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Qt 6.x
The Qt SDK
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\inmodule QtOpenGL More...
#include <qopenglwindow.h>
Public Types | |
enum | UpdateBehavior { NoPartialUpdate , PartialUpdateBlit , PartialUpdateBlend } |
This enum describes the update strategy of the QOpenGLWindow. More... | |
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enum | SurfaceClass { Window , Offscreen } |
The SurfaceClass enum describes the actual subclass of the surface. More... | |
enum | SurfaceType { RasterSurface , OpenGLSurface , RasterGLSurface , OpenVGSurface , VulkanSurface , MetalSurface , Direct3DSurface } |
The SurfaceType enum describes what type of surface this is. More... | |
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enum | PaintDeviceMetric { PdmWidth = 1 , PdmHeight , PdmWidthMM , PdmHeightMM , PdmNumColors , PdmDepth , PdmDpiX , PdmDpiY , PdmPhysicalDpiX , PdmPhysicalDpiY , PdmDevicePixelRatio , PdmDevicePixelRatioScaled } |
Signals | |
void | frameSwapped () |
This signal is emitted after the potentially blocking \l{QOpenGLContext::swapBuffers()}{buffer swap} has been done. | |
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void | screenChanged (QScreen *screen) |
This signal is emitted when a window's screen changes, either by being set explicitly with setScreen(), or automatically when the window's screen is removed. | |
void | modalityChanged (Qt::WindowModality modality) |
This signal is emitted when the Qwindow::modality property changes to modality. | |
void | windowStateChanged (Qt::WindowState windowState) |
This signal is emitted when the windowState changes, either by being set explicitly with setWindowStates(), or automatically when the user clicks one of the titlebar buttons or by other means. | |
Q_REVISION (2, 2) void windowTitleChanged(const QString &title) | |
void | xChanged (int arg) |
void | yChanged (int arg) |
void | widthChanged (int arg) |
void | heightChanged (int arg) |
void | minimumWidthChanged (int arg) |
void | minimumHeightChanged (int arg) |
void | maximumWidthChanged (int arg) |
void | maximumHeightChanged (int arg) |
void | visibleChanged (bool arg) |
Q_REVISION(2, 1) void visibilityChanged(QWindow | Q_REVISION (2, 1) void activeChanged() |
void | contentOrientationChanged (Qt::ScreenOrientation orientation) |
void | focusObjectChanged (QObject *object) |
This signal is emitted when the final receiver of events tied to focus is changed to object. | |
Q_REVISION (2, 1) void opacityChanged(qreal opacity) | |
Q_REVISION (2, 13) void transientParentChanged(QWindow *transientParent) | |
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void | destroyed (QObject *=nullptr) |
This signal is emitted immediately before the object obj is destroyed, after any instances of QPointer have been notified, and cannot be blocked. | |
void | objectNameChanged (const QString &objectName, QPrivateSignal) |
This signal is emitted after the object's name has been changed. | |
Public Member Functions | |
QOpenGLWindow (UpdateBehavior updateBehavior=NoPartialUpdate, QWindow *parent=nullptr) | |
Constructs a new QOpenGLWindow with the given parent and updateBehavior. | |
QOpenGLWindow (QOpenGLContext *shareContext, UpdateBehavior updateBehavior=NoPartialUpdate, QWindow *parent=nullptr) | |
Constructs a new QOpenGLWindow with the given parent and updateBehavior. | |
~QOpenGLWindow () | |
Destroys the QOpenGLWindow instance, freeing its resources. | |
UpdateBehavior | updateBehavior () const |
bool | isValid () const |
void | makeCurrent () |
Prepares for rendering OpenGL content for this window by making the corresponding context current and binding the framebuffer object, if there is one, in that context. | |
void | doneCurrent () |
Releases the context. | |
QOpenGLContext * | context () const |
QOpenGLContext * | shareContext () const |
GLuint | defaultFramebufferObject () const |
The framebuffer object handle used by this window. | |
QImage | grabFramebuffer () |
Returns a copy of the framebuffer. | |
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void | update (const QRect &rect) |
Marks the rect of the window as dirty and schedules a repaint. | |
void | update (const QRegion ®ion) |
Marks the region of the window as dirty and schedules a repaint. | |
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Q_INVOKABLE | QObject (QObject *parent=nullptr) |
Constructs an object with parent object parent. | |
virtual | ~QObject () |
Destroys the object, deleting all its child objects. | |
virtual bool | event (QEvent *event) |
