpp.
References QBasicAtomicInteger< T >::loadRelaxed(), and QAmbientSoundPrivate::m_autoPlay.
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signal |
Referenced by QQuick3DAmbientSound::QQuick3DAmbientSound(), and setAutoPlay().
QAudioEngine * QAmbientSound::engine | ( | ) | const |
Returns the engine associated with this sound.
Definition at line 181 of file qambientsound.cpp.
References QAmbientSoundPrivate::engine.
Referenced by QAmbientSound().
int QAmbientSound::loops | ( | ) | const |
Definition at line 101 of file qambientsound.cpp.
References QBasicAtomicInteger< T >::loadRelaxed(), and QAmbientSoundPrivate::m_loops.
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signal |
Referenced by QQuick3DAmbientSound::QQuick3DAmbientSound(), and setLoops().
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slot |
Pauses sound playback.
Calling play() will continue playback.
Definition at line 144 of file qambientsound.cpp.
References QAmbientSoundPrivate::pause().
Referenced by QQuick3DAmbientSound::pause().
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slot |
Starts playing back the sound.
Does nothing if the sound is already playing.
Definition at line 136 of file qambientsound.cpp.
References QAmbientSoundPrivate::play().
Referenced by QQuick3DAmbientSound::play().
void QAmbientSound::setAutoPlay | ( | bool | autoPlay | ) |
Definition at line 126 of file qambientsound.cpp.
References autoPlay, autoPlayChanged(), emit, QBasicAtomicInteger< T >::fetchAndStoreRelaxed(), and QAmbientSoundPrivate::m_autoPlay.
Referenced by QQuick3DAmbientSound::setAutoPlay().
void QAmbientSound::setLoops | ( | int | loops | ) |
Definition at line 106 of file qambientsound.cpp.
References emit, QBasicAtomicInteger< T >::fetchAndStoreRelaxed(), loops, loopsChanged(), and QAmbientSoundPrivate::m_loops.
Referenced by QQuick3DAmbientSound::setLoops().
Definition at line 65 of file qambientsound.cpp.
References emit, QAmbientSoundPrivate::load(), sourceChanged(), url, and QAmbientSoundPrivate::url.
Referenced by QQuick3DAmbientSound::setSource().
void QAmbientSound::setVolume | ( | float | volume | ) |
Definition at line 49 of file qambientsound.cpp.
References emit, QAmbientSoundPrivate::engine, QAudioEnginePrivate::get(), QAmbientSoundPrivate::sourceId, volume, QAmbientSoundPrivate::volume, and volumeChanged().
Referenced by QQuick3DAmbientSound::setVolume().
QUrl QAmbientSound::source | ( | ) | const |
Definition at line 80 of file qambientsound.cpp.
References QAmbientSoundPrivate::url.
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signal |
Referenced by QQuick3DAmbientSound::QQuick3DAmbientSound(), and setSource().
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slot |
Stops sound playback and resets the current position and current loop count to 0.
Calling play() will start playback at the beginning of the sound file.
Definition at line 153 of file qambientsound.cpp.
References QAmbientSoundPrivate::stop().
Referenced by QQuick3DAmbientSound::stop().
float QAmbientSound::volume | ( | ) | const |
Definition at line 60 of file qambientsound.cpp.
References QAmbientSoundPrivate::volume.
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signal |
Referenced by QQuick3DAmbientSound::QQuick3DAmbientSound(), and setVolume().
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friend |
Definition at line 62 of file qambientsound.h.
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readwrite |
Determines whether the sound should automatically start playing when a source gets specified.
The default value is true
.
Definition at line 66 of file qambientsound.h.
Referenced by QQuick3DAmbientSound::autoPlay(), and setAutoPlay().
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readwrite |
Determines how many times the sound is played before the player stops.
Set to QAmbientSound::Infinite to play the current sound in a loop forever.
The default value is 1
.
Definition at line 66 of file qambientsound.h.
Referenced by QQuick3DAmbientSound::loops(), and setLoops().
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readwrite |
The source file for the sound to be played.
Definition at line 66 of file qambientsound.h.
Referenced by QQuick3DAmbientSound::source().
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readwrite |
Defines the volume of the sound.
Values between 0 and 1 will attenuate the sound, while values above 1 provide an additional gain boost.
Definition at line 66 of file qambientsound.h.
Referenced by setVolume(), and QQuick3DAmbientSound::volume().