This virtual function receives events to an object and should return true if the event e was recognized and processed. | |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
Filters events if this object has been installed as an event filter for the watched object. | |
QString | objectName () const |
Q_WEAK_OVERLOAD void | setObjectName (const QString &name) |
Sets the object's name to name. | |
void | setObjectName (QAnyStringView name) |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
QBindable< QString > | bindableObjectName () |
bool | isWidgetType () const |
Returns true if the object is a widget; otherwise returns false . | |
bool | isWindowType () const |
Returns true if the object is a window; otherwise returns false . | |
bool | isQuickItemType () const |
Returns true if the object is a QQuickItem; otherwise returns false . | |
bool | signalsBlocked () const noexcept |
Returns true if signals are blocked; otherwise returns false . | |
bool | blockSignals (bool b) noexcept |
If block is true, signals emitted by this object are blocked (i.e., emitting a signal will not invoke anything connected to it). | |
QThread * | thread () const |
Returns the thread in which the object lives. | |
void | moveToThread (QThread *thread) |
Changes the thread affinity for this object and its children. | |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
This is an overloaded function that will start a timer of type timerType and a timeout of interval milliseconds. | |
int | startTimer (std::chrono::milliseconds time, Qt::TimerType timerType=Qt::CoarseTimer) |
void | killTimer (int id) |
Kills the timer with timer identifier, id. | |
template<typename T > | |
T | findChild (const QString &aName=QString(), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns the child of this object that can be cast into type T and that is called name, or \nullptr if there is no such object. | |
template<typename T > | |
QList< T > | findChildren (const QString &aName, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
Returns all children of this object with the given name that can be cast to type T, or an empty list if there are no such objects. | |
template<typename T > | |
QList< T > | findChildren (Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
const QObjectList & | children () const |
Returns a list of child objects. | |
void | setParent (QObject *parent) |
Makes the object a child of parent. | |
void | installEventFilter (QObject *filterObj) |
Installs an event filter filterObj on this object. | |
void | removeEventFilter (QObject *obj) |
Removes an event filter object obj from this object. | |
QMetaObject::Connection | connect (const QObject *sender, const char *signal, const char *member, Qt::ConnectionType type=Qt::AutoConnection) const |
bool | disconnect (const char *signal=nullptr, const QObject *receiver=nullptr, const char *member=nullptr) const |
bool | disconnect (const QObject *receiver, const char *member=nullptr) const |
void | dumpObjectTree () const |
Dumps a tree of children to the debug output. | |
void | dumpObjectInfo () const |
Dumps information about signal connections, etc. | |
bool | setProperty (const char *name, const QVariant &value) |
Sets the value of the object's name property to value. | |
bool | setProperty (const char *name, QVariant &&value) |
QVariant | property (const char *name) const |
Returns the value of the object's name property. | |
QList< QByteArray > | dynamicPropertyNames () const |
QBindingStorage * | bindingStorage () |
const QBindingStorage * | bindingStorage () const |
QObject * | parent () const |
Returns a pointer to the parent object. | |
bool | inherits (const char *classname) const |
Returns true if this object is an instance of a class that inherits className or a QObject subclass that inherits className; otherwise returns false . | |
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virtual | ~QSurface () |
Destroys the surface. | |
SurfaceClass | surfaceClass () const |
Returns the surface class of this surface. | |
virtual QSurfaceFormat | format () const =0 |
Returns the format of the surface. | |
virtual QPlatformSurface * | surfaceHandle () const =0 |
Returns a handle to the platform-specific implementation of the surface. | |
virtual SurfaceType | surfaceType () const =0 |
Returns the type of the surface. | |
bool | supportsOpenGL () const |
Returns true if the surface is OpenGL compatible and can be used in conjunction with QOpenGLContext; otherwise returns false. | |
virtual QSize | size () const =0 |
Returns the size of the surface in pixels. | |
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virtual | ~QPaintDevice () |
virtual int | devType () const |
bool | paintingActive () const |
virtual QPaintEngine * | paintEngine () const =0 |
int | width () const |
int | height () const |
int | widthMM () const |
int | heightMM () const |
int | logicalDpiX () const |
int | logicalDpiY () const |
int | physicalDpiX () const |
int | physicalDpiY () const |
qreal | devicePixelRatio () const |
qreal | devicePixelRatioF () const |
int | colorCount () const |
int | depth () const |
Protected Member Functions | |
virtual void | initializeGL () |
This virtual function is called once before the first call to paintGL() or resizeGL(). | |
virtual void | resizeGL (int w, int h) |
This virtual function is called whenever the widget has been resized. | |
virtual void | paintGL () |
This virtual function is called whenever the window contents needs to be painted. | |
virtual void | paintUnderGL () |
The virtual function is called before each invocation of paintGL(). | |
virtual void | paintOverGL () |
This virtual function is called after each invocation of paintGL(). | |
void | paintEvent (QPaintEvent *event) override |
Paint event handler. | |
void | resizeEvent (QResizeEvent *event) override |
Resize event handler. | |
int | metric (PaintDeviceMetric metric) const override |
QPaintDevice * | redirected (QPoint *) const override |
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void | exposeEvent (QExposeEvent *) override |
void | paintEvent (QPaintEvent *event) override |
Handles paint events passed in the event parameter. | |
int | metric (PaintDeviceMetric metric) const override |
bool | event (QEvent *event) override |
QPaintDeviceWindow (QPaintDeviceWindowPrivate &dd, QWindow *parent) | |
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virtual void | exposeEvent (QExposeEvent *) |
The expose event (ev) is sent by the window system when a window moves between the un-exposed and exposed states. | |
virtual void | resizeEvent (QResizeEvent *) |
Override this to handle resize events (ev). | |
virtual void | paintEvent (QPaintEvent *) |
The paint event (ev) is sent by the window system whenever an area of the window needs a repaint, for example when initially showing the window, or due to parts of the window being uncovered by moving another window. | |
virtual void | moveEvent (QMoveEvent *) |
Override this to handle window move events (ev). | |
virtual void | focusInEvent (QFocusEvent *) |
Override this to handle focus in events (ev). | |
virtual void | focusOutEvent (QFocusEvent *) |
Override this to handle focus out events (ev). | |
virtual void | showEvent (QShowEvent *) |
Override this to handle show events (ev). | |
virtual void | hideEvent (QHideEvent *) |
Override this to handle hide events (ev). | |
virtual void | closeEvent (QCloseEvent *) |
Override this to handle close events (ev). | |
virtual bool | event (QEvent *) override |
Override this to handle any event (ev) sent to the window. | |
virtual void | keyPressEvent (QKeyEvent *) |
Override this to handle key press events (ev). | |
virtual void | keyReleaseEvent (QKeyEvent *) |
Override this to handle key release events (ev). | |
virtual void | mousePressEvent (QMouseEvent *) |
Override this to handle mouse press events (ev). | |
virtual void | mouseReleaseEvent (QMouseEvent *) |
Override this to handle mouse release events (ev). | |
virtual void | mouseDoubleClickEvent (QMouseEvent *) |
Override this to handle mouse double click events (ev). | |
virtual void | mouseMoveEvent (QMouseEvent *) |
Override this to handle mouse move events (ev). | |
virtual void | touchEvent (QTouchEvent *) |
Override this to handle touch events (ev). | |
virtual bool | nativeEvent (const QByteArray &eventType, void *message, qintptr *result) |
Override this to handle platform dependent events. | |
QWindow (QWindowPrivate &dd, QWindow *parent) | |
Creates a window as a child of the given parent window with the dd private implementation. | |
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QObject * | sender () const |
Returns a pointer to the object that sent the signal, if called in a slot activated by a signal; otherwise it returns \nullptr. | |
int | senderSignalIndex () const |
int | receivers (const char *signal) const |
Returns the number of receivers connected to the signal. | |
bool | isSignalConnected (const QMetaMethod &signal) const |
virtual void | timerEvent (QTimerEvent *event) |
This event handler can be reimplemented in a subclass to receive timer events for the object. | |
virtual void | childEvent (QChildEvent *event) |
This event handler can be reimplemented in a subclass to receive child events. | |
virtual void | customEvent (QEvent *event) |
This event handler can be reimplemented in a subclass to receive custom events. | |
virtual void | connectNotify (const QMetaMethod &signal) |
virtual void | disconnectNotify (const QMetaMethod &signal) |
QObject (QObjectPrivate &dd, QObject *parent=nullptr) | |
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QSurface (SurfaceClass type) | |
Creates a surface with the given type. | |
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QPaintDevice () noexcept | |
virtual int | metric (PaintDeviceMetric metric) const |
virtual void | initPainter (QPainter *painter) const |
virtual QPaintDevice * | redirected (QPoint *offset) const |
virtual QPainter * | sharedPainter () const |
Additional Inherited Members | |
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void | update () |
Marks the entire window as dirty and schedules a repaint. | |
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Q_REVISION (2, 1) void requestActivate() | |
void | setVisible (bool visible) |
void | show () |
Shows the window. | |
void | hide () |
Hides the window. | |
void | showMinimized () |
Shows the window as minimized. | |
void | showMaximized () |
Shows the window as maximized. | |
void | showFullScreen () |
Shows the window as fullscreen. | |
void | showNormal () |
Shows the window as normal, i.e. | |
bool | close () |
Close the window. | |
void | raise () |
Raise the window in the windowing system. | |
void | lower () |
Lower the window in the windowing system. | |
bool | startSystemResize (Qt::Edges edges) |
Start a system-specific resize operation. | |
bool | startSystemMove () |
Start a system-specific move operation. | |
void | setTitle (const QString &) |
void | setX (int arg) |
void | setY (int arg) |
void | setWidth (int arg) |
void | setHeight (int arg) |
void | setGeometry (int posx, int posy, int w, int h) |
Sets the geometry of the window, excluding its window frame, to a rectangle constructed from posx, posy, w and h. | |
void | setGeometry (const QRect &rect) |
Sets the geometry of the window, excluding its window frame, to rect. | |
void | setMinimumWidth (int w) |
void | setMinimumHeight (int h) |
void | setMaximumWidth (int w) |
void | setMaximumHeight (int h) |
Q_REVISION (2, 1) void alert(int msec) | |
Q_REVISION (2, 3) void requestUpdate() | |
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void | deleteLater () |
\threadsafe | |
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static QMetaObject::Connection | connect (const QObject *sender, const char *signal, const QObject *receiver, const char *member, Qt::ConnectionType=Qt::AutoConnection) |
\threadsafe | |
static QMetaObject::Connection | connect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &method, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::ContextTypeForFunctor< Func2 >::ContextType *context, Func2 &&slot, Qt::ConnectionType type=Qt::AutoConnection) |
template<typename Func1 , typename Func2 > | |
static QMetaObject::Connection | connect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, Func2 &&slot) |
static bool | disconnect (const QObject *sender, const char *signal, const QObject *receiver, const char *member) |
\threadsafe | |
static bool | disconnect (const QObject *sender, const QMetaMethod &signal, const QObject *receiver, const QMetaMethod &member) |
static bool | disconnect (const QMetaObject::Connection &) |
Disconnect a connection. | |
template<typename Func1 , typename Func2 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const typename QtPrivate::FunctionPointer< Func2 >::Object *receiver, Func2 slot) |
template<typename Func1 > | |
static bool | disconnect (const typename QtPrivate::FunctionPointer< Func1 >::Object *sender, Func1 signal, const QObject *receiver, void **zero) |
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static qreal | devicePixelRatioFScale () |
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QScopedPointer< QObjectData > | d_ptr |
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SurfaceClass | m_type |
QSurfacePrivate * | m_reserved |
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ushort | painters |
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int | width |
the width of the window's geometry | |
int | height |
the height of the window's geometry | |
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QString | title |
the window's title in the windowing system | |
Qt::WindowModality | modality |
the modality of the window | |
Qt::WindowFlags | flags |
the window flags of the window | |
int | x |
the x position of the window's geometry | |
int | y |
the y position of the window's geometry | |
int | width |
the width of the window's geometry | |
int | height |
the height of the window's geometry | |
int | minimumWidth |
the minimum width of the window's geometry | |
int | minimumHeight |
the minimum height of the window's geometry | |
int | maximumWidth |
the maximum width of the window's geometry | |
int | maximumHeight |
the maximum height of the window's geometry | |
bool | visible |
whether the window is visible or not | |
bool | active |
the active status of the window | |
Visibility | visibility |
the screen-occupation state of the window | |
Qt::ScreenOrientation | contentOrientation |
the orientation of the window's contents | |
qreal | opacity |
The opacity of the window in the windowing system. | |
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QString | objectName |
the name of this object | |
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template< class T > T | qobject_cast (const QObject *object) |
Returns the given object cast to type T if the object is of type T (or of a subclass); otherwise returns \nullptr. | |
template< typename T > T | qFindChildqFindChildren (const QObject *obj, const QString &name)() |
template< typename T > QList< T > | qFindChildrenqFindChildren (const QObject *obj, const QString &name)() |
QObjectList | |
\macro Q_CLASSINFO(Name, Value) | |
\inmodule QtOpenGL
The QOpenGLWindow class is a convenience subclass of QWindow to perform OpenGL painting.
QOpenGLWindow is an enhanced QWindow that allows easily creating windows that perform OpenGL rendering using an API that is compatible with QOpenGLWidget Unlike QOpenGLWidget, QOpenGLWindow has no dependency on the widgets module and offers better performance.
A typical application will subclass QOpenGLWindow and reimplement the following virtual functions:
\list
\endlist
To schedule a repaint, call the update() function. Note that this will not immediately result in a call to paintGL(). Calling update() multiple times in a row will not change the behavior in any way.
This is a slot so it can be connected to a \l QTimer::timeout() signal to perform animation. Note however that in the modern OpenGL world it is a much better choice to rely on synchronization to the vertical refresh rate of the display. See \l{QSurfaceFormat::setSwapInterval()}{setSwapInterval()} on a description of the swap interval. With a swap interval of 1
, which is the case on most systems by default, the \l{QOpenGLContext::swapBuffers()}{swapBuffers()} call, that is executed internally by QOpenGLWindow after each repaint, will block and wait for vsync. This means that whenever the swap is done, an update can be scheduled again by calling update(), without relying on timers.
To request a specific configuration for the context, use setFormat() like for any other QWindow. This allows, among others, requesting a given OpenGL version and profile, or enabling depth and stencil buffers.
Commonly used depth and stencil buffer size requests are 24 and 8, respectively. For example, a QOpenGLWindow subclass could do this in its constructor:
Unlike QWindow, QOpenGLWindow allows opening a painter on itself and perform QPainter-based drawing.
QOpenGLWindow supports multiple update behaviors. The default, NoPartialUpdate
is equivalent to a regular, OpenGL-based QWindow. In contrast, PartialUpdateBlit
and PartialUpdateBlend
are more in line with QOpenGLWidget's way of working, where there is always an extra, dedicated framebuffer object present. These modes allow, by sacrificing some performance, redrawing only a smaller area on each paint and having the rest of the content preserved from of the previous frame. This is useful for applications than render incrementally using QPainter, because this way they do not have to redraw the entire window content on each paintGL() call.
Similarly to QOpenGLWidget, QOpenGLWindow supports the Qt::AA_ShareOpenGLContexts attribute. When enabled, the OpenGL contexts of all QOpenGLWindow instances will share with each other. This allows accessing each other's shareable OpenGL resources.
For more information on graphics in Qt, see \l {Graphics}.
Definition at line 19 of file qopenglwindow.h.
This enum describes the update strategy of the QOpenGLWindow.
\value NoPartialUpdate Indicates that the entire window surface will redrawn on each update and so no additional framebuffers are needed. This is the setting used in most cases and is equivalent to how drawing directly via QWindow would function.
\value PartialUpdateBlit Indicates that the drawing performed in paintGL() does not cover the entire window. In this case an extra framebuffer object is created under the hood, and rendering performed in paintGL() will target this framebuffer. This framebuffer is then blitted onto the window surface's default framebuffer after each paint. This allows having QPainter-based drawing code in paintGL() which only repaints a smaller area at a time, because, unlike NoPartialUpdate, the previous content is preserved.
\value PartialUpdateBlend Similar to PartialUpdateBlit, but instead of using framebuffer blits, the contents of the extra framebuffer is rendered by drawing a textured quad with blending enabled. This, unlike PartialUpdateBlit, allows alpha blended content and works even when the glBlitFramebuffer is not available. Performance-wise this setting is likely to be somewhat slower than PartialUpdateBlit.
Enumerator | |
---|---|
NoPartialUpdate | |
PartialUpdateBlit | |
PartialUpdateBlend |
Definition at line 25 of file qopenglwindow.h.
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explicit |
Constructs a new QOpenGLWindow with the given parent and updateBehavior.
Definition at line 332 of file qopenglwindow.cpp.
References QSurface::OpenGLSurface.
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explicit |
Constructs a new QOpenGLWindow with the given parent and updateBehavior.
The QOpenGLWindow's context will share with shareContext.
Definition at line 343 of file qopenglwindow.cpp.
References QSurface::OpenGLSurface.
QOpenGLWindow::~QOpenGLWindow | ( | ) |
Destroys the QOpenGLWindow instance, freeing its resources.
The OpenGLWindow's context is made current in the destructor, allowing for safe destruction of any child object that may need to release OpenGL resources belonging to the context provided by this window.
Definition at line 368 of file qopenglwindow.cpp.
References makeCurrent().
QOpenGLContext * QOpenGLWindow::context | ( | ) | const |
0
if not yet initialized. Definition at line 458 of file qopenglwindow.cpp.
References d.
GLuint QOpenGLWindow::defaultFramebufferObject | ( | ) | const |
The framebuffer object handle used by this window.
When the update behavior is set to NoPartialUpdate
, there is no separate framebuffer object. In this case the returned value is the ID of the default framebuffer.
Otherwise the value of the ID of the framebuffer object or 0
if not yet initialized.
Definition at line 483 of file qopenglwindow.cpp.
References QOpenGLContext::currentContext(), d, and NoPartialUpdate.
void QOpenGLWindow::doneCurrent | ( | ) |
Releases the context.
It is not necessary to call this function in most cases, since the widget will make sure the context is bound and released properly when invoking paintGL().
Definition at line 445 of file qopenglwindow.cpp.
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signal |
This signal is emitted after the potentially blocking \l{QOpenGLContext::swapBuffers()}{buffer swap} has been done.
Applications that wish to continuously repaint synchronized to the vertical refresh, should issue an update() upon this signal. This allows for a much smoother experience compared to the traditional usage of timers.
QImage QOpenGLWindow::grabFramebuffer | ( | ) |
Returns a copy of the framebuffer.
NoPartialUpdate
, the returned image may not contain the desired content when called after the front and back buffers have been swapped (unless preserved swap is enabled in the underlying windowing system interface). In this mode the function reads from the back buffer and the contents of that may not match the content on the screen (the front buffer). In this case the only place where this function can safely be used is paintGL() or paintOverGL(). Definition at line 509 of file qopenglwindow.cpp.
References QPaintDevice::devicePixelRatio(), QWindow::format(), QSurfaceFormat::hasAlpha(), hasAlpha(), isValid(), makeCurrent(), qt_gl_read_framebuffer(), and QWindow::size().
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protectedvirtual |
This virtual function is called once before the first call to paintGL() or resizeGL().
Reimplement it in a subclass.
This function should set up any required OpenGL resources and state.
There is no need to call makeCurrent() because this has already been done when this function is called. Note however that the framebuffer, in case partial update mode is used, is not yet available at this stage, so avoid issuing draw calls from here. Defer such calls to paintGL() instead.
Definition at line 535 of file qopenglwindow.cpp.
bool QOpenGLWindow::isValid | ( | ) | const |
true
if the window's OpenGL resources, like the context, have been successfully initialized. Note that the return value is always false
until the window becomes exposed (shown). Definition at line 387 of file qopenglwindow.cpp.
References d.
Referenced by doneCurrent(), grabFramebuffer(), and makeCurrent().
void QOpenGLWindow::makeCurrent | ( | ) |
Prepares for rendering OpenGL content for this window by making the corresponding context current and binding the framebuffer object, if there is one, in that context.
It is not necessary to call this function in most cases, because it is called automatically before invoking paintGL(). It is provided nonetheless to support advanced, multi-threaded scenarios where a thread different than the GUI or main thread may want to update the surface or framebuffer contents. See QOpenGLContext for more information on threading related issues.
This function is suitable for calling also when the underlying platform window is already destroyed. This means that it is safe to call this function from a QOpenGLWindow subclass' destructor. If there is no native window anymore, an offscreen surface is used instead. This ensures that OpenGL resource cleanup operations in the destructor will always work, as long as this function is called first.
Definition at line 413 of file qopenglwindow.cpp.
References d, isValid(), and screen.
Referenced by ~QOpenGLWindow(), and grabFramebuffer().
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overrideprotectedvirtual |
Reimplemented from QPaintDevice.
Definition at line 653 of file qopenglwindow.cpp.
References d, QPaintDeviceWindow::metric(), metric(), and QPaintDevice::PdmDepth.
Referenced by metric().
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overrideprotectedvirtual |
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protectedvirtual |
This virtual function is called whenever the window contents needs to be painted.
Reimplement it in a subclass.
There is no need to call makeCurrent() because this has already been done when this function is called.
Before invoking this function, the context and the framebuffer, if there is one, are bound, and the viewport is set up by a call to glViewport(). No other state is set and no clearing or drawing is performed by the framework.
PartialUpdateBlend
, the output of the previous paintGL() call is preserved and, after the additional drawing performed in the current invocation of the function, the content is blitted or blended over the content drawn directly to the window in paintUnderGL().Definition at line 580 of file qopenglwindow.cpp.
Referenced by paintEvent().
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protectedvirtual |
This virtual function is called after each invocation of paintGL().
When the update mode is set to NoPartialUpdate, there is no difference between this function and paintGL(), performing rendering in either of them leads to the same result.
Like paintUnderGL(), rendering in this function targets the default framebuffer of the window, regardless of the update behavior. It gets called after paintGL() has returned and the blit (PartialUpdateBlit) or quad drawing (PartialUpdateBlend) has been done.
Definition at line 622 of file qopenglwindow.cpp.
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protectedvirtual |
The virtual function is called before each invocation of paintGL().
When the update mode is set to NoPartialUpdate
, there is no difference between this function and paintGL(), performing rendering in either of them leads to the same result.
The difference becomes significant when using PartialUpdateBlend
, where an extra framebuffer object is used. There, paintGL() targets this additional framebuffer object, which preserves its contents, while paintUnderGL() and paintOverGL() target the default framebuffer, i.e. directly the window surface, the contents of which is lost after each displayed frame.
PartialUpdateBlit
. This mode involves blitting the extra framebuffer used by paintGL() onto the default framebuffer after each invocation of paintGL(), thus overwriting all drawing generated in this function.Definition at line 604 of file qopenglwindow.cpp.
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overrideprotectedvirtual |
Reimplemented from QPaintDevice.
Definition at line 671 of file qopenglwindow.cpp.
References QOpenGLContext::currentContext(), and d.
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overrideprotectedvirtual |
Resize event handler.
Calls resizeGL().
Reimplemented from QWindow.
Definition at line 642 of file qopenglwindow.cpp.
References d, QPaintDeviceWindow::height, Q_UNUSED, resizeGL(), and QPaintDeviceWindow::width.
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protectedvirtual |
This virtual function is called whenever the widget has been resized.
Reimplement it in a subclass. The new size is passed in w and h.
Definition at line 555 of file qopenglwindow.cpp.
References Q_UNUSED.
Referenced by resizeEvent().
QOpenGLContext * QOpenGLWindow::shareContext | ( | ) | const |
Definition at line 467 of file qopenglwindow.cpp.
References d.
QOpenGLWindow::UpdateBehavior QOpenGLWindow::updateBehavior | ( | ) | const |
Definition at line 376 of file qopenglwindow.cpp.
References d